Player Matchup

Thanatos
Thanatos
Corssss
Thanatos
Level 48
God Stats
0W - 2L
1,252 SR
Queue Stats
6W - 5L
1,288 Elo+
Party 1
Charybdis
Charybdis
Ketaminou
Charybdis
Level 157
God Stats
15W - 11L
1,633 SR
Queue Stats
467W - 462L
1,536 Elo+
Solo
Amaterasu
Amaterasu
NotRievrz
Amaterasu
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,385 Elo+
Party 1
Hera
Hera
Wembie
Hera
Level 148
God Stats
9W - 9L
1,672 SR
Queue Stats
260W - 266L
1,505 Elo+
Solo
Sylvanus
Sylvanus
rumcajas2306
Sylvanus
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,385 Elo+
Party 1
Team Averages
Level 82
1,511 SR
1,420 Elo+

VS

Team Averages
Level 61
1,459 SR
1,486 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
PrimeEXE
Nox
Level 69
God Stats
110W - 116L
1,545 SR
Queue Stats
297W - 304L
1,519 Elo+
Party 2
Tiamat
Tiamat
Zam01xis
Tiamat
Level 69
God Stats
4W - 2L
1,403 SR
Queue Stats
105W - 112L
1,495 Elo+
Solo
Achilles
Achilles
chizoba123
Achilles
Level 87
God Stats
51W - 47L
1,515 SR
Queue Stats
288W - 296L
1,526 Elo+
Party 2
Cupid
Cupid
knsReq
Cupid
Level 37
God Stats
4W - 5L
1,335 SR
Queue Stats
131W - 172L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Corssss
Thanatos
16
5 / 6 / 2
9,225
513
7,600
11,883
4,572
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charybdis
Ketaminou
Charybdis
15
3 / 1 / 3
9,270
515
7,103
12,378
4,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Amaterasu
NotRievrz
Amaterasu
16
1 / 2 / 4
9,452
525
8,577
14,463
10,628
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hera
Wembie
Hera
12
2 / 9 / 0
7,973
443
6,440
11,793
3,784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sylvanus
rumcajas2306
Sylvanus
13
1 / 4 / 4
7,773
432
6,525
9,990
6,813
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
15
6 / 4 / 7
9,154
509
8,642
15,350
7,579
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
5 / 2 / 5
9,027
502
5,972
14,041
13,319
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tiamat
Zam01xis
Tiamat
16
7 / 2 / 10
9,884
549
14,366
10,821
5,789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
chizoba123
Achilles
14
2 / 2 / 5
8,700
483
8,930
13,374
14,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cupid
knsReq
Cupid
14
2 / 2 / 2
8,460
470
3,780
8,094
2,166
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
51
12
Kills
22
22
Deaths
12
13
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
6
4
7
2.38
L
Thanatos
Corssss
Thanatos
5
6
2
1
L
Charybdis
Ketaminou
Charybdis
3
1
3
4.5
L
Amaterasu
NotRievrz
Amaterasu
1
2
4
1.5
W
5
2
5
3.75
L
Hera
Wembie
Hera
2
9
0
0.22
W
Tiamat
Zam01xis
Tiamat
7
2
10
6
W
Achilles
chizoba123
Achilles
2
2
5
2.25
W
Cupid
knsReq
Cupid
2
2
2
1.5
L
Sylvanus
rumcajas2306
Sylvanus
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,245
Damage
41,690
60,507
Taken
61,680
29,815
Mitigated
43,592
21,848
Healing
21,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
8,642
2,481
0
4,569
15,350
7,579
286
2,482
12,832
0
63,363
L
Thanatos
Corssss
Thanatos
7,600
1,685
0
8,301
11,883
4,572
0
2,136
9,403
0
52,451
L
Charybdis
Ketaminou
Charybdis
7,103
2,739
0
5,441
12,378
4,018
516
2,507
9,736
0
67,890
L
Amaterasu
NotRievrz
Amaterasu
8,577
3,616
0
3,442
14,463
10,628
406
1,994
11,528
1,730
52,937
W
5,972
538
1,717
3,604
14,041
13,319
937
3,042
10,975
23,254
0
L
Hera
Wembie
Hera
6,440
2,489
0
2,029
11,793
3,784
619
6,749
4,615
43,713
0
W
Tiamat
Zam01xis
Tiamat
14,366
2,206
720
4,511
10,821
5,789
1,600
5,008
5,603
57,496
0
W
Achilles
chizoba123
Achilles
8,930
2,430
0
4,525
13,374
14,739
1,096
391
12,983
0
43,223
W
Cupid
knsReq
Cupid
3,780
1,504
79
1,776
8,094
2,166
533
1,077
7,017
0
43,189
L
Sylvanus
rumcajas2306
Sylvanus
6,525
2,073
579
2,056
9,990
6,813
0
6,338
3,462
23,356
6,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,693
Gold Earned
45,225
446
Minions Killed
397
0
Camps Cleared
0
1,659,120
Distance Traveled
1,632,937
21
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,154
509
96
5
0
354,339
1
L
Thanatos
9,225
513
91
5
0
384,443
2
L
Charybdis
9,270
515
109
6
0
338,030
9
L
Amaterasu
9,452
525
106
6
0
345,946
4
W
Nox
9,027
502
20
1
0
324,511
2
L
Hera
7,973
443
92
5
0
272,830
4
W
Tiamat
9,884
549
97
5
0
330,909
5
W
Achilles
8,700
483
86
5
0
326,258
1
W
Cupid
8,460
470
98
5
0
296,920
2
L
Sylvanus
7,773
432
48
3
0
317,871
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role