Player Matchup

Rama
Rama
 
Rama
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
Redmarty
Hades
Level 29
God Stats
3W - 0L
1,490 SR
Queue Stats
119W - 61L
1,753 Elo+
Party 1
Tyr
Tyr
Yelldirhelm
Tyr
Level 109
God Stats
5W - 4L
1,646 SR
Queue Stats
170W - 108L
1,736 Elo+
Party 1
Team Averages
Level 89
1,545 SR
1,663 Elo+

VS

Team Averages
Level 43
1,593 SR
1,371 Elo+
Chaac
Chaac
IAmRewii
Chaac
Level 27
God Stats
1W - 3L
1,469 SR
Queue Stats
15W - 18L
1,360 Elo+
Party 2
Nemesis
Nemesis
batdan
Nemesis
Level 26
God Stats
1W - 1L
1,837 SR
Queue Stats
19W - 25L
1,468 Elo+
Party 2
Anubis
Anubis
bzolyomi
Anubis
Level 76
God Stats
1W - 2L
1,473 SR
Queue Stats
80W - 126L
1,283 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
14
14 / 2 / 9
10,562
960
17,334
10,086
4,190
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hades
Redmarty
Hades
12
3 / 4 / 12
8,657
787
5,997
10,020
4,218
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
7 / 2 / 10
9,502
864
9,329
14,713
10,546
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
IAmRewii
Chaac
12
2 / 6 / 6
8,872
807
7,217
15,243
11,519
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Nemesis
batdan
Nemesis
12
4 / 6 / 3
8,992
817
7,604
13,087
4,946
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
bzolyomi
Anubis
11
2 / 12 / 3
7,502
682
4,517
11,045
4,149
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
20
24
Kills
8
8
Deaths
24
31
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
14
2
9
9.25
L
Chaac
IAmRewii
Chaac
2
6
6
0.83
W
Hades
Redmarty
Hades
3
4
12
2.25
W
7
2
10
6
L
Nemesis
batdan
Nemesis
4
6
3
0.92
L
Anubis
bzolyomi
Anubis
2
12
3
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,660
Damage
19,338
34,819
Taken
39,375
18,954
Mitigated
20,614
11,869
Healing
3,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
17,334
12,639
0
4,234
10,086
4,190
2,012
1,190
8,603
0
51,123
L
Chaac
IAmRewii
Chaac
7,217
1,253
0
2,144
15,243
11,519
0
1,975
13,268
0
19,727
W
Hades
Redmarty
Hades
5,997
461
305
2,251
10,020
4,218
273
2,309
7,415
22,908
0
W
9,329
2,892
0
5,079
14,713
10,546
317
1,844
12,615
0
21,606
L
Nemesis
batdan
Nemesis
7,604
2,850
0
884
13,087
4,946
0
2,130
10,957
0
19,648
L
Anubis
bzolyomi
Anubis
4,517
175
0
843
11,045
4,149
0
2,159
8,886
17,749
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,721
Gold Earned
25,366
144
Minions Killed
63
6
Camps Cleared
3
618,444
Distance Traveled
556,324
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
10,562
960
75
7
1
192,834
0
L
Chaac
8,872
807
23
2
0
195,575
2
W
Hades
8,657
787
45
4
5
188,287
4
W
Tyr
9,502
864
24
2
0
237,323
4
L
Nemesis
8,992
817
23
2
2
216,433
3
L
Anubis
7,502
682
17
2
1
144,316
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role