Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
 
Xing Tian
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
Eurybia
Hel
Level 146
God Stats
4W - 2L
1,646 SR
Queue Stats
174W - 150L
1,557 Elo+
Party 1
Tyr
Tyr
Ilithlün
Tyr
Level 149
God Stats
1W - 2L
1,283 SR
Queue Stats
185W - 173L
1,542 Elo+
Party 1
Awilix
Awilix
Pathalen
Awilix
Level 68
God Stats
0W - 2L
1,254 SR
Queue Stats
83W - 74L
1,566 Elo+
Party 1
Team Averages
Level 96
1,437 SR
1,533 Elo+

VS

Team Averages
Level 117
1,531 SR
1,522 Elo+
Agni
Agni
Brizgame
Agni
Level 129
God Stats
2W - 0L
1,734 SR
Queue Stats
229W - 266L
1,421 Elo+
Party 2
Chaac
Chaac
Grimscribè
Chaac
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,715 Elo+
Solo
Achilles
Achilles
Leskinte
Achilles
Level 141
God Stats
5W - 0L
1,500 SR
Queue Stats
351W - 344L
1,520 Elo+
Party 2
Aphrodite
Aphrodite
SmokedOlives
Aphrodite
Level 144
God Stats
3W - 0L
1,344 SR
Queue Stats
123W - 123L
1,501 Elo+
Solo
Baba Yaga
Baba Yaga
adriangumo
Baba Yaga
Level 155
God Stats
5W - 0L
1,577 SR
Queue Stats
287W - 300L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
18
4 / 3 / 7
10,405
694
13,340
32,507
36,429
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Xing Tian
 
Xing Tian
16
2 / 4 / 6
9,013
601
8,581
24,171
20,796
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hel
19
4 / 5 / 4
10,540
703
16,019
19,706
14,029
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
2 / 8 / 6
9,042
603
14,710
22,221
27,718
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Awilix
Pathalen
Awilix
14
1 / 11 / 5
8,674
578
10,559
20,565
11,737
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
17
9 / 4 / 18
11,368
758
29,285
10,157
3,799
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
8 / 2 / 21
11,907
794
25,223
19,581
16,567
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Achilles
Leskinte
Achilles
18
4 / 2 / 19
10,779
719
13,792
26,904
31,553
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Aphrodite
SmokedOlives
Aphrodite
17
6 / 4 / 18
10,807
720
13,070
17,633
17,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baba Yaga
adriangumo
Baba Yaga
19
4 / 1 / 25
11,124
742
21,538
9,923
4,281
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
132
13
Kills
31
31
Deaths
13
28
Assists
101
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
4
3
7
2.5
L
Xing Tian
 
Xing Tian
2
4
6
1.25
W
Agni
9
4
18
4.5
L
Hel
4
5
4
1.2
W
8
2
21
9.25
L
2
8
6
0.63
W
Achilles
Leskinte
Achilles
4
2
19
6.75
L
Awilix
Pathalen
Awilix
1
11
5
0.32
W
Aphrodite
SmokedOlives
Aphrodite
6
4
18
3.75
W
Baba Yaga
adriangumo
Baba Yaga
4
1
25
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,209
Damage
102,908
119,170
Taken
84,198
110,709
Mitigated
73,552
47,621
Healing
52,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
13,340
886
1,971
10,763
32,507
36,429
35
16,004
16,103
29,962
0
L
Xing Tian
 
Xing Tian
8,581
496
414
2,312
24,171
20,796
0
14,819
8,839
15,001
0
W
Agni
29,285
1,992
2,014
1,608
10,157
3,799
1,724
4,398
5,759
38,953
0
L
Hel
16,019
192
17,792
9,388
19,706
14,029
396
12,293
7,178
42,979
0
W
25,223
2,198
2,075
8,733
19,581
16,567
990
9,793
9,788
0
42,408
L
14,710
1,728
0
3,344
22,221
27,718
250
11,262
10,449
589
23,478
W
Achilles
Leskinte
Achilles
13,792
3,225
1,485
13,117
26,904
31,553
114
9,639
17,265
0
21,692
L
Awilix
Pathalen
Awilix
10,559
3,868
636
1,001
20,565
11,737
0
9,515
10,675
0
15,159
W
Aphrodite
SmokedOlives
Aphrodite
13,070
2,677
10,295
9,434
17,633
17,352
389
9,158
8,475
26,169
0
W
Baba Yaga
adriangumo
Baba Yaga
21,538
2,140
253
3,665
9,923
4,281
996
5,047
4,876
40,121
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,674
Gold Earned
55,985
127
Minions Killed
152
0
Camps Cleared
0
1,354,544
Distance Traveled
1,516,188
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
10,405
694
37
2
0
284,861
2
L
Xing Tian
9,013
601
15
1
0
274,555
1
W
Agni
11,368
758
29
2
0
270,913
1
L
Hel
10,540
703
53
4
0
302,006
1
W
Chaac
11,907
794
43
3
0
338,657
0
L
Tyr
9,042
603
8
1
0
263,340
3
W
Achilles
10,779
719
16
1
0
317,077
0
L
Awilix
8,674
578
14
1
0
229,782
2
W
Aphrodite
10,807
720
29
2
0
280,481
0
W
Baba Yaga
11,124
742
35
2
0
309,060
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role