Player Matchup

Tyr
Tyr
Gold V
 
Tyr
Gold V
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 4
Hades
Hades
Gold V
 
Hades
Gold V
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Silver I
DDkillDD
Neith
Silver I
Level 105
God Stats
2W - 1L
1,874 SR
Queue Stats
91W - 93L
1,229 MMR
Party 2
Scylla
Scylla
Gold IV
Mavichi
Scylla
Gold IV
Level 157
God Stats
13W - 15L
1,609 SR
Queue Stats
164W - 165L
1,464 MMR
Party 4
Pele
Pele
Gold I
yxxyx
Pele
Gold I
Level 128
God Stats
100W - 90L
1,568 SR
Queue Stats
238W - 221L
1,689 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 126
1,610 SR
1,476 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 117
1,585 SR
1,418 MMR
Hun Batz
Hun Batz
Gold IV
Funnyx9898
Hun Batz
Gold IV
Level 128
God Stats
3W - 5L
1,500 SR
Queue Stats
223W - 211L
1,285 MMR
Party 3
Sylvanus
Sylvanus
Gold II
TheDemonicEye
Sylvanus
Gold II
Level 146
God Stats
15W - 7L
1,649 SR
Queue Stats
239W - 220L
1,413 MMR
Party 1
Bacchus
Bacchus
Gold II
TheRealChaos
Bacchus
Gold II
Level 127
God Stats
7W - 2L
1,672 SR
Queue Stats
287W - 284L
1,454 MMR
Party 3
Izanami
Izanami
Gold V
linnun
Izanami
Gold V
Level 122
God Stats
1W - 1L
1,691 SR
Queue Stats
19W - 21L
1,540 MMR
Party 1
Apollo
Apollo
Bronze III
taistar
Apollo
Bronze III
Level 63
God Stats
1W - 0L
1,413 SR
Queue Stats
1W - 1L
1,400 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
16
3 / 4 / 2
10,141
461
5,513
17,954
11,369
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hades
 
Hades
15
2 / 7 / 5
9,347
425
14,351
20,960
14,096
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
DDkillDD
Neith
15
2 / 5 / 6
9,972
453
7,590
15,353
5,301
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
Mavichi
Scylla
15
2 / 7 / 5
9,706
441
11,293
10,791
3,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Pele
yxxyx
Pele
18
6 / 9 / 1
11,255
512
11,805
21,209
7,490
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Bans
GilgameshGebArtioOdin

VS

Bans
AthenaArachneKaliTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Funnyx9898
Hun Batz
20
7 / 2 / 9
13,710
623
17,145
15,199
5,788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
TheDemonicEye
Sylvanus
20
4 / 1 / 11
13,840
629
10,643
10,901
13,961
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bacchus
TheRealChaos
Bacchus
18
7 / 3 / 8
12,460
566
9,367
19,707
24,091
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
linnun
Izanami
20
10 / 3 / 12
15,849
720
22,570
16,934
6,647
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
taistar
Apollo
17
4 / 6 / 7
12,190
554
7,837
16,476
5,464
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
79
15
Kills
32
32
Deaths
15
19
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
3
4
2
1
L
Hades
 
Hades
2
7
5
0.64
L
Neith
DDkillDD
Neith
2
5
6
1
W
Hun Batz
Funnyx9898
Hun Batz
7
2
9
5.75
L
Scylla
Mavichi
Scylla
2
7
5
0.64
W
Sylvanus
TheDemonicEye
Sylvanus
4
1
11
9.5
W
Bacchus
TheRealChaos
Bacchus
7
3
8
3.67
W
Izanami
linnun
Izanami
10
3
12
5.33
W
Apollo
taistar
Apollo
4
6
7
1.25
L
Pele
yxxyx
Pele
6
9
1
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,552
Damage
67,562
86,267
Taken
79,217
41,454
Mitigated
55,951
24,847
Healing
32,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
5,513
621
0
4,353
17,954
11,369
0
4,973
12,981
125
41,073
L
Hades
 
Hades
14,351
2,046
500
8,366
20,960
14,096
0
4,344
16,616
58,479
0
L
Neith
DDkillDD
Neith
7,590
4,306
0
5,552
15,353
5,301
874
3,377
11,976
0
62,694
W
Hun Batz
Funnyx9898
Hun Batz
17,145
5,199
0
6,599
15,199
5,788
2,030
5,035
9,884
0
102,360
L
Scylla
Mavichi
Scylla
11,293
411
0
1,113
10,791
3,198
0
2,966
7,825
48,488
0
W
Sylvanus
TheDemonicEye
Sylvanus
10,643
2,911
4,017
5,897
10,901
13,961
1,094
4,067
6,652
73,264
19,788
W
Bacchus
TheRealChaos
Bacchus
9,367
607
161
4,320
19,707
24,091
174
6,358
13,230
41,468
0
W
Izanami
linnun
Izanami
22,570
18,187
0
7,574
16,934
6,647
7,795
5,526
11,118
0
168,313
W
Apollo
taistar
Apollo
7,837
4,023
0
3,971
16,476
5,464
1,091
5,157
11,185
0
67,313
L
Pele
yxxyx
Pele
11,805
2,630
0
4,963
21,209
7,490
1,170
3,310
17,899
0
89,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,421
Gold Earned
68,049
555
Minions Killed
681
0
Camps Cleared
0
2,063,834
Distance Traveled
2,206,601
30
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
10,141
461
100
5
0
458,783
9
L
Hades
9,347
425
93
4
0
409,678
9
L
Neith
9,972
453
122
6
0
375,830
3
W
Hun Batz
13,710
623
147
7
0
516,537
7
L
Scylla
9,706
441
102
5
0
399,256
5
W
Sylvanus
13,840
629
145
7
0
405,707
1
W
Bacchus
12,460
566
45
2
0
448,057
9
W
Izanami
15,849
720
221
10
0
430,462
2
W
Apollo
12,190
554
123
6
0
405,838
4
L
Pele
11,255
512
138
6
0
420,287
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role