Player Matchup

Loki
Loki
Anxiety_StayLow
Loki
Level 18
God Stats
6W - 3L
1,930 SR
Queue Stats
12W - 17L
1,608 Elo+
Solo
Ymir
Ymir
Darkness_xBlaser
Ymir
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
125W - 141L
1,318 Elo+
Solo
Nemesis
Nemesis
Dootek
Nemesis
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 13L
1,365 Elo+
Solo
Neith
Neith
Nicole9716
Neith
Level 19
God Stats
101W - 122L
1,465 SR
Queue Stats
422W - 504L
1,373 Elo+
Solo
Skadi
Skadi
ddarwin77
Skadi
Level 13
God Stats
5W - 3L
1,503 SR
Queue Stats
46W - 33L
1,394 Elo+
Solo
Team Averages
Level 16
1,580 SR
1,412 Elo+

VS

Team Averages
Level 23
1,574 SR
1,361 Elo+
Morgan Le Fay
Morgan Le Fay
Eris Noct
Morgan Le Fay
Level 29
God Stats
11W - 12L
1,543 SR
Queue Stats
234W - 239L
1,395 Elo+
Solo
Cerberus
Cerberus
MrThieef_
Cerberus
Level 26
God Stats
4W - 3L
1,719 SR
Queue Stats
26W - 32L
1,390 Elo+
Solo
Ra
Ra
R4m0nC4rm0n4
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,106 Elo+
Solo
Pele
Pele
XxLittleZe71xX
Pele
Level 27
God Stats
31W - 42L
1,453 SR
Queue Stats
59W - 72L
1,385 Elo+
Solo
Neith
Neith
Yung_Goop
Neith
Level 28
God Stats
32W - 34L
1,654 SR
Queue Stats
101W - 94L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
3 / 6 / 3
5,081
508
3,298
5,729
1,975
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
4 / 1 / 10
6,258
626
3,490
6,394
4,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nemesis
Dootek
Nemesis
11
4 / 1 / 2
6,480
648
4,408
7,564
2,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
9
0 / 2 / 2
5,432
543
2,696
3,993
1,338
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Skadi
ddarwin77
Skadi
9
8 / 0 / 5
6,495
650
7,972
5,197
1,285
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Eris Noct
Morgan Le Fay
10
2 / 2 / 2
5,962
596
4,247
6,039
1,858
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
MrThieef_
Cerberus
5
1 / 7 / 0
4,235
424
2,630
9,305
5,262
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

2
0 / 3 / 0
3,584
358
219
2,157
273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
4 / 1 / 0
6,282
628
2,347
8,162
2,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Neith
Yung_Goop
Neith
9
3 / 6 / 1
5,531
553
5,455
7,042
1,818
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
13
19
Kills
10
10
Deaths
19
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
3
6
3
0.75
W
4
1
10
9
W
Nemesis
Dootek
Nemesis
4
1
2
5
L
Morgan Le Fay
Eris Noct
Morgan Le Fay
2
2
2
1.5
L
Cerberus
MrThieef_
Cerberus
1
7
0
0.14
W
Neith
0
2
2
0.5
L
0
3
0
0
L
4
1
0
4
L
Neith
Yung_Goop
Neith
3
6
1
0.58
W
Skadi
ddarwin77
Skadi
8
0
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,864
Damage
14,898
28,877
Taken
32,705
11,141
Mitigated
11,384
7,647
Healing
8,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,298
1,575
0
469
5,729
1,975
48
989
4,740
0
14,513
W
3,490
1,236
217
1,630
6,394
4,459
215
1,560
4,834
11,729
0
W
Nemesis
Dootek
Nemesis
4,408
2,212
146
3,528
7,564
2,084
0
1,873
5,691
0
37,592
L
Morgan Le Fay
Eris Noct
Morgan Le Fay
4,247
690
0
1,234
6,039
1,858
520
0
6,039
30,769
0
L
Cerberus
MrThieef_
Cerberus
2,630
234
0
1,091
9,305
5,262
0
1,307
7,998
12,490
0
W
Neith
2,696
847
0
1,082
3,993
1,338
552
1,570
2,423
0
24,120
L
219
87
0
260
2,157
273
143
222
1,935
1,249
0
L
2,347
447
0
4,665
8,162
2,173
353
317
7,845
0
29,399
L
Neith
Yung_Goop
Neith
5,455
2,441
0
1,281
7,042
1,818
135
1,644
5,398
0
21,298
W
Skadi
ddarwin77
Skadi
7,972
4,927
0
575
5,197
1,285
1,289
1,104
4,093
0
26,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,746
Gold Earned
25,594
202
Minions Killed
188
0
Camps Cleared
0
942,834
Distance Traveled
889,097
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
5,081
508
21
2
0
179,836
0
W
Ymir
6,258
626
18
2
0
193,502
4
W
Nemesis
6,480
648
76
8
0
211,927
3
L
Morgan Le Fay
5,962
596
52
5
0
189,692
0
L
Cerberus
4,235
424
21
2
0
176,326
2
W
Neith
5,432
543
47
5
0
151,307
2
L
Ra
3,584
358
3
0
0
150,486
0
L
Pele
6,282
628
67
7
0
195,312
0
L
Neith
5,531
553
45
5
0
177,281
2
W
Skadi
6,495
650
40
4
0
206,262
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role