Player Matchup

Artemis
Artemis
 
Artemis
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
BENJAC04
Hun Batz
Level 79
God Stats
11W - 4L
1,711 SR
Queue Stats
423W - 458L
1,451 Elo+
Solo
He Bo
He Bo
JuanitoElPrah
He Bo
Level 24
God Stats
3W - 0L
1,897 SR
Queue Stats
34W - 23L
1,545 Elo+
Party 1
Cthulhu
Cthulhu
aguilaguerrera9
Cthulhu
Level 103
God Stats
36W - 31L
1,576 SR
Queue Stats
466W - 490L
1,521 Elo+
Party 2
Cu Chulainn
Cu Chulainn
lucas777peke
Cu Chulainn
Level 109
God Stats
11W - 14L
1,429 SR
Queue Stats
507W - 612L
1,450 Elo+
Party 2
Team Averages
Level 77
1,623 SR
1,494 Elo+

VS

Team Averages
Level 105
1,523 SR
1,469 Elo+
Artio
Artio
 
Artio
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
CORONAXXX
Freya
Level 66
God Stats
0W - 1L
1,633 SR
Queue Stats
52W - 55L
1,521 Elo+
Solo
Awilix
Awilix
KUDEPLASTICO
Awilix
Level 160
God Stats
2W - 3L
1,795 SR
Queue Stats
165W - 171L
1,521 Elo+
Solo
Sol
Sol
Kill_LeleBR
Sol
Level 109
God Stats
5W - 12L
1,223 SR
Queue Stats
1,008W - 1,181L
1,430 Elo+
Solo
Cu Chulainn
Cu Chulainn
bleix023
Cu Chulainn
Level 82
God Stats
18W - 21L
1,464 SR
Queue Stats
460W - 534L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
14
5 / 2 / 0
8,448
497
5,670
8,732
2,695
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hun Batz
BENJAC04
Hun Batz
16
4 / 7 / 2
9,447
556
9,808
13,690
4,929
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
3 / 5 / 6
9,172
540
8,713
9,270
2,878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 3 / 12
9,197
541
11,027
14,724
15,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cu Chulainn
lucas777peke
Cu Chulainn
15
3 / 1 / 5
9,356
550
7,114
14,776
13,679
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
11
1 / 5 / 5
7,579
446
4,050
18,382
18,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Freya
CORONAXXX
Freya
14
0 / 4 / 0
8,144
479
6,443
12,614
5,595
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Awilix
15
9 / 5 / 6
10,041
591
11,990
12,697
5,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
6 / 2 / 5
9,434
555
14,866
15,133
5,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cu Chulainn
bleix023
Cu Chulainn
15
2 / 2 / 2
9,570
563
7,269
10,647
7,666
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
36
18
Kills
18
18
Deaths
18
25
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
5
2
0
2.5
L
Artio
 
Artio
1
5
5
0.7
W
Hun Batz
BENJAC04
Hun Batz
4
7
2
0.71
L
Freya
CORONAXXX
Freya
0
4
0
0
W
3
5
6
1.2
L
Awilix
9
5
6
2.4
L
6
2
5
4.25
W
3
3
12
3
L
Cu Chulainn
bleix023
Cu Chulainn
2
2
2
1.5
W
Cu Chulainn
lucas777peke
Cu Chulainn
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,332
Damage
44,618
61,192
Taken
69,473
39,694
Mitigated
43,100
15,784
Healing
28,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
5,670
2,913
0
2,201
8,732
2,695
647
4,673
4,059
0
50,295
L
Artio
 
Artio
4,050
875
1,471
6,881
18,382
18,831
154
6,525
11,715
17,294
0
W
Hun Batz
BENJAC04
Hun Batz
9,808
2,189
0
4,392
13,690
4,929
0
4,933
8,757
0
67,871
L
Freya
CORONAXXX
Freya
6,443
1,989
0
4,869
12,614
5,595
94
2,679
9,889
51,369
8,934
W
8,713
437
259
1,447
9,270
2,878
249
3,718
5,552
55,025
0
L
Awilix
11,990
6,023
0
2,852
12,697
5,112
66
4,469
8,132
0
52,537
L
14,866
5,547
0
9,928
15,133
5,896
1,225
7,045
7,972
60,074
0
W
11,027
1,491
1,170
1,916
14,724
15,513
81
8,364
6,360
37,379
0
L
Cu Chulainn
bleix023
Cu Chulainn
7,269
839
0
2,619
10,647
7,666
226
781
9,866
8,499
61,851
W
Cu Chulainn
lucas777peke
Cu Chulainn
7,114
1,108
0
4,399
14,776
13,679
0
4,258
10,518
10,825
44,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,620
Gold Earned
44,768
468
Minions Killed
470
0
Camps Cleared
0
1,595,015
Distance Traveled
1,613,234
23
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,448
497
84
5
0
312,289
8
L
Artio
7,579
446
12
1
0
324,525
4
W
Hun Batz
9,447
556
113
7
0
334,543
2
L
Freya
8,144
479
105
6
0
291,961
8
W
He Bo
9,172
540
96
6
0
305,590
8
L
Awilix
10,041
591
83
5
0
373,769
0
L
Sol
9,434
555
115
7
0
299,164
2
W
Cthulhu
9,197
541
59
3
0
290,786
3
L
Cu Chulainn
9,570
563
155
9
0
323,815
2
W
Cu Chulainn
9,356
550
116
7
0
351,807
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role