Player Matchup

Mercury
Mercury
 
Mercury
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
MarcksonOliveira
Bellona
Level 35
God Stats
26W - 22L
1,715 SR
Queue Stats
80W - 84L
1,531 Elo+
Solo
Danzaburou
Danzaburou
ReyLLuliett
Danzaburou
Level 28
God Stats
3W - 4L
1,582 SR
Queue Stats
77W - 79L
1,431 Elo+
Party 3
Khepri
Khepri
trancapeoo
Khepri
Level 69
God Stats
3W - 3L
1,247 SR
Queue Stats
348W - 349L
1,580 Elo+
Party 3
Chronos
Chronos
xMysTeRioNz
Chronos
Level 159
God Stats
6W - 16L
1,288 SR
Queue Stats
904W - 853L
1,517 Elo+
Party 1
Team Averages
Level 82
1,466 SR
1,512 Elo+

VS

Team Averages
Level 109
1,549 SR
1,483 Elo+
Cu Chulainn
Cu Chulainn
DuckFlare
Cu Chulainn
Level 35
God Stats
8W - 9L
1,813 SR
Queue Stats
176W - 192L
1,484 Elo+
Solo
Sylvanus
Sylvanus
Felipondro
Sylvanus
Level 119
God Stats
2W - 2L
1,225 SR
Queue Stats
127W - 127L
1,475 Elo+
Party 2
Kali
Kali
byFrodos33
Kali
Level 126
God Stats
3W - 1L
1,538 SR
Queue Stats
219W - 206L
1,470 Elo+
Party 2
Tiamat
Tiamat
cabgame6054
Tiamat
Level 107
God Stats
197W - 172L
1,598 SR
Queue Stats
632W - 626L
1,472 Elo+
Solo
Medusa
Medusa
jıяαyαsαηηıη
Medusa
Level 157
God Stats
10W - 7L
1,572 SR
Queue Stats
242W - 250L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
11
3 / 3 / 2
6,522
593
4,948
8,828
3,096
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
1 / 4 / 0
6,290
572
3,919
8,649
6,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
ReyLLuliett
Danzaburou
8
0 / 4 / 1
4,978
453
3,256
6,166
2,009
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Khepri
trancapeoo
Khepri
8
1 / 3 / 3
5,660
515
1,671
8,354
4,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos
xMysTeRioNz
Chronos
11
1 / 3 / 1
6,425
584
4,779
7,612
2,396
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DuckFlare
Cu Chulainn
12
5 / 1 / 2
7,435
676
9,144
9,980
6,990
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sylvanus
Felipondro
Sylvanus
10
0 / 0 / 7
5,874
534
5,729
8,289
5,891
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
3 / 0 / 4
7,353
668
2,446
6,928
3,040
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tiamat
12
4 / 2 / 5
7,069
643
6,766
5,139
3,056
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
5 / 3 / 1
6,486
590
5,937
5,490
1,823
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
36
6
Kills
17
17
Deaths
6
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
3
3
2
1.33
W
Cu Chulainn
DuckFlare
Cu Chulainn
5
1
2
6
W
Sylvanus
Felipondro
Sylvanus
0
0
7
3.5
L
1
4
0
0.25
L
Danzaburou
ReyLLuliett
Danzaburou
0
4
1
0.13
W
3
0
4
5
W
Tiamat
4
2
5
3.25
W
5
3
1
1.83
L
Khepri
trancapeoo
Khepri
1
3
3
0.83
L
Chronos
xMysTeRioNz
Chronos
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,573
Damage
30,022
39,609
Taken
35,826
18,998
Mitigated
20,800
7,432
Healing
14,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
4,948
2,874
0
349
8,828
3,096
0
2,614
6,142
0
36,773
W
Cu Chulainn
DuckFlare
Cu Chulainn
9,144
2,039
0
3,697
9,980
6,990
136
420
9,560
8,799
35,479
W
Sylvanus
Felipondro
Sylvanus
5,729
2,205
713
2,111
8,289
5,891
272
1,717
6,572
23,383
6,894
L
3,919
1,876
0
1,908
8,649
6,890
255
1,587
7,058
2,290
30,028
L
Danzaburou
ReyLLuliett
Danzaburou
3,256
1,892
0
831
6,166
2,009
0
1,932
4,180
0
23,551
W
2,446
590
0
3,856
6,928
3,040
126
1,141
5,787
0
41,717
W
Tiamat
6,766
357
0
2,650
5,139
3,056
431
1,858
3,281
34,205
0
W
5,937
2,183
0
1,156
5,490
1,823
681
968
4,522
0
34,724
L
Khepri
trancapeoo
Khepri
1,671
137
0
1,762
8,354
4,607
0
2,443
5,857
16,566
0
L
Chronos
xMysTeRioNz
Chronos
4,779
2,079
0
2,582
7,612
2,396
0
4,418
2,854
37,739
4,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,875
Gold Earned
34,217
332
Minions Killed
376
0
Camps Cleared
0
1,142,217
Distance Traveled
1,122,887
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,522
593
76
7
0
263,635
2
W
Cu Chulainn
7,435
676
91
8
0
212,026
2
W
Sylvanus
5,874
534
61
6
0
206,550
0
L
Bellona
6,290
572
82
7
0
242,196
0
L
Danzaburou
4,978
453
65
6
0
205,119
0
W
Kali
7,353
668
87
8
0
255,352
2
W
Tiamat
7,069
643
71
6
0
235,142
3
W
Medusa
6,486
590
66
6
0
213,817
2
L
Khepri
5,660
515
17
2
0
225,557
2
L
Chronos
6,425
584
92
8
0
205,710
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role