Player Matchup

Hades
Hades
Cheesic
Hades
Level 12
God Stats
3W - 1L
1,608 SR
Queue Stats
5W - 2L
1,626 Elo+
Party 1
Cabrakan
Cabrakan
aboodali390
Cabrakan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,529 Elo+
Party 1
Medusa
Medusa
xKumma
Medusa
Level 25
God Stats
4W - 0L
1,730 SR
Queue Stats
33W - 11L
1,715 Elo+
Party 1
Team Averages
Level 14
1,612 SR
1,623 Elo+

VS

Team Averages
Level 44
1,640 SR
1,523 Elo+
Merlin
Merlin
 
Merlin
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
BIG BOY K6434
Ares
Level 4
God Stats
1W - 1L
1,693 SR
Queue Stats
8W - 13L
1,676 Elo+
Party 2
Gilgamesh
Gilgamesh
Vannquishh
Gilgamesh
Level 20
God Stats
0W - 2L
1,726 SR
Queue Stats
26W - 34L
1,392 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Cheesic
Hades
11
5 / 2 / 13
8,275
828
7,038
7,221
3,619
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cabrakan
aboodali390
Cabrakan
12
3 / 0 / 17
8,827
883
7,871
8,640
9,479
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Medusa
xKumma
Medusa
14
12 / 0 / 8
9,497
950
17,835
8,580
3,710
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
2 / 8 / 0
6,911
691
9,418
8,884
3,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
0 / 6 / 1
6,536
654
2,770
13,618
10,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
Vannquishh
Gilgamesh
10
0 / 6 / 2
6,426
643
6,511
14,419
9,400
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
5
20
Kills
2
2
Deaths
20
38
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
2
8
0
0.25
L
0
6
1
0.08
W
Hades
Cheesic
Hades
5
2
13
5.75
L
Gilgamesh
Vannquishh
Gilgamesh
0
6
2
0.17
W
Cabrakan
aboodali390
Cabrakan
3
0
17
11.5
W
Medusa
xKumma
Medusa
12
0
8
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,744
Damage
18,699
24,441
Taken
36,921
16,808
Mitigated
23,236
10,020
Healing
1,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
9,418
356
0
434
8,884
3,325
41
2,658
6,226
25,112
0
L
2,770
191
0
449
13,618
10,511
0
7,072
6,546
4,996
0
W
Hades
Cheesic
Hades
7,038
1,215
2,303
3,713
7,221
3,619
396
4,384
2,359
22,756
0
L
Gilgamesh
Vannquishh
Gilgamesh
6,511
1,720
0
835
14,419
9,400
0
5,435
8,984
2,614
16,760
W
Cabrakan
aboodali390
Cabrakan
7,871
1,443
889
1,197
8,640
9,479
330
3,786
4,282
15,660
0
W
Medusa
xKumma
Medusa
17,835
9,790
0
1,918
8,580
3,710
1,286
4,034
3,996
0
51,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,599
Gold Earned
19,873
113
Minions Killed
69
7
Camps Cleared
2
559,004
Distance Traveled
527,868
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,911
691
44
4
1
151,320
2
L
Ares
6,536
654
2
0
0
179,745
0
W
Hades
8,275
828
43
4
1
177,374
5
L
Gilgamesh
6,426
643
23
2
1
196,803
4
W
Cabrakan
8,827
883
10
1
2
195,292
3
W
Medusa
9,497
950
60
6
4
186,338
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role