Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
 
Neith
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
 
Sylvanus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
Beirut eater555
Cliodhna
Level 39
God Stats
4W - 4L
1,454 SR
Queue Stats
180W - 130L
1,612 Elo+
Party 1
Persephone
Persephone
NBDxSage
Persephone
Level 99
God Stats
3W - 0L
1,752 SR
Queue Stats
271W - 227L
1,565 Elo+
Party 1
Team Averages
Level 108
1,541 SR
1,535 Elo+

VS

Team Averages
Level 70
1,491 SR
1,554 Elo+
Ne Zha
Ne Zha
ForsakenQuake96
Ne Zha
Level 122
God Stats
2W - 6L
1,427 SR
Queue Stats
351W - 311L
1,563 Elo+
Solo
Tiamat
Tiamat
Legit_Mark-
Tiamat
Level 48
God Stats
2W - 7L
1,440 SR
Queue Stats
235W - 207L
1,543 Elo+
Solo
Athena
Athena
Stoupid__
Athena
Level 88
God Stats
4W - 6L
1,604 SR
Queue Stats
183W - 143L
1,561 Elo+
Party 2
Odin
Odin
Trojanman032730
Odin
Level 49
God Stats
0W - 2L
1,508 SR
Queue Stats
80W - 73L
1,547 Elo+
Solo
Artemis
Artemis
branisreallysad
Artemis
Level 41
God Stats
0W - 1L
1,478 SR
Queue Stats
94W - 69L
1,558 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
12
3 / 1 / 0
7,086
644
9,295
11,603
6,776
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Neith
 
Neith
11
4 / 2 / 3
6,505
591
4,949
6,785
3,109
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
 
Sylvanus
10
4 / 1 / 2
6,367
579
4,946
7,032
5,397
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cliodhna
11
3 / 2 / 1
6,236
567
3,499
8,356
2,530
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Persephone
NBDxSage
Persephone
10
1 / 0 / 1
5,840
531
3,824
6,085
1,980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 4 / 1
5,586
508
3,037
7,448
2,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
10
1 / 2 / 1
5,635
512
4,400
5,949
2,241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Athena
Stoupid__
Athena
8
1 / 3 / 3
5,578
507
2,323
8,179
4,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
1 / 2 / 0
5,348
486
5,898
11,634
8,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
1 / 4 / 2
5,481
498
6,501
6,071
1,223
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
13
15
Kills
6
6
Deaths
15
7
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
3
1
0
3
W
Neith
 
Neith
4
2
3
2.75
W
Sylvanus
 
Sylvanus
4
1
2
5
W
Cliodhna
3
2
1
1.75
L
2
4
1
0.63
L
Tiamat
1
2
1
0.75
W
Persephone
NBDxSage
Persephone
1
0
1
1.5
L
Athena
Stoupid__
Athena
1
3
3
0.83
L
1
2
0
0.5
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,513
Damage
22,159
39,861
Taken
39,281
19,792
Mitigated
18,299
17,380
Healing
12,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
9,295
3,874
0
6,021
11,603
6,776
197
1,725
8,845
8,813
37,157
W
Neith
 
Neith
4,949
1,737
0
1,995
6,785
3,109
355
779
6,006
0
33,494
W
Sylvanus
 
Sylvanus
4,946
1,902
1,960
3,553
7,032
5,397
265
1,545
5,380
21,606
7,593
W
Cliodhna
3,499
349
465
1,470
8,356
2,530
0
2,139
6,097
0
31,611
L
3,037
1,050
0
2,263
7,448
2,154
0
2,028
5,332
0
20,894
L
Tiamat
4,400
661
0
2,581
5,949
2,241
0
2,127
3,687
36,625
0
W
Persephone
NBDxSage
Persephone
3,824
524
0
1,916
6,085
1,980
416
1,863
4,052
30,985
0
L
Athena
Stoupid__
Athena
2,323
732
0
1,345
8,179
4,440
0
2,740
5,234
12,609
0
L
5,898
1,469
0
5,016
11,634
8,241
0
1,687
9,905
6,713
19,224
L
6,501
2,804
0
853
6,071
1,223
0
1,120
4,593
0
27,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,034
Gold Earned
27,628
334
Minions Killed
249
0
Camps Cleared
0
1,063,988
Distance Traveled
1,032,694
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,086
644
93
8
0
238,142
0
W
Neith
6,505
591
60
5
0
194,389
0
W
Sylvanus
6,367
579
55
5
0
186,813
1
W
Cliodhna
6,236
567
57
5
0
228,536
0
L
Ne Zha
5,586
508
44
4
0
226,448
3
L
Tiamat
5,635
512
83
8
0
203,859
5
W
Persephone
5,840
531
69
6
0
216,108
1
L
Athena
5,578
507
23
2
0
214,998
0
L
Odin
5,348
486
47
4
0
174,762
4
L
Artemis
5,481
498
52
5
0
212,627
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role