Player Matchup

Geb
Geb
Delicates273
Geb
Level 27
God Stats
24W - 15L
1,526 SR
Queue Stats
46W - 35L
1,394 Elo+
Solo
Hercules
Hercules
Larsen4900
Hercules
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,497 Elo+
Party 1
Zeus
Zeus
The_next_lord
Zeus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,304 Elo+
Party 1
Skadi
Skadi
flippoz75
Skadi
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Loki
Loki
klumben12345
Loki
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,326 Elo+
Party 1
Team Averages
Level 19
1,505 SR
1,404 Elo+

VS

Team Averages
Level 17
1,496 SR
1,442 Elo+
Charybdis
Charybdis
 
Charybdis
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
CocaaineCowboy
Eset
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,375 Elo+
Party 2
Sun Wukong
Sun Wukong
EWeatherup
Sun Wukong
Level 28
God Stats
4W - 4L
1,465 SR
Queue Stats
184W - 170L
1,343 Elo+
Solo
Loki
Loki
TheMikromikes
Loki
Level 13
God Stats
3W - 4L
1,458 SR
Queue Stats
8W - 9L
1,379 Elo+
Party 2
Achilles
Achilles
kongpall2011
Achilles
Level 27
God Stats
2W - 0L
1,558 SR
Queue Stats
72W - 42L
1,615 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 2 / 1
4,469
447
2,672
6,302
2,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
Larsen4900
Hercules
7
0 / 6 / 0
4,505
451
2,825
7,223
2,204
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

8
1 / 6 / 0
4,604
460
2,602
5,204
1,751
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Breastplate

Breastplate

+20
Physical Protection

Skadi
flippoz75
Skadi
5
0 / 5 / 2
4,021
402
1,577
4,468
615
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Short Bow

Short Bow

+15%
Attack Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

6
0 / 1 / 0
4,301
430
808
4,471
902
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
10
5 / 0 / 2
6,170
617
5,089
5,045
1,284
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
3 / 1 / 5
5,655
566
4,038
3,922
1,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
EWeatherup
Sun Wukong
9
4 / 0 / 4
5,901
590
3,646
6,132
2,355
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

9
5 / 1 / 4
6,021
602
3,198
5,665
1,640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Achilles
kongpall2011
Achilles
10
3 / 0 / 5
5,689
569
1,862
3,077
2,461
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
40
2
Kills
20
20
Deaths
2
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
5
0
2
6
W
3
1
5
5.5
L
1
2
1
0.75
W
Sun Wukong
EWeatherup
Sun Wukong
4
0
4
6
L
Hercules
Larsen4900
Hercules
0
6
0
0
W
5
1
4
7
L
1
6
0
0.17
L
Skadi
flippoz75
Skadi
0
5
2
0.2
L
0
1
0
0
W
Achilles
kongpall2011
Achilles
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,484
Damage
17,833
27,668
Taken
23,841
7,666
Mitigated
8,943
1,940
Healing
7,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
5,089
2,720
0
1,733
5,045
1,284
514
736
4,309
0
33,532
W
4,038
498
0
789
3,922
1,203
521
2,133
1,789
17,663
0
L
2,672
94
0
571
6,302
2,194
0
931
5,259
9,621
0
W
Sun Wukong
EWeatherup
Sun Wukong
3,646
719
0
2,107
6,132
2,355
160
681
5,451
0
25,423
L
Hercules
Larsen4900
Hercules
2,825
760
0
811
7,223
2,204
312
0
7,223
0
15,460
W
3,198
1,300
0
2,411
5,665
1,640
0
1,065
4,600
0
23,472
L
2,602
913
0
49
5,204
1,751
137
1,585
3,443
9,385
0
L
Skadi
flippoz75
Skadi
1,577
1,006
0
0
4,468
615
0
472
3,952
0
7,556
L
808
97
0
509
4,471
902
0
843
3,540
0
17,895
W
Achilles
kongpall2011
Achilles
1,862
387
0
319
3,077
2,461
184
879
2,198
4,712
14,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,900
Gold Earned
29,436
98
Minions Killed
247
0
Camps Cleared
0
877,570
Distance Traveled
971,611
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
6,170
617
73
7
0
177,565
2
W
Eset
5,655
566
37
4
0
183,343
2
L
Geb
4,469
447
8
1
0
196,542
1
W
Sun Wukong
5,901
590
42
4
0
200,878
0
L
Hercules
4,505
451
23
2
0
152,447
0
W
Loki
6,021
602
57
6
0
214,204
1
L
Zeus
4,604
460
15
2
0
161,741
0
L
Skadi
4,021
402
8
1
0
164,131
1
L
Loki
4,301
430
44
4
0
202,709
0
W
Achilles
5,689
569
38
4
0
195,621
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role