Player Matchup

Izanami
Izanami
 
Izanami
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
RedTheFlame
Anubis
Level 107
God Stats
3W - 1L
1,652 SR
Queue Stats
9W - 9L
1,443 Elo+
Party 2
Ymir
Ymir
TemperedVoid
Ymir
Level 129
God Stats
39W - 23L
1,737 SR
Queue Stats
299W - 200L
1,731 Elo+
Party 2
Team Averages
Level 95
1,630 SR
1,558 Elo+

VS

Team Averages
Level 125
1,449 SR
1,453 Elo+
Hera
Hera
Fmd0_Jeith
Hera
Level 125
God Stats
0W - 1L
1,271 SR
Queue Stats
12W - 26L
1,342 Elo+
Solo
Gilgamesh
Gilgamesh
juanMAXIMUS
Gilgamesh
Level 129
God Stats
20W - 20L
1,625 SR
Queue Stats
382W - 323L
1,561 Elo+
Party 1
Charybdis
Charybdis
nando_1227
Charybdis
Level 120
God Stats
17W - 34L
1,452 SR
Queue Stats
189W - 186L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
2 / 3 / 16
8,196
820
10,051
7,639
2,581
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Anubis
13
9 / 2 / 13
8,903
890
10,921
9,430
5,431
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
14 / 1 / 9
10,098
1,010
11,197
11,744
13,909
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 10 / 3
6,383
638
6,063
9,060
2,325
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
juanMAXIMUS
Gilgamesh
9
3 / 6 / 2
6,733
673
8,397
14,776
10,410
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
nando_1227
Charybdis
8
0 / 9 / 4
5,889
589
4,486
12,662
3,261
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
14
25
Kills
5
6
Deaths
25
38
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
3
16
3.33
L
2
10
3
0.35
W
Anubis
9
2
13
7.75
W
14
1
9
18.5
L
Gilgamesh
juanMAXIMUS
Gilgamesh
3
6
2
0.67
L
Charybdis
nando_1227
Charybdis
0
9
4
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,169
Damage
18,946
28,813
Taken
36,498
21,921
Mitigated
15,996
8,009
Healing
2,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
10,051
7,264
0
1,232
7,639
2,581
953
1,414
5,941
0
40,621
L
6,063
1,612
0
411
9,060
2,325
0
6,894
2,166
15,455
0
W
Anubis
10,921
532
0
3,682
9,430
5,431
751
2,002
7,222
30,870
0
W
11,197
3,159
652
2,443
11,744
13,909
493
2,880
8,488
18,547
0
L
Gilgamesh
juanMAXIMUS
Gilgamesh
8,397
1,852
0
1,097
14,776
10,410
0
8,195
6,581
0
15,713
L
Charybdis
nando_1227
Charybdis
4,486
1,700
0
979
12,662
3,261
0
7,405
5,257
0
16,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,197
Gold Earned
19,005
119
Minions Killed
65
7
Camps Cleared
2
508,107
Distance Traveled
433,380
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,196
820
57
6
6
173,989
1
L
Hera
6,383
638
22
2
1
118,701
3
W
Anubis
8,903
890
51
5
1
163,077
2
W
Ymir
10,098
1,010
11
1
0
171,041
2
L
Gilgamesh
6,733
673
16
2
0
181,405
3
L
Charybdis
5,889
589
27
3
1
133,274
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role