Player Matchup

Olorun
Olorun
AquaBerryKoala
Olorun
Level 28
God Stats
2W - 0L
1,903 SR
Queue Stats
46W - 57L
1,285 Elo+
Party 1
Ganesha
Ganesha
BeakerMeadows20
Ganesha
Level 140
God Stats
2W - 1L
1,500 SR
Queue Stats
51W - 40L
1,525 Elo+
Party 3
Vamana
Vamana
Emo Dino RawrR
Vamana
Level 148
God Stats
1W - 0L
1,535 SR
Queue Stats
31W - 36L
1,360 Elo+
Party 1
Anhur
Anhur
KYxDiSASTER606
Anhur
Level 146
God Stats
1W - 1L
1,253 SR
Queue Stats
97W - 93L
1,492 Elo+
Party 3
Bacchus
Bacchus
SKlLLE
Bacchus
Level 27
God Stats
2W - 1L
1,728 SR
Queue Stats
15W - 9L
1,582 Elo+
Party 3
Team Averages
Level 98
1,584 SR
1,449 Elo+

VS

Team Averages
Level 44
1,354 SR
1,376 Elo+
Sun Wukong
Sun Wukong
Ando148
Sun Wukong
Level 41
God Stats
0W - 6L
1,090 SR
Queue Stats
132W - 133L
1,373 Elo+
Solo
Mulan
Mulan
FleshEatingDino
Mulan
Level 29
God Stats
17W - 15L
1,517 SR
Queue Stats
168W - 200L
1,433 Elo+
Party 2
Aphrodite
Aphrodite
XBlazer1
Aphrodite
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
arkasia_kazuto
Kukulkan
Level 49
God Stats
14W - 16L
1,416 SR
Queue Stats
15W - 20L
1,191 Elo+
Party 2
Neith
Neith
nike12345kn
Neith
Level 47
God Stats
2W - 6L
1,249 SR
Queue Stats
372W - 403L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 0
9,120
570
6,409
8,504
6,627
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
1 / 0 / 9
9,445
590
6,593
12,997
6,318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
4 / 0 / 3
10,349
647
9,728
7,503
7,099
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
3 / 1 / 6
9,494
593
8,397
10,185
4,723
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
SKlLLE
Bacchus
14
7 / 1 / 6
9,585
599
6,984
14,279
17,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Ando148
Sun Wukong
12
0 / 2 / 0
6,858
429
2,981
11,547
8,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 4 / 2
6,875
430
5,426
12,769
4,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Aphrodite
XBlazer1
Aphrodite
10
1 / 3 / 1
5,904
369
2,963
5,828
2,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
12
1 / 4 / 0
7,173
448
6,837
11,632
4,526
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 5 / 0
6,962
435
4,645
11,205
2,853
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
7
18
Kills
4
4
Deaths
18
24
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Ando148
Sun Wukong
0
2
0
0
W
3
2
0
1.5
W
1
0
9
5.5
W
4
0
3
5.5
L
0
4
2
0.25
W
3
1
6
6
W
Bacchus
SKlLLE
Bacchus
7
1
6
10
L
Aphrodite
XBlazer1
Aphrodite
1
3
1
0.5
L
Kukulkan
1
4
0
0.25
L
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,111
Damage
22,852
53,468
Taken
52,981
42,122
Mitigated
22,712
21,171
Healing
18,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Ando148
Sun Wukong
2,981
364
0
2,883
11,547
8,873
0
3,751
7,796
0
37,889
W
6,409
2,906
330
3,941
8,504
6,627
1,944
1,327
7,177
46,282
0
W
6,593
631
0
6,610
12,997
6,318
0
1,635
11,272
65,326
0
W
9,728
3,073
102
3,224
7,503
7,099
0
2,105
5,040
12,766
58,555
L
5,426
474
0
4,031
12,769
4,445
0
6,784
5,985
0
39,911
W
8,397
3,148
0
2,463
10,185
4,723
3,872
1,469
8,669
0
79,504
W
Bacchus
SKlLLE
Bacchus
6,984
298
405
4,096
14,279
17,355
282
3,428
10,772
18,680
0
L
Aphrodite
XBlazer1
Aphrodite
2,963
66
3,103
2,456
5,828
2,015
0
3,057
2,771
10,476
0
L
Kukulkan
6,837
220
102
3,592
11,632
4,526
281
5,457
6,175
47,575
0
L
4,645
1,487
0
2,780
11,205
2,853
23
3,244
7,961
0
42,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,993
Gold Earned
33,772
512
Minions Killed
325
0
Camps Cleared
0
1,633,857
Distance Traveled
1,525,838
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,858
429
60
4
0
319,445
1
W
Olorun
9,120
570
94
6
0
279,771
4
W
Ganesha
9,445
590
93
6
0
358,527
2
W
Vamana
10,349
647
153
10
0
354,029
0
L
Mulan
6,875
430
84
5
0
338,144
0
W
Anhur
9,494
593
144
9
0
301,238
6
W
Bacchus
9,585
599
28
2
0
340,292
2
L
Aphrodite
5,904
369
25
2
0
300,345
4
L
Kukulkan
7,173
448
84
5
0
293,585
4
L
Neith
6,962
435
72
5
0
274,319
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role