Player Matchup

Anhur
Anhur
BloomingRaptor
Anhur
Level 29
God Stats
8W - 10L
1,521 SR
Queue Stats
180W - 191L
1,489 Elo+
Solo
Ares
Ares
Chico Amaro9874
Ares
Level 29
God Stats
13W - 19L
1,488 SR
Queue Stats
147W - 161L
1,477 Elo+
Solo
Bellona
Bellona
ElenzRektem
Bellona
Level 28
God Stats
1W - 4L
1,251 SR
Queue Stats
138W - 133L
1,466 Elo+
Solo
Da Ji
Da Ji
JustinJDSkate
Da Ji
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 21L
1,485 Elo+
Solo
Tiamat
Tiamat
Rogueone994
Tiamat
Level 24
God Stats
2W - 2L
1,575 SR
Queue Stats
108W - 98L
1,525 Elo+
Solo
Team Averages
Level 24
1,467 SR
1,489 Elo+

VS

Team Averages
Level 20
1,612 SR
1,445 Elo+
Odin
Odin
Baracko_2015
Odin
Level 20
God Stats
22W - 19L
1,502 SR
Queue Stats
84W - 74L
1,440 Elo+
Solo
Merlin
Merlin
code_firebat
Merlin
Level 27
God Stats
2W - 0L
1,755 SR
Queue Stats
45W - 57L
1,375 Elo+
Solo
Neith
Neith
devonn51
Neith
Level 25
God Stats
8W - 7L
1,353 SR
Queue Stats
27W - 30L
1,405 Elo+
Solo
Eset
Eset
senseibills
Eset
Level 5
God Stats
8W - 15L
1,558 SR
Queue Stats
41W - 44L
1,617 Elo+
Solo
Medusa
Medusa
truNeKro
Medusa
Level 25
God Stats
7W - 1L
1,891 SR
Queue Stats
19W - 21L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 2
9,596
872
7,461
9,528
3,624
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
0 / 2 / 1
9,199
836
3,509
8,912
9,860
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bellona
ElenzRektem
Bellona
16
2 / 7 / 2
10,327
939
10,834
20,465
18,961
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
0 / 7 / 2
9,201
836
5,510
13,979
6,313
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tiamat
16
1 / 2 / 0
9,630
875
9,004
12,406
6,755
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

145

VS

Team 2 Tickets

294

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 12
10,197
927
10,651
10,579
11,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Merlin
17
3 / 1 / 12
10,477
952
11,388
6,950
2,595
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
devonn51
Neith
17
1 / 1 / 8
9,540
867
8,550
9,707
3,255
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
2 / 0 / 13
10,492
954
8,051
2,969
961
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
truNeKro
Medusa
17
12 / 1 / 7
12,019
1,093
20,676
8,114
3,222
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
72
4
Kills
20
20
Deaths
4
7
Assists
52
Player
Kills
Deaths
Assists
KDA
W
2
1
12
8
L
1
2
2
1
L
0
2
1
0.25
L
Bellona
ElenzRektem
Bellona
2
7
2
0.43
L
0
7
2
0.14
L
Tiamat
1
2
0
0.5
W
Merlin
3
1
12
9
W
Neith
devonn51
Neith
1
1
8
5
W
2
0
13
8.5
W
Medusa
truNeKro
Medusa
12
1
7
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,318
Damage
59,316
65,290
Taken
38,319
45,513
Mitigated
21,972
6,228
Healing
6,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,651
302
0
1,210
10,579
11,939
0
3,241
7,338
0
18,773
L
7,461
4,422
0
0
9,528
3,624
0
2,197
7,099
0
23,286
L
3,509
241
0
1,903
8,912
9,860
0
1,903
6,706
9,076
0
L
Bellona
ElenzRektem
Bellona
10,834
3,758
0
867
20,465
18,961
0
6,751
13,325
0
32,431
L
5,510
1,286
0
580
13,979
6,313
0
4,218
9,479
0
18,750
L
Tiamat
9,004
464
0
2,878
12,406
6,755
0
4,370
7,793
30,893
0
W
Merlin
11,388
1,894
0
0
6,950
2,595
0
1,842
5,108
23,287
0
W
Neith
devonn51
Neith
8,550
4,189
0
2,005
9,707
3,255
0
3,568
6,139
0
23,233
W
8,051
529
523
301
2,969
961
0
1,115
1,854
25,723
0
W
Medusa
truNeKro
Medusa
20,676
10,412
391
1,587
8,114
3,222
0
2,747
5,367
0
51,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,953
Gold Earned
52,725
165
Minions Killed
202
6
Camps Cleared
6
909,447
Distance Traveled
1,027,546
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
10,197
927
31
3
1
241,241
0
L
Anhur
9,596
872
41
4
3
196,342
0
L
Ares
9,199
836
12
1
0
125,022
6
L
Bellona
10,327
939
33
3
1
209,789
1
L
Da Ji
9,201
836
31
3
2
175,052
0
L
Tiamat
9,630
875
48
4
0
203,242
0
W
Merlin
10,477
952
31
3
0
182,776
0
W
Neith
9,540
867
37
3
2
199,765
0
W
Eset
10,492
954
39
4
0
209,295
0
W
Medusa
12,019
1,093
64
6
3
194,469
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role