Player Matchup

Scylla
Scylla
 
Scylla
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Fraer111
Chaac
Level 112
God Stats
6W - 2L
1,539 SR
Queue Stats
50W - 59L
1,405 Elo+
Party 1
Olorun
Olorun
Yanegka
Olorun
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,124 Elo+
Party 1
Team Averages
Level 56
1,513 SR
1,343 Elo+

VS

Team Averages
Level 24
1,437 SR
1,114 Elo+
Loki
Loki
Gorosandblood
Loki
Level 25
God Stats
0W - 1L
1,497 SR
Queue Stats
2W - 5L
1,114 Elo+
Party 2
Tiamat
Tiamat
healANDshield4u
Tiamat
Level 25
God Stats
1W - 5L
1,315 SR
Queue Stats
2W - 6L
1,114 Elo+
Party 2
Artemis
Artemis
jebiga123
Artemis
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,114 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
16
4 / 8 / 11
14,219
677
12,182
17,243
5,335
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
Fraer111
Chaac
20
17 / 2 / 4
16,397
781
27,446
31,807
38,650
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Olorun
Yanegka
Olorun
14
0 / 9 / 8
11,928
568
1,874
16,413
5,704
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 7 / 8
13,248
631
16,289
16,187
13,941
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
4 / 6 / 13
13,035
621
18,753
16,568
10,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
jebiga123
Artemis
16
7 / 8 / 6
13,396
638
21,300
15,247
5,252
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
45
21
Kills
18
19
Deaths
21
23
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
4
8
11
1.19
W
Chaac
Fraer111
Chaac
17
2
4
9.5
L
7
7
8
1.57
W
Olorun
Yanegka
Olorun
0
9
8
0.44
L
4
6
13
1.75
L
Artemis
jebiga123
Artemis
7
8
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,502
Damage
56,342
65,463
Taken
48,002
49,689
Mitigated
29,389
15,037
Healing
8,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
12,182
821
0
69
17,243
5,335
674
4,559
12,232
44,884
0
W
Chaac
Fraer111
Chaac
27,446
5,518
278
13,737
31,807
38,650
592
8,172
22,852
0
67,621
L
16,289
3,956
0
3,375
16,187
13,941
0
4,394
11,149
0
49,778
W
Olorun
Yanegka
Olorun
1,874
1,698
328
625
16,413
5,704
1,192
4,692
11,429
13,388
0
L
18,753
1,705
447
4,928
16,568
10,196
0
8,022
8,160
41,127
0
L
Artemis
jebiga123
Artemis
21,300
9,661
0
0
15,247
5,252
1,118
2,415
12,216
0
54,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,544
Gold Earned
39,679
194
Minions Killed
196
6
Camps Cleared
9
959,915
Distance Traveled
1,009,951
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
14,219
677
77
4
2
337,527
2
W
Chaac
16,397
781
85
4
4
355,389
5
L
Loki
13,248
631
52
2
6
357,353
6
W
Olorun
11,928
568
32
2
0
266,999
2
L
Tiamat
13,035
621
55
3
2
357,034
2
L
Artemis
13,396
638
89
4
1
295,564
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role