Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chernobog
Chernobog
AustinlSantos
Chernobog
Level 137
God Stats
1W - 0L
1,518 SR
Queue Stats
34W - 32L
1,483 Elo+
Party 2
Gilgamesh
Gilgamesh
BlaZeBM
Gilgamesh
Level 147
God Stats
1W - 1L
1,570 SR
Queue Stats
39W - 42L
1,466 Elo+
Party 2
Neith
Neith
Dark_junior95
Neith
Level 129
God Stats
2W - 0L
1,506 SR
Queue Stats
20W - 23L
1,472 Elo+
Party 2
Achilles
Achilles
Huba Hun
Achilles
Level 159
God Stats
2W - 7L
1,283 SR
Queue Stats
650W - 668L
1,467 Elo+
Solo
Team Averages
Level 146
1,475 SR
1,477 Elo+

VS

Team Averages
Level 97
1,488 SR
1,438 Elo+
Hercules
Hercules
Cryog3nicShadow
Hercules
Level 106
God Stats
1W - 2L
1,498 SR
Queue Stats
105W - 122L
1,470 Elo+
Party 1
Chronos
Chronos
EpicTaco7556
Chronos
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
236W - 274L
1,457 Elo+
Party 1
Apollo
Apollo
STAINLESS STRAT
Apollo
Level 149
God Stats
3W - 4L
1,601 SR
Queue Stats
416W - 467L
1,475 Elo+
Solo
Discordia
Discordia
l KurQ l
Discordia
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 42L
1,323 Elo+
Solo
Jing Wei
Jing Wei
yupjusme
Jing Wei
Level 108
God Stats
8W - 14L
1,340 SR
Queue Stats
445W - 449L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
17
2 / 4 / 18
10,114
778
11,146
10,587
12,716
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
AustinlSantos
Chernobog
19
4 / 3 / 14
10,827
833
21,144
11,261
4,725
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
BlaZeBM
Gilgamesh
17
9 / 2 / 7
10,893
838
10,575
12,607
6,105
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
5 / 6 / 5
10,352
796
13,063
12,702
6,016
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
Huba Hun
Achilles
20
6 / 1 / 14
11,487
884
13,382
26,207
30,940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
18
4 / 2 / 8
10,203
785
8,013
29,617
23,319
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chronos
EpicTaco7556
Chronos
17
4 / 5 / 6
9,607
739
12,619
14,820
6,759
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 6 / 5
8,695
669
5,741
8,787
4,089
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Discordia
l KurQ l
Discordia
15
3 / 7 / 7
9,317
717
13,688
10,018
3,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
yupjusme
Jing Wei
17
2 / 6 / 7
9,843
757
9,514
14,842
6,591
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
49
26
Kills
16
16
Deaths
26
58
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
2
4
18
2.75
W
Chernobog
AustinlSantos
Chernobog
4
3
14
3.67
W
Gilgamesh
BlaZeBM
Gilgamesh
9
2
7
6.25
L
Hercules
4
2
8
4
W
5
6
5
1.25
L
Chronos
EpicTaco7556
Chronos
4
5
6
1.4
W
Achilles
Huba Hun
Achilles
6
1
14
13
L
3
6
5
0.92
L
Discordia
l KurQ l
Discordia
3
7
7
0.93
L
Jing Wei
yupjusme
Jing Wei
2
6
7
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,310
Damage
49,575
73,364
Taken
78,084
60,502
Mitigated
44,360
35,024
Healing
27,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
11,146
394
2,306
2,620
10,587
12,716
378
3,889
6,698
16,875
0
W
Chernobog
AustinlSantos
Chernobog
21,144
10,005
2,185
2,721
11,261
4,725
1,798
5,820
5,441
0
44,753
W
Gilgamesh
BlaZeBM
Gilgamesh
10,575
3,467
2,681
2,523
12,607
6,105
326
4,225
8,382
0
20,260
L
Hercules
8,013
1,639
1,815
16,876
29,617
23,319
0
2,723
26,150
259
17,620
W
13,063
5,435
1,638
2,759
12,702
6,016
1,178
3,959
8,743
0
27,169
L
Chronos
EpicTaco7556
Chronos
12,619
5,783
1,686
1,522
14,820
6,759
696
2,743
11,928
20,583
0
W
Achilles
Huba Hun
Achilles
13,382
1,093
1,782
13,809
26,207
30,940
863
8,448
17,759
94
23,703
L
5,741
2,637
167
284
8,787
4,089
0
964
7,529
0
10,367
L
Discordia
l KurQ l
Discordia
13,688
2,054
1,108
548
10,018
3,602
415
2,647
7,096
23,086
0
L
Jing Wei
yupjusme
Jing Wei
9,514
6,510
1,061
2,232
14,842
6,591
740
2,115
12,333
0
28,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,673
Gold Earned
47,665
128
Minions Killed
120
0
Camps Cleared
0
1,262,247
Distance Traveled
1,001,248
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,114
778
9
1
0
260,896
0
W
Chernobog
10,827
833
57
4
0
242,431
0
W
Gilgamesh
10,893
838
13
1
0
271,906
2
L
Hercules
10,203
785
23
2
0
260,156
1
W
Neith
10,352
796
33
3
0
223,663
1
L
Chronos
9,607
739
18
1
0
218,317
1
W
Achilles
11,487
884
16
1
0
263,351
0
L
Apollo
8,695
669
11
1
0
139,556
0
L
Discordia
9,317
717
13
1
0
189,516
1
L
Jing Wei
9,843
757
55
4
0
193,703
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role