Player Matchup

Bellona
Bellona
JohnnyBGoode6
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,444 Elo+
Solo
Kukulkan
Kukulkan
Likaionas
Kukulkan
Level 25
God Stats
6W - 6L
1,694 SR
Queue Stats
109W - 109L
1,484 Elo+
Solo
Chiron
Chiron
TheSaltybird
Chiron
Level 28
God Stats
0W - 3L
1,245 SR
Queue Stats
108W - 102L
1,445 Elo+
Solo
Thor
Thor
VladJac
Thor
Level 5
God Stats
0W - 2L
1,241 SR
Queue Stats
0W - 2L
1,219 Elo+
Solo
Sylvanus
Sylvanus
jhinnary
Sylvanus
Level 29
God Stats
1W - 2L
1,218 SR
Queue Stats
10W - 12L
1,659 Elo+
Solo
Team Averages
Level 18
1,380 SR
1,450 Elo+

VS

Team Averages
Level 12
1,567 SR
1,474 Elo+
Guan Yu
Guan Yu
High²Fly
Guan Yu
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 2L
1,257 Elo+
Party 1
Ganesha
Ganesha
Krueger94
Ganesha
Level 2
God Stats
2W - 1L
1,757 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Agni
Agni
Molkva
Agni
Level 22
God Stats
3W - 1L
1,651 SR
Queue Stats
57W - 46L
1,507 Elo+
Solo
Heimdallr
Heimdallr
XSαmizz
Heimdallr
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 18L
1,764 Elo+
Party 1
Loki
Loki
xlilDrei
Loki
Level 2
God Stats
2W - 4L
1,428 SR
Queue Stats
4W - 11L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
9
0 / 3 / 0
5,435
388
3,072
8,161
6,428
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
Likaionas
Kukulkan
10
0 / 4 / 1
6,065
433
3,495
6,552
2,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
9
1 / 4 / 0
5,726
409
6,187
9,901
2,477
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thor
VladJac
Thor
6
1 / 5 / 0
5,387
385
1,679
5,675
1,972
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
jhinnary
Sylvanus
9
1 / 6 / 1
6,060
433
3,220
10,667
9,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
High²Fly
Guan Yu
12
2 / 2 / 1
7,024
502
2,619
7,122
5,728
Breastplate

Breastplate

+20
Physical Protection

Ganesha
Krueger94
Ganesha
12
0 / 1 / 10
6,855
490
5,183
8,613
5,695
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Agni
Molkva
Agni
14
8 / 1 / 1
8,909
636
9,222
6,424
2,160
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
XSαmizz
Heimdallr
13
10 / 0 / 0
8,067
576
12,400
9,791
3,760
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Loki
13
2 / 0 / 2
7,470
534
3,168
7,073
2,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
36
3
Kills
22
22
Deaths
4
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
High²Fly
Guan Yu
2
2
1
1.25
L
Bellona
0
3
0
0
W
Ganesha
Krueger94
Ganesha
0
1
10
5
L
Kukulkan
Likaionas
Kukulkan
0
4
1
0.13
W
Agni
Molkva
Agni
8
1
1
8.5
L
Chiron
1
4
0
0.25
L
Thor
VladJac
Thor
1
5
0
0.2
W
Heimdallr
XSαmizz
Heimdallr
10
0
0
10
L
Sylvanus
jhinnary
Sylvanus
1
6
1
0.25
W
Loki
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,653
Damage
32,592
40,956
Taken
39,023
22,413
Mitigated
19,521
9,193
Healing
12,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
High²Fly
Guan Yu
2,619
242
704
2,014
7,122
5,728
934
677
6,405
0
21,919
L
Bellona
3,072
377
0
298
8,161
6,428
143
1,744
6,417
4,436
14,663
W
Ganesha
Krueger94
Ganesha
5,183
833
315
610
8,613
5,695
658
1,379
7,234
12,631
0
L
Kukulkan
Likaionas
Kukulkan
3,495
205
0
620
6,552
2,473
0
3,751
2,801
30,916
0
W
Agni
Molkva
Agni
9,222
760
0
3,171
6,424
2,160
1,126
1,888
4,348
49,940
0
L
Chiron
6,187
1,155
551
1,893
9,901
2,477
53
2,019
7,833
0
26,908
L
Thor
VladJac
Thor
1,679
984
0
597
5,675
1,972
0
2,922
2,753
0
18,072
W
Heimdallr
XSαmizz
Heimdallr
12,400
6,885
0
2,914
9,791
3,760
4,753
1,925
7,866
0
67,244
L
Sylvanus
jhinnary
Sylvanus
3,220
1,001
2,156
3,078
10,667
9,063
0
3,842
6,698
9,612
0
W
Loki
3,168
422
0
2,457
7,073
2,178
0
1,510
5,497
0
41,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,673
Gold Earned
38,325
201
Minions Killed
375
0
Camps Cleared
0
1,245,484
Distance Traveled
1,354,613
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
7,024
502
39
3
0
276,444
0
L
Bellona
5,435
388
33
2
0
284,086
0
W
Ganesha
6,855
490
3
0
0
279,996
0
L
Kukulkan
6,065
433
71
5
0
257,517
2
W
Agni
8,909
636
106
8
0
266,102
3
L
Chiron
5,726
409
48
3
0
303,556
2
L
Thor
5,387
385
36
3
0
155,297
1
W
Heimdallr
8,067
576
133
10
0
256,899
3
L
Sylvanus
6,060
433
13
1
0
245,028
1
W
Loki
7,470
534
94
7
0
275,172
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role