Player Matchup

Geb
Geb
Gold III
Combbo
Geb
Gold III
Level 108
God Stats
10W - 10L
1,528 SR
Queue Stats
98W - 114L
1,602 MMR
Party 1
Cernunnos
Cernunnos
Gold III
KazuhaC5
Cernunnos
Gold III
Level 74
God Stats
12W - 11L
1,601 SR
Queue Stats
95W - 111L
1,569 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Gold II
ROMEO-EIXCRAX
Morgan Le Fay
Gold II
Level 108
God Stats
1W - 1L
1,395 SR
Queue Stats
45W - 48L
1,657 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 97
1,508 SR
1,609 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 114
1,648 SR
1,625 MMR
Sobek
Sobek
Platinum III
Macabe Martins
Sobek
Platinum III
Level 121
God Stats
18W - 27L
1,412 SR
Queue Stats
300W - 305L
1,777 MMR
Solo
Hera
Hera
Gold V
Revenanntt
Hera
Gold V
Level 91
God Stats
4W - 7L
1,786 SR
Queue Stats
12W - 11L
1,570 MMR
Party 2
Agni
Agni
Gold V
xKHAIMERAx
Agni
Gold V
Level 129
God Stats
3W - 3L
1,746 SR
Queue Stats
19W - 17L
1,527 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Combbo
Geb
18
4 / 6 / 10
15,389
733
14,742
25,406
41,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
KazuhaC5
Cernunnos
19
7 / 6 / 7
15,583
742
18,799
22,955
11,755
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morgan Le Fay
ROMEO-EIXCRAX
Morgan Le Fay
17
6 / 13 / 7
14,584
694
20,882
24,371
8,312
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bans
GilgameshOdinArtioPersephoneAthena

VS

Bans
SolFenrirMedusaMulanChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 2 / 15
14,633
697
13,605
32,018
37,645
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
6 / 8 / 15
13,426
639
26,634
18,360
6,239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
11 / 8 / 9
14,274
680
23,035
20,600
7,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
63
17
Kills
24
25
Deaths
18
24
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Geb
Combbo
Geb
4
6
10
1.5
W
Cernunnos
KazuhaC5
Cernunnos
7
6
7
1.75
L
7
2
15
7.25
W
Morgan Le Fay
ROMEO-EIXCRAX
Morgan Le Fay
6
13
7
0.73
L
6
8
15
1.69
L
11
8
9
1.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,423
Damage
63,274
72,732
Taken
70,978
61,731
Mitigated
51,074
13,491
Healing
18,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
Combbo
Geb
14,742
1,986
0
1,652
25,406
41,664
250
20,409
4,353
37,124
0
W
Cernunnos
KazuhaC5
Cernunnos
18,799
12,656
0
8,429
22,955
11,755
3,052
20,286
1,984
0
73,602
L
13,605
303
197
10,356
32,018
37,645
257
12,084
19,498
39,704
0
W
Morgan Le Fay
ROMEO-EIXCRAX
Morgan Le Fay
20,882
1,153
133
3,277
24,371
8,312
0
21,681
1,277
46,281
0
L
26,634
6,078
749
3,055
18,360
6,239
389
12,120
5,942
48,182
0
L
23,035
2,005
582
3,836
20,600
7,190
783
11,005
9,347
64,000
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,556
Gold Earned
42,333
197
Minions Killed
210
8
Camps Cleared
9
1,072,576
Distance Traveled
1,047,865
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
15,389
733
33
2
2
387,420
0
W
Cernunnos
15,583
742
107
5
4
358,100
0
L
Sobek
14,633
697
50
2
2
398,196
1
W
Morgan Le Fay
14,584
694
57
3
2
327,056
5
L
Hera
13,426
639
69
3
0
316,925
1
L
Agni
14,274
680
91
4
7
332,744
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role