Player Matchup

Olorun
Olorun
Beastwood512
Olorun
Level 18
God Stats
1W - 13L
1,267 SR
Queue Stats
21W - 74L
1,080 Elo+
Solo
Xing Tian
Xing Tian
Lil6ixEbg
Xing Tian
Level 22
God Stats
0W - 1L
1,546 SR
Queue Stats
26W - 27L
1,430 Elo+
Party 2
Neith
Neith
jayy2002
Neith
Level 92
God Stats
7W - 6L
1,603 SR
Queue Stats
86W - 89L
1,435 Elo+
Party 2
Team Averages
Level 44
1,472 SR
1,315 Elo+

VS

Team Averages
Level 104
1,614 SR
1,467 Elo+
Zeus
Zeus
 
Zeus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
RiseHornet
Da Ji
Level 102
God Stats
3W - 0L
1,842 SR
Queue Stats
10W - 9L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
10
0 / 8 / 2
6,484
589
4,473
9,008
3,680
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xing Tian
Lil6ixEbg
Xing Tian
9
0 / 6 / 0
5,911
537
3,526
10,932
11,013
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
jayy2002
Neith
8
2 / 8 / 0
6,559
596
6,070
11,842
3,764
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
14
13 / 0 / 8
9,587
872
15,606
7,280
2,442
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
 
Gilgamesh
12
2 / 1 / 12
7,976
725
4,974
8,576
5,857
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Talisman

Talisman

+75
Health
+15
Magical Protection

Da Ji
12
7 / 1 / 11
8,894
809
5,755
5,974
2,177
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
53
2
Kills
22
22
Deaths
2
2
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
13
0
8
17
W
Gilgamesh
 
Gilgamesh
2
1
12
8
L
Olorun
0
8
2
0.13
L
Xing Tian
Lil6ixEbg
Xing Tian
0
6
0
0
W
Da Ji
7
1
11
12.5
L
Neith
jayy2002
Neith
2
8
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,069
Damage
26,335
31,782
Taken
21,830
18,457
Mitigated
10,476
2,990
Healing
7,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
15,606
3,418
82
1,939
7,280
2,442
816
2,959
4,321
38,657
0
W
Gilgamesh
 
Gilgamesh
4,974
1,823
0
3,550
8,576
5,857
335
3,250
5,326
0
26,725
L
Olorun
4,473
2,198
125
843
9,008
3,680
0
4,360
4,475
15,360
2,976
L
Xing Tian
Lil6ixEbg
Xing Tian
3,526
283
0
125
10,932
11,013
0
4,090
6,642
11,408
0
W
Da Ji
5,755
1,508
0
1,908
5,974
2,177
1,001
1,894
4,080
0
15,442
L
Neith
jayy2002
Neith
6,070
2,727
55
1,842
11,842
3,764
0
7,414
4,139
0
14,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,954
Gold Earned
26,457
62
Minions Killed
110
2
Camps Cleared
7
489,792
Distance Traveled
585,720
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,587
872
51
5
2
183,480
1
W
Gilgamesh
7,976
725
41
4
4
204,892
0
L
Olorun
6,484
589
33
3
1
132,428
0
L
Xing Tian
5,911
537
11
1
0
183,127
2
W
Da Ji
8,894
809
18
2
1
197,348
0
L
Neith
6,559
596
18
2
1
174,237
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role