Player Matchup

Scylla
Scylla
Legendz0fslayer
Scylla
Level 64
God Stats
50W - 64L
1,492 SR
Queue Stats
240W - 294L
1,460 Elo+
Solo
Thanatos
Thanatos
RustyBuckled
Thanatos
Level 42
God Stats
4W - 7L
1,375 SR
Queue Stats
70W - 105L
1,367 Elo+
Solo
Achilles
Achilles
SunBroNito
Achilles
Level 68
God Stats
8W - 10L
1,423 SR
Queue Stats
116W - 151L
1,369 Elo+
Solo
Team Averages
Level 58
1,430 SR
1,399 Elo+

VS

Team Averages
Level 32
1,547 SR
1,432 Elo+
Chaac
Chaac
 
Chaac
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
JulioEstafador
Ares
Level 7
God Stats
1W - 0L
1,680 SR
Queue Stats
3W - 12L
1,264 Elo+
Solo
Danzaburou
Danzaburou
SomeTexasToast
Danzaburou
Level 24
God Stats
4W - 5L
1,460 SR
Queue Stats
20W - 16L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 3
10,100
631
12,402
12,965
4,452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
RustyBuckled
Thanatos
12
1 / 8 / 4
9,439
590
8,185
13,311
6,383
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
SunBroNito
Achilles
13
3 / 6 / 3
9,633
602
14,669
25,520
25,179
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
8 / 1 / 5
11,841
740
20,225
15,808
15,573
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 4 / 7
10,120
633
5,625
16,510
15,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
SomeTexasToast
Danzaburou
16
7 / 2 / 4
12,115
757
18,000
12,524
4,110
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
31
7
Kills
15
15
Deaths
7
10
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
8
1
5
10.5
W
0
4
7
0.88
L
3
1
3
4.5
L
Thanatos
RustyBuckled
Thanatos
1
8
4
0.38
W
Danzaburou
SomeTexasToast
Danzaburou
7
2
4
4.5
L
Achilles
SunBroNito
Achilles
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,256
Damage
43,850
51,796
Taken
44,842
36,014
Mitigated
34,709
9,735
Healing
15,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
20,225
3,083
867
8,535
15,808
15,573
393
5,807
9,740
0
47,995
W
5,625
787
0
2,013
16,510
15,026
104
7,482
8,784
27,115
0
L
12,402
1,570
288
1,602
12,965
4,452
0
453
12,512
42,972
0
L
Thanatos
RustyBuckled
Thanatos
8,185
2,379
0
3,448
13,311
6,383
0
1,865
11,446
0
16,119
W
Danzaburou
SomeTexasToast
Danzaburou
18,000
9,982
0
4,303
12,524
4,110
2,163
2,985
9,391
0
59,325
L
Achilles
SunBroNito
Achilles
14,669
4,862
0
4,397
25,520
25,179
0
3,596
21,924
7,438
32,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,172
Gold Earned
34,076
162
Minions Killed
175
4
Camps Cleared
10
907,639
Distance Traveled
850,959
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,841
740
70
4
2
324,917
1
W
Ares
10,120
633
29
2
5
264,959
2
L
Scylla
10,100
631
98
6
2
321,512
2
L
Thanatos
9,439
590
15
1
0
289,806
4
W
Danzaburou
12,115
757
76
5
3
261,083
1
L
Achilles
9,633
602
49
3
2
296,321
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role