Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
Dezinhoacg
Hun Batz
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 53L
1,536 Elo+
Solo
Chronos
Chronos
Diabo
Chronos
Level 116
God Stats
1W - 0L
1,284 SR
Queue Stats
8W - 1L
1,745 Elo+
Solo
King Arthur
King Arthur
JuanitoElPrah
King Arthur
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 31L
1,409 Elo+
Party 1
Freya
Freya
y-Big_Chungus-y
Freya
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 32L
1,356 Elo+
Solo
Team Averages
Level 64
1,457 SR
1,509 Elo+

VS

Team Averages
Level 92
1,476 SR
1,480 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
GorillaZIk4
Tiamat
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 82L
1,381 Elo+
Solo
Medusa
Medusa
MaTTexHNS
Medusa
Level 91
God Stats
1W - 3L
1,380 SR
Queue Stats
357W - 351L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
16
5 / 4 / 17
9,824
819
7,573
13,969
5,361
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
Dezinhoacg
Hun Batz
17
4 / 4 / 15
10,000
833
16,628
9,972
5,230
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chronos
Diabo
Chronos
16
1 / 5 / 17
9,236
770
7,252
12,116
5,344
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
JuanitoElPrah
King Arthur
19
10 / 3 / 13
11,445
954
17,066
22,377
18,928
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

15
6 / 4 / 12
9,498
792
5,861
10,590
4,323
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
17
6 / 4 / 9
10,285
857
12,279
11,881
5,092
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kuzenbo
 
Kuzenbo
15
3 / 5 / 9
9,116
760
8,246
14,296
19,247
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ra
 
Ra
14
4 / 8 / 6
9,009
751
8,085
9,523
3,398
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiamat
17
3 / 6 / 11
10,105
842
11,069
14,093
7,997
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Medusa
MaTTexHNS
Medusa
15
3 / 3 / 9
8,989
749
10,780
11,127
4,386
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
63
26
Kills
19
20
Deaths
26
74
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
5
4
17
3.38
L
Hou Yi
 
Hou Yi
6
4
9
2.63
L
Kuzenbo
 
Kuzenbo
3
5
9
1.5
L
Ra
 
Ra
4
8
6
0.88
W
Hun Batz
Dezinhoacg
Hun Batz
4
4
15
2.88
W
Chronos
Diabo
Chronos
1
5
17
1.9
L
Tiamat
3
6
11
1.42
W
King Arthur
JuanitoElPrah
King Arthur
10
3
13
5.5
L
Medusa
MaTTexHNS
Medusa
3
3
9
2.5
W
6
4
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,380
Damage
50,459
69,024
Taken
60,920
39,186
Mitigated
40,120
27,390
Healing
18,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
7,573
1,223
4,301
5,026
13,969
5,361
815
6,037
7,932
19,812
0
L
Hou Yi
 
Hou Yi
12,279
5,867
1,528
2,700
11,881
5,092
2,229
4,222
7,462
0
29,637
L
Kuzenbo
 
Kuzenbo
8,246
2,531
767
527
14,296
19,247
0
5,233
8,525
13,765
0
L
Ra
 
Ra
8,085
1,198
3,845
573
9,523
3,398
0
2,163
7,210
17,546
0
W
Hun Batz
Dezinhoacg
Hun Batz
16,628
1,833
303
1,169
9,972
5,230
1,581
4,532
5,440
0
32,920
W
Chronos
Diabo
Chronos
7,252
2,107
747
1,789
12,116
5,344
1,831
5,743
6,373
18,999
0
L
Tiamat
11,069
1,190
1,571
3,857
14,093
7,997
204
6,643
7,258
19,377
0
W
King Arthur
JuanitoElPrah
King Arthur
17,066
1,192
1,621
8,822
22,377
18,928
172
7,115
15,262
2,045
32,029
L
Medusa
MaTTexHNS
Medusa
10,780
4,478
1,152
2,442
11,127
4,386
1,354
2,651
8,335
0
23,167
W
5,861
1,780
147
3,465
10,590
4,323
815
3,973
6,617
17,228
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,003
Gold Earned
47,504
152
Minions Killed
115
0
Camps Cleared
0
1,123,432
Distance Traveled
1,039,172
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,824
819
40
3
0
221,033
1
L
Hou Yi
10,285
857
37
3
0
194,057
2
L
Kuzenbo
9,116
760
8
1
0
209,913
0
L
Ra
9,009
751
25
2
0
197,824
1
W
Hun Batz
10,000
833
46
4
0
239,724
5
W
Chronos
9,236
770
23
2
0
217,492
1
L
Tiamat
10,105
842
23
2
0
220,633
1
W
King Arthur
11,445
954
26
2
0
238,784
0
L
Medusa
8,989
749
22
2
0
216,745
2
W
Freya
9,498
792
17
1
0
206,399
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role