Player Matchup

Artemis
Artemis
AyeCoolBreeze
Artemis
Level 20
God Stats
37W - 37L
1,466 SR
Queue Stats
163W - 171L
1,376 Elo+
Solo
Jing Wei
Jing Wei
Fllutterrshy
Jing Wei
Level 16
God Stats
8W - 16L
1,319 SR
Queue Stats
20W - 32L
1,339 Elo+
Solo
Thor
Thor
Nozza154363
Thor
Level 13
God Stats
0W - 1L
1,177 SR
Queue Stats
6W - 8L
1,326 Elo+
Solo
Aphrodite
Aphrodite
WishedFan802784
Aphrodite
Level 13
God Stats
29W - 34L
1,349 SR
Queue Stats
34W - 56L
1,173 Elo+
Solo
Cthulhu
Cthulhu
devilkingofhell2
Cthulhu
Level 11
God Stats
2W - 2L
1,466 SR
Queue Stats
9W - 20L
1,151 Elo+
Solo
Team Averages
Level 15
1,356 SR
1,273 Elo+

VS

Team Averages
Level 20
1,487 SR
1,448 Elo+
Hercules
Hercules
DG THE RUIZ
Hercules
Level 27
God Stats
18W - 14L
1,590 SR
Queue Stats
334W - 339L
1,437 Elo+
Solo
Scylla
Scylla
ImSoPro88_
Scylla
Level 28
God Stats
32W - 26L
1,413 SR
Queue Stats
185W - 205L
1,285 Elo+
Solo
Nemesis
Nemesis
PIVRTURBOPAJAS
Nemesis
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 7L
1,500 Elo+
Solo
Kukulkan
Kukulkan
ismaelnormancl
Kukulkan
Level 15
God Stats
2W - 7L
1,153 SR
Queue Stats
49W - 60L
1,372 Elo+
Solo
Medusa
Medusa
stebbs
Medusa
Level 27
God Stats
11W - 7L
1,779 SR
Queue Stats
26W - 21L
1,643 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
18
4 / 5 / 1
12,579
1,048
18,307
16,810
7,074
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jing Wei
Fllutterrshy
Jing Wei
18
1 / 8 / 4
11,918
993
10,491
18,345
6,908
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
0 / 7 / 1
10,534
878
2,276
13,679
4,822
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
WishedFan802784
Aphrodite
17
0 / 14 / 2
10,455
871
4,972
22,832
19,234
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
1 / 10 / 1
10,507
876
7,708
26,186
21,078
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

0

VS

Team 2 Tickets

225

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DG THE RUIZ
Hercules
20
6 / 1 / 17
12,208
1,017
8,336
8,810
9,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
ImSoPro88_
Scylla
20
15 / 0 / 17
13,806
1,151
29,215
9,941
4,185
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

20
16 / 3 / 14
14,492
1,208
23,992
14,436
7,046
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
19
1 / 0 / 29
12,478
1,040
10,461
5,410
3,846
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Medusa
stebbs
Medusa
20
6 / 2 / 20
12,315
1,026
17,694
10,551
5,458
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
141
6
Kills
44
44
Deaths
6
9
Assists
97
Player
Kills
Deaths
Assists
KDA
L
Artemis
4
5
1
0.9
W
Hercules
DG THE RUIZ
Hercules
6
1
17
14.5
L
Jing Wei
Fllutterrshy
Jing Wei
1
8
4
0.38
W
Scylla
ImSoPro88_
Scylla
15
0
17
23.5
L
0
7
1
0.07
W
16
3
14
7.67
L
Aphrodite
WishedFan802784
Aphrodite
0
14
2
0.07
L
1
10
1
0.15
W
Kukulkan
1
0
29
15.5
W
Medusa
stebbs
Medusa
6
2
20
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,754
Damage
89,698
97,852
Taken
49,148
59,116
Mitigated
30,169
7,189
Healing
14,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
18,307
11,826
0
2,109
16,810
7,074
0
6,682
10,074
0
52,232
W
Hercules
DG THE RUIZ
Hercules
8,336
2,039
0
4,301
8,810
9,634
0
2,848
5,962
0
22,780
L
Jing Wei
Fllutterrshy
Jing Wei
10,491
5,903
0
0
18,345
6,908
0
6,999
11,203
0
40,766
W
Scylla
ImSoPro88_
Scylla
29,215
2,877
0
3,988
9,941
4,185
0
1,669
8,272
54,425
0
L
2,276
170
0
0
13,679
4,822
0
6,507
7,129
0
20,760
W
23,992
14,738
0
2,785
14,436
7,046
0
3,892
10,544
238
43,710
L
Aphrodite
WishedFan802784
Aphrodite
4,972
1,769
817
3,979
22,832
19,234
0
9,345
13,172
14,614
0
L
7,708
514
284
0
26,186
21,078
0
10,351
15,402
24,950
0
W
Kukulkan
10,461
2,544
694
324
5,410
3,846
0
1,624
3,786
28,995
0
W
Medusa
stebbs
Medusa
17,694
8,003
0
2,114
10,551
5,458
0
2,647
7,904
0
28,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,993
Gold Earned
65,299
234
Minions Killed
220
8
Camps Cleared
7
1,021,969
Distance Traveled
1,219,253
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
12,579
1,048
62
5
3
204,337
1
W
Hercules
12,208
1,017
33
3
0
252,450
1
L
Jing Wei
11,918
993
65
5
0
247,727
0
W
Scylla
13,806
1,151
66
6
0
227,776
0
L
Thor
10,534
878
44
4
5
186,976
0
W
Nemesis
14,492
1,208
51
4
5
240,053
1
L
Aphrodite
10,455
871
19
2
0
153,845
0
L
Cthulhu
10,507
876
44
4
0
229,084
1
W
Kukulkan
12,478
1,040
35
3
0
231,195
0
W
Medusa
12,315
1,026
35
3
2
267,779
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role