Player Matchup

Camazotz
Camazotz
Bärtiki
Camazotz
Level 49
God Stats
13W - 18L
1,521 SR
Queue Stats
169W - 169L
1,543 Elo+
Party 2
Hachiman
Hachiman
Daveive
Hachiman
Level 24
God Stats
1W - 6L
1,367 SR
Queue Stats
5W - 16L
1,254 Elo+
Party 1
Horus
Horus
Dendenki
Horus
Level 56
God Stats
93W - 74L
1,640 SR
Queue Stats
188W - 186L
1,562 Elo+
Party 2
Athena
Athena
Leyade
Athena
Level 65
God Stats
30W - 25L
1,407 SR
Queue Stats
120W - 113L
1,322 Elo+
Party 1
Anubis
Anubis
kuuhaku96
Anubis
Level 45
God Stats
23W - 16L
1,653 SR
Queue Stats
139W - 141L
1,542 Elo+
Party 2
Team Averages
Level 48
1,518 SR
1,445 Elo+

VS

Team Averages
Level 69
1,476 SR
1,431 Elo+
Tiamat
Tiamat
 
Tiamat
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
AjaKuza
Izanami
Level 76
God Stats
5W - 9L
1,495 SR
Queue Stats
23W - 27L
1,342 Elo+
Party 3
Athena
Athena
Jacktheslamnik
Athena
Level 14
God Stats
2W - 6L
1,517 SR
Queue Stats
3W - 9L
1,294 Elo+
Party 3
Awilix
Awilix
MusicCroc
Awilix
Level 29
God Stats
42W - 31L
1,474 SR
Queue Stats
70W - 51L
1,479 Elo+
Party 3
Hercules
Hercules
Sikcoin
Hercules
Level 158
God Stats
3W - 1L
1,394 SR
Queue Stats
68W - 61L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Bärtiki
Camazotz
16
5 / 3 / 2
10,097
481
10,145
19,287
10,562
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
Daveive
Hachiman
15
2 / 5 / 2
9,033
430
5,742
8,740
2,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Horus
Dendenki
Horus
14
1 / 5 / 1
8,692
414
7,159
17,883
19,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Athena
Leyade
Athena
13
0 / 4 / 6
7,576
361
4,119
16,484
11,054
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
kuuhaku96
Anubis
16
0 / 6 / 0
9,970
475
1,683
11,393
4,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
20
5 / 0 / 2
13,061
622
6,526
5,413
2,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
AjaKuza
Izanami
15
3 / 3 / 4
9,940
473
8,286
8,321
3,500
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
0 / 3 / 10
9,858
469
5,175
13,489
11,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Awilix
MusicCroc
Awilix
20
8 / 1 / 8
12,390
590
13,716
15,136
6,267
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hercules
Sikcoin
Hercules
19
7 / 2 / 1
12,148
578
17,536
19,275
14,670
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
48
8
Kills
23
23
Deaths
9
11
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
5
0
2
6
W
Izanami
AjaKuza
Izanami
3
3
4
1.67
L
Camazotz
Bärtiki
Camazotz
5
3
2
2
L
Hachiman
Daveive
Hachiman
2
5
2
0.6
L
Horus
Dendenki
Horus
1
5
1
0.3
W
0
3
10
1.67
L
Athena
Leyade
Athena
0
4
6
0.75
W
Awilix
MusicCroc
Awilix
8
1
8
12
W
Hercules
Sikcoin
Hercules
7
2
1
3.75
L
Anubis
kuuhaku96
Anubis
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,848
Damage
51,239
73,787
Taken
61,634
47,459
Mitigated
39,010
23,290
Healing
20,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
6,526
359
0
3,732
5,413
2,681
513
974
4,439
75,919
0
W
Izanami
AjaKuza
Izanami
8,286
4,886
0
671
8,321
3,500
703
715
7,606
0
78,507
L
Camazotz
Bärtiki
Camazotz
10,145
3,800
0
8,948
19,287
10,562
0
2,157
16,856
0
72,442
L
Hachiman
Daveive
Hachiman
5,742
3,266
0
1,364
8,740
2,152
580
1,227
7,300
0
57,680
L
Horus
Dendenki
Horus
7,159
1,759
1,262
5,374
17,883
19,320
0
846
16,993
14,644
26,067
W
5,175
1,922
0
2,317
13,489
11,892
99
2,938
10,507
17,148
0
L
Athena
Leyade
Athena
4,119
1,344
0
2,543
16,484
11,054
24
3,187
12,918
16,457
0
W
Awilix
MusicCroc
Awilix
13,716
3,898
0
4,279
15,136
6,267
74
1,071
14,021
0
112,705
W
Hercules
Sikcoin
Hercules
17,536
4,834
0
9,426
19,275
14,670
0
3,466
14,699
0
80,388
L
Anubis
kuuhaku96
Anubis
1,683
143
0
3,799
11,393
4,371
0
3,745
7,121
72,494
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,368
Gold Earned
57,397
519
Minions Killed
630
0
Camps Cleared
0
1,719,034
Distance Traveled
2,016,017
17
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
13,061
622
191
9
0
425,652
9
W
Izanami
9,940
473
134
6
0
375,914
3
L
Camazotz
10,097
481
95
5
0
392,173
0
L
Hachiman
9,033
430
127
6
0
308,485
0
L
Horus
8,692
414
74
4
0
329,785
2
W
Athena
9,858
469
18
1
0
366,623
0
L
Athena
7,576
361
27
1
0
349,799
11
W
Awilix
12,390
590
135
6
0
462,466
9
W
Hercules
12,148
578
152
7
0
385,362
4
L
Anubis
9,970
475
196
9
0
338,792
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role