Player Matchup

Ra
Ra
Aronaxx1234
Ra
Level 144
God Stats
6W - 2L
1,622 SR
Queue Stats
333W - 244L
1,527 Elo+
Party 1
Thanatos
Thanatos
MrFran7
Thanatos
Level 96
God Stats
15W - 22L
1,489 SR
Queue Stats
187W - 227L
1,420 Elo+
Party 1
Neith
Neith
TheChaoticAngel
Neith
Level 129
God Stats
5W - 10L
1,329 SR
Queue Stats
289W - 258L
1,434 Elo+
Party 1
Team Averages
Level 123
1,480 SR
1,460 Elo+

VS

Team Averages
Level 103
1,336 SR
1,385 Elo+
Nu Wa
Nu Wa
Rikiik
Nu Wa
Level 127
God Stats
0W - 2L
1,110 SR
Queue Stats
173W - 164L
1,426 Elo+
Solo
Loki
Loki
TheDiiamondKiing
Loki
Level 134
God Stats
1W - 2L
1,493 SR
Queue Stats
165W - 196L
1,393 Elo+
Solo
Hercules
Hercules
worde99
Hercules
Level 49
God Stats
13W - 28L
1,404 SR
Queue Stats
197W - 282L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 5
6,645
665
4,502
5,055
1,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Thanatos
MrFran7
Thanatos
12
5 / 2 / 1
7,618
762
4,336
6,781
2,257
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
0 / 2 / 6
6,562
656
4,681
4,952
1,981
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Rikiik
Nu Wa
12
1 / 1 / 4
6,814
681
6,063
4,315
1,152
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
4 / 3 / 1
7,224
722
4,251
4,778
1,723
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hercules
worde99
Hercules
10
1 / 2 / 3
6,389
639
2,806
7,915
5,504
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
14
6
Kills
6
6
Deaths
6
12
Assists
8
Player
Kills
Deaths
Assists
KDA
W
1
2
5
1.75
W
Thanatos
MrFran7
Thanatos
5
2
1
2.75
L
Nu Wa
Rikiik
Nu Wa
1
1
4
3
W
0
2
6
1.5
L
4
3
1
1.5
L
Hercules
worde99
Hercules
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,519
Damage
13,120
16,788
Taken
17,008
6,050
Mitigated
8,379
8,747
Healing
2,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,502
683
1,710
2,155
5,055
1,812
102
1,962
3,093
29,518
0
W
Thanatos
MrFran7
Thanatos
4,336
314
0
3,826
6,781
2,257
0
2,609
4,172
0
13,205
L
Nu Wa
Rikiik
Nu Wa
6,063
3,056
0
639
4,315
1,152
0
1,201
3,114
23,562
0
W
4,681
1,982
0
1,056
4,952
1,981
216
2,394
2,558
0
25,393
L
4,251
1,029
0
773
4,778
1,723
0
1,367
3,411
0
22,027
L
Hercules
worde99
Hercules
2,806
616
0
1,272
7,915
5,504
0
2,326
5,589
5,495
9,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,825
Gold Earned
20,427
135
Minions Killed
117
6
Camps Cleared
4
617,845
Distance Traveled
522,060
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,645
665
66
7
1
215,348
5
W
Thanatos
7,618
762
18
2
0
205,474
3
L
Nu Wa
6,814
681
54
5
1
184,725
1
W
Neith
6,562
656
51
5
5
197,023
3
L
Loki
7,224
722
36
4
3
178,522
1
L
Hercules
6,389
639
27
3
0
158,813
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role