Player Matchup

Hachiman
Hachiman
FLeX_NB
Hachiman
Level 109
God Stats
7W - 12L
1,482 SR
Queue Stats
211W - 206L
1,454 Elo+
Solo
He Bo
He Bo
Wiharr
He Bo
Level 77
God Stats
20W - 20L
1,496 SR
Queue Stats
296W - 356L
1,403 Elo+
Party 2
Cthulhu
Cthulhu
Xzilvier
Cthulhu
Level 45
God Stats
2W - 4L
1,567 SR
Queue Stats
16W - 18L
1,540 Elo+
Party 2
Team Averages
Level 77
1,515 SR
1,466 Elo+

VS

Team Averages
Level 94
1,430 SR
1,493 Elo+
Izanami
Izanami
Spotify_MaxStone
Izanami
Level 107
God Stats
6W - 7L
1,434 SR
Queue Stats
110W - 115L
1,489 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Time-ou
Morgan Le Fay
Level 47
God Stats
10W - 9L
1,569 SR
Queue Stats
44W - 49L
1,485 Elo+
Party 1
Chaac
Chaac
alnoofe_n
Chaac
Level 128
God Stats
1W - 2L
1,288 SR
Queue Stats
194W - 223L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
FLeX_NB
Hachiman
20
13 / 5 / 4
16,006
696
20,562
21,051
7,481
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

He Bo
Wiharr
He Bo
17
5 / 11 / 11
15,064
655
22,282
25,522
7,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cthulhu
Xzilvier
Cthulhu
17
2 / 6 / 15
13,825
601
18,749
29,127
30,563
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 9 / 8
17,004
739
29,929
22,937
9,035
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
Time-ou
Morgan Le Fay
18
5 / 8 / 10
14,958
650
16,365
19,218
8,120
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
alnoofe_n
Chaac
16
7 / 5 / 10
15,022
653
17,242
32,672
43,174
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
50
20
Kills
22
22
Deaths
22
30
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Hachiman
FLeX_NB
Hachiman
13
5
4
3
W
10
9
8
1.56
W
Morgan Le Fay
Time-ou
Morgan Le Fay
5
8
10
1.25
L
He Bo
Wiharr
He Bo
5
11
11
0.95
L
Cthulhu
Xzilvier
Cthulhu
2
6
15
1.58
W
Chaac
alnoofe_n
Chaac
7
5
10
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,593
Damage
63,536
75,700
Taken
74,827
45,460
Mitigated
60,329
23,954
Healing
21,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
FLeX_NB
Hachiman
20,562
12,423
0
7,709
21,051
7,481
1,835
5,201
15,850
0
87,789
W
29,929
19,019
0
3,862
22,937
9,035
1,845
13,188
9,749
0
80,627
W
Morgan Le Fay
Time-ou
Morgan Le Fay
16,365
423
352
3,145
19,218
8,120
1,125
10,736
8,482
55,612
0
L
He Bo
Wiharr
He Bo
22,282
2,921
512
8,057
25,522
7,416
449
4,858
20,664
51,592
0
L
Cthulhu
Xzilvier
Cthulhu
18,749
924
881
6,795
29,127
30,563
84
7,323
21,804
47,920
0
W
Chaac
alnoofe_n
Chaac
17,242
2,200
802
13,207
32,672
43,174
584
17,861
14,811
386
43,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,895
Gold Earned
46,984
211
Minions Killed
217
5
Camps Cleared
13
1,143,998
Distance Traveled
1,129,675
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
16,006
696
112
5
2
407,696
5
W
Izanami
17,004
739
105
5
4
340,183
3
W
Morgan Le Fay
14,958
650
68
3
7
362,545
2
L
He Bo
15,064
655
53
2
3
319,823
2
L
Cthulhu
13,825
601
46
2
0
416,479
6
W
Chaac
15,022
653
44
2
2
426,947
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role