Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Sylvanus
Sylvanus
IronSister
Sylvanus
Level 67
God Stats
7W - 4L
1,286 SR
Queue Stats
188W - 202L
1,454 Elo+
Party 2
Xbalanque
Xbalanque
JuuzouSuzaya
Xbalanque
Level 68
God Stats
2W - 2L
1,796 SR
Queue Stats
368W - 401L
1,482 Elo+
Party 2
Zeus
Zeus
Leviismywaifu
Zeus
Level 48
God Stats
8W - 4L
1,369 SR
Queue Stats
220W - 255L
1,477 Elo+
Party 2
Skadi
Skadi
Аанг8814
Skadi
Level 57
God Stats
8W - 16L
1,295 SR
Queue Stats
86W - 116L
1,395 Elo+
Party 4
Team Averages
Level 61
1,449 SR
1,462 Elo+

VS

Team Averages
Level 63
1,480 SR
1,425 Elo+
Sylvanus
Sylvanus
FANTOMAZI
Sylvanus
Level 43
God Stats
4W - 4L
1,442 SR
Queue Stats
107W - 134L
1,380 Elo+
Party 1
Cernunnos
Cernunnos
Gabzdul
Cernunnos
Level 44
God Stats
3W - 8L
1,500 SR
Queue Stats
105W - 119L
1,424 Elo+
Party 1
Neith
Neith
Raffleziya
Neith
Level 85
God Stats
63W - 73L
1,458 SR
Queue Stats
295W - 291L
1,405 Elo+
Solo
Hou Yi
Hou Yi
SleepyVolky
Hou Yi
Level 25
God Stats
11W - 17L
1,501 SR
Queue Stats
48W - 59L
1,452 Elo+
Party 3
Ao Kuang
Ao Kuang
ZarkKanone
Ao Kuang
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
210W - 209L
1,466 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
19
2 / 1 / 7
12,544
545
8,404
12,939
12,429
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sylvanus
IronSister
Sylvanus
17
2 / 2 / 19
11,226
488
6,568
15,451
18,483
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Xbalanque
JuuzouSuzaya
Xbalanque
20
14 / 1 / 5
14,267
620
24,924
19,635
9,343
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

18
7 / 1 / 7
12,457
542
17,750
7,806
2,822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
6 / 1 / 8
11,874
516
9,008
9,477
4,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
FANTOMAZI
Sylvanus
13
1 / 7 / 3
9,450
411
6,729
21,222
21,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cernunnos
Gabzdul
Cernunnos
15
0 / 4 / 4
9,205
400
11,568
13,547
4,543
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Neith
16
1 / 6 / 1
9,815
427
8,903
19,680
9,272
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hou Yi
13
0 / 9 / 1
8,257
359
6,976
15,169
5,869
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ao Kuang
ZarkKanone
Ao Kuang
16
4 / 5 / 1
10,155
442
5,390
17,369
6,028
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
16
31
Kills
6
6
Deaths
31
46
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
2
1
7
5.5
L
Sylvanus
FANTOMAZI
Sylvanus
1
7
3
0.36
L
Cernunnos
Gabzdul
Cernunnos
0
4
4
0.5
W
Sylvanus
IronSister
Sylvanus
2
2
19
5.75
W
Xbalanque
JuuzouSuzaya
Xbalanque
14
1
5
16.5
W
7
1
7
10.5
L
Neith
1
6
1
0.25
L
Hou Yi
0
9
1
0.06
L
Ao Kuang
ZarkKanone
Ao Kuang
4
5
1
0.9
W
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,654
Damage
39,566
65,308
Taken
86,987
47,086
Mitigated
46,897
31,332
Healing
18,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
8,404
532
497
5,040
12,939
12,429
685
1,343
10,669
64,026
0
L
Sylvanus
FANTOMAZI
Sylvanus
6,729
1,486
1,864
5,387
21,222
21,185
101
7,482
13,465
29,001
0
L
Cernunnos
Gabzdul
Cernunnos
11,568
3,910
0
2,379
13,547
4,543
912
4,436
8,827
0
66,661
W
Sylvanus
IronSister
Sylvanus
6,568
1,696
3,743
6,072
15,451
18,483
679
3,473
11,778
32,849
6,501
W
Xbalanque
JuuzouSuzaya
Xbalanque
24,924
15,192
0
10,338
19,635
9,343
5,129
3,658
15,926
0
148,610
W
17,750
2,700
0
1,215
7,806
2,822
1,855
2,962
4,844
64,353
0
L
Neith
8,903
3,868
0
5,790
19,680
9,272
638
9,497
10,011
0
58,050
L
Hou Yi
6,976
2,234
0
1,908
15,169
5,869
245
4,189
10,848
0
39,883
L
Ao Kuang
ZarkKanone
Ao Kuang
5,390
1,538
0
1,557
17,369
6,028
397
5,699
11,538
74,260
0
W
9,008
3,369
0
4,427
9,477
4,009
3,606
904
8,528
0
62,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,368
Gold Earned
46,882
631
Minions Killed
482
0
Camps Cleared
0
2,069,878
Distance Traveled
1,983,457
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,544
545
136
6
0
404,475
2
L
Sylvanus
9,450
411
49
2
0
380,403
5
L
Cernunnos
9,205
400
121
5
0
404,843
2
W
Sylvanus
11,226
488
68
3
0
420,852
1
W
Xbalanque
14,267
620
193
8
0
408,769
4
W
Zeus
12,457
542
123
5
0
397,033
2
L
Neith
9,815
427
114
5
0
343,315
5
L
Hou Yi
8,257
359
80
3
0
416,832
1
L
Ao Kuang
10,155
442
118
5
0
438,064
0
W
Skadi
11,874
516
111
5
0
438,749
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role