Player Matchup

Charybdis
Charybdis
Atlas_my_Wife
Charybdis
Level 128
God Stats
8W - 10L
1,507 SR
Queue Stats
266W - 242L
1,482 Elo+
Party 2
Odin
Odin
Cabruviano
Odin
Level 113
God Stats
2W - 1L
1,840 SR
Queue Stats
279W - 253L
1,479 Elo+
Party 2
Arachne
Arachne
corvant
Arachne
Level 62
God Stats
19W - 20L
1,393 SR
Queue Stats
104W - 131L
1,260 Elo+
Solo
Hera
Hera
matheus2001609
Hera
Level 110
God Stats
1W - 0L
1,711 SR
Queue Stats
37W - 28L
1,538 Elo+
Party 2
Sylvanus
Sylvanus
yeags_ironmen
Sylvanus
Level 107
God Stats
3W - 1L
1,664 SR
Queue Stats
132W - 138L
1,506 Elo+
Solo
Team Averages
Level 104
1,623 SR
1,453 Elo+

VS

Team Averages
Level 109
1,516 SR
1,457 Elo+
Medusa
Medusa
AmiMercure57777
Medusa
Level 87
God Stats
74W - 81L
1,426 SR
Queue Stats
147W - 174L
1,336 Elo+
Solo
Nu Wa
Nu Wa
Drybread365
Nu Wa
Level 141
God Stats
4W - 3L
1,691 SR
Queue Stats
97W - 85L
1,610 Elo+
Party 1
Osiris
Osiris
FlashhGambino
Osiris
Level 126
God Stats
15W - 9L
1,677 SR
Queue Stats
552W - 518L
1,565 Elo+
Party 1
Cerberus
Cerberus
TrippyKookaburra
Cerberus
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 130L
1,481 Elo+
Party 1
Cupid
Cupid
VULCAO83
Cupid
Level 86
God Stats
6W - 20L
1,287 SR
Queue Stats
433W - 501L
1,293 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Atlas_my_Wife
Charybdis
17
7 / 4 / 6
11,121
585
15,202
15,725
4,871
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

16
6 / 3 / 1
10,285
541
15,492
18,015
15,218
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Arachne
corvant
Arachne
14
1 / 4 / 3
8,404
442
1,725
13,223
4,503
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

17
6 / 2 / 2
10,565
556
12,492
8,244
2,786
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
yeags_ironmen
Sylvanus
15
2 / 2 / 7
9,336
491
9,111
12,256
15,804
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 3
8,385
441
5,560
12,173
3,514
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

17
4 / 4 / 5
10,651
561
12,076
11,554
3,819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
8 / 4 / 2
9,997
526
11,979
16,633
10,083
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 4 / 5
8,745
460
10,964
20,662
15,187
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cupid
VULCAO83
Cupid
13
1 / 4 / 0
8,021
422
2,864
10,041
2,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
30
22
Kills
15
15
Deaths
22
19
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
6
3
0.42
W
Charybdis
Atlas_my_Wife
Charybdis
7
4
6
2.5
W
6
3
1
2.17
L
4
4
5
1.63
L
8
4
2
2.25
L
1
4
5
0.88
L
Cupid
VULCAO83
Cupid
1
4
0
0.25
W
Arachne
corvant
Arachne
1
4
3
0.63
W
6
2
2
3.5
W
Sylvanus
yeags_ironmen
Sylvanus
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,022
Damage
43,443
67,463
Taken
71,063
43,182
Mitigated
34,881
21,986
Healing
15,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,560
2,154
416
3,056
12,173
3,514
408
3,731
8,442
0
51,777
W
Charybdis
Atlas_my_Wife
Charybdis
15,202
9,625
0
6,734
15,725
4,871
856
4,862
10,667
0
89,945
W
15,492
4,304
0
3,566
18,015
15,218
25
6,771
11,148
9,738
54,677
L
12,076
1,843
0
1,551
11,554
3,819
0
4,413
7,141
70,664
0
L
11,979
5,721
0
1,838
16,633
10,083
0
6,853
9,780
0
54,076
L
10,964
933
467
6,320
20,662
15,187
0
5,756
14,906
52,236
0
L
Cupid
VULCAO83
Cupid
2,864
1,654
102
1,820
10,041
2,278
0
3,053
6,988
0
26,520
W
Arachne
corvant
Arachne
1,725
931
0
3,150
13,223
4,503
0
4,020
9,079
0
48,434
W
12,492
3,765
0
3,250
8,244
2,786
640
3,844
4,218
81,192
0
W
Sylvanus
yeags_ironmen
Sylvanus
9,111
2,483
549
4,737
12,256
15,804
997
3,044
9,102
43,569
13,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,711
Gold Earned
45,799
557
Minions Killed
510
0
Camps Cleared
0
1,724,065
Distance Traveled
1,683,869
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,385
441
105
6
0
321,097
8
W
Charybdis
11,121
585
124
7
0
311,590
4
W
Odin
10,285
541
115
6
0
372,751
1
L
Nu Wa
10,651
561
125
7
0
342,188
1
L
Osiris
9,997
526
76
4
0
357,588
0
L
Cerberus
8,745
460
147
8
0
332,692
0
L
Cupid
8,021
422
57
3
0
330,304
3
W
Arachne
8,404
442
81
4
0
331,155
9
W
Hera
10,565
556
139
7
0
384,588
0
W
Sylvanus
9,336
491
98
5
0
323,981
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role