Player Matchup

Scylla
Scylla
 
Scylla
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Agni
Agni
BagOfCoins
Agni
Level 106
God Stats
2W - 2L
1,310 SR
Queue Stats
65W - 75L
1,509 Elo+
Party 1
Terra
Terra
DYURASEL
Terra
Level 109
God Stats
3W - 1L
1,865 SR
Queue Stats
194W - 176L
1,517 Elo+
Party 1
Ah Puch
Ah Puch
GOKUPC
Ah Puch
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 25L
1,505 Elo+
Solo
Artemis
Artemis
LadySombra25
Artemis
Level 160
God Stats
10W - 6L
1,527 SR
Queue Stats
362W - 340L
1,549 Elo+
Party 3
Team Averages
Level 120
1,540 SR
1,516 Elo+

VS

Team Averages
Level 112
1,642 SR
1,533 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Saamert
Kukulkan
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 55L
1,436 Elo+
Party 2
Guan Yu
Guan Yu
Shadowblastz
Guan Yu
Level 132
God Stats
4W - 4L
1,545 SR
Queue Stats
474W - 372L
1,603 Elo+
Party 2
Nox
Nox
Tuneyy24
Nox
Level 146
God Stats
6W - 1L
1,974 SR
Queue Stats
221W - 189L
1,525 Elo+
Solo
Ymir
Ymir
phejken
Ymir
Level 39
God Stats
2W - 2L
1,691 SR
Queue Stats
278W - 190L
1,602 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
20
5 / 0 / 23
13,086
689
20,244
13,378
6,047
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
1 / 5 / 22
11,668
614
21,702
13,369
6,000
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Terra
DYURASEL
Terra
20
1 / 3 / 26
12,248
645
8,732
25,419
35,511
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ah Puch
GOKUPC
Ah Puch
20
11 / 2 / 15
14,614
769
28,061
17,948
8,745
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
LadySombra25
Artemis
20
14 / 3 / 13
14,750
776
33,620
14,220
7,119
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
18
3 / 8 / 8
11,065
582
8,556
28,672
55,040
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Kukulkan
Saamert
Kukulkan
19
1 / 4 / 9
10,972
577
24,946
14,805
7,587
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
Shadowblastz
Guan Yu
19
5 / 9 / 5
12,109
637
13,306
32,112
35,588
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
4 / 4 / 6
12,954
682
16,224
15,424
7,888
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
phejken
Ymir
17
0 / 7 / 12
10,799
568
2,855
29,199
43,139
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
53
32
Kills
13
13
Deaths
32
99
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
5
0
23
16.5
L
Cabrakan
 
Cabrakan
3
8
8
0.88
W
1
5
22
2.4
W
Terra
DYURASEL
Terra
1
3
26
4.67
W
Ah Puch
GOKUPC
Ah Puch
11
2
15
9.25
W
Artemis
LadySombra25
Artemis
14
3
13
6.83
L
Kukulkan
Saamert
Kukulkan
1
4
9
1.38
L
Guan Yu
Shadowblastz
Guan Yu
5
9
5
0.83
L
4
4
6
1.75
L
Ymir
phejken
Ymir
0
7
12
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,359
Damage
65,887
84,334
Taken
120,212
63,422
Mitigated
149,242
46,456
Healing
46,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
20,244
1,962
3,602
2,200
13,378
6,047
1,235
9,309
3,989
29,897
0
L
Cabrakan
 
Cabrakan
8,556
631
2,461
1,835
28,672
55,040
116
18,858
9,492
15,027
0
W
21,702
739
1,281
1,111
13,369
6,000
813
9,900
3,315
32,451
0
W
Terra
DYURASEL
Terra
8,732
367
10,093
10,128
25,419
35,511
379
13,993
11,130
17,855
0
W
Ah Puch
GOKUPC
Ah Puch
28,061
1,036
4,765
9,066
17,948
8,745
1,701
9,861
7,860
75,068
0
W
Artemis
LadySombra25
Artemis
33,620
11,059
1,773
2,437
14,220
7,119
2,593
8,631
5,459
0
65,981
L
Kukulkan
Saamert
Kukulkan
24,946
834
3,353
1,301
14,805
7,587
752
9,232
5,317
51,328
0
L
Guan Yu
Shadowblastz
Guan Yu
13,306
1,007
14,878
9,460
32,112
35,588
270
18,733
12,988
0
23,813
L
16,224
59
2,379
3,842
15,424
7,888
591
10,611
4,459
46,553
0
L
Ymir
phejken
Ymir
2,855
307
3,507
2,993
29,199
43,139
304
19,630
9,217
19,010
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,366
Gold Earned
57,899
226
Minions Killed
204
0
Camps Cleared
0
1,764,389
Distance Traveled
1,644,607
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
13,086
689
24
1
0
378,003
5
L
Cabrakan
11,065
582
17
1
0
284,914
2
W
Agni
11,668
614
34
2
0
339,932
1
W
Terra
12,248
645
15
1
0
368,630
3
W
Ah Puch
14,614
769
78
4
0
392,650
4
W
Artemis
14,750
776
75
4
0
285,174
1
L
Kukulkan
10,972
577
53
3
0
356,549
0
L
Guan Yu
12,109
637
17
1
0
325,356
0
L
Nox
12,954
682
81
4
0
372,164
1
L
Ymir
10,799
568
36
2
0
305,624
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role