Player Matchup

Ao Kuang
Ao Kuang
AskZentrix
Ao Kuang
Level 147
God Stats
6W - 3L
1,665 SR
Queue Stats
211W - 164L
1,552 Elo+
Party 2
Pele
Pele
Retro-Turtle-One
Pele
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 59L
1,469 Elo+
Party 2
Zeus
Zeus
xHavocsIV
Zeus
Level 35
God Stats
65W - 23L
1,798 SR
Queue Stats
109W - 59L
1,660 Elo+
Party 2
Team Averages
Level 64
1,654 SR
1,560 Elo+

VS

Team Averages
Level 23
1,557 SR
1,478 Elo+
Jormungandr
Jormungandr
Je Suis Charles
Jormungandr
Level 17
God Stats
34W - 18L
1,693 SR
Queue Stats
86W - 46L
1,542 Elo+
Party 1
Olorun
Olorun
T9_FLaTz96
Olorun
Level 28
God Stats
14W - 28L
1,313 SR
Queue Stats
89W - 149L
1,252 Elo+
Solo
Gilgamesh
Gilgamesh
Uzumakispawn
Gilgamesh
Level 24
God Stats
17W - 8L
1,666 SR
Queue Stats
237W - 130L
1,641 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
AskZentrix
Ao Kuang
17
9 / 3 / 13
13,695
721
15,470
18,833
20,842
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
7 / 5 / 12
12,787
673
20,465
16,868
6,511
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zeus
19
7 / 2 / 15
13,799
726
28,442
12,927
4,951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Je Suis Charles
Jormungandr
15
1 / 5 / 7
11,150
587
14,087
20,215
25,334
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Olorun
T9_FLaTz96
Olorun
14
4 / 11 / 5
12,810
674
8,462
23,707
6,863
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
Uzumakispawn
Gilgamesh
15
5 / 7 / 3
12,151
640
16,898
26,433
24,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
25
23
Kills
10
10
Deaths
23
40
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
AskZentrix
Ao Kuang
9
3
13
5.17
L
Jormungandr
Je Suis Charles
Jormungandr
1
5
7
0.9
W
7
5
12
2.6
L
Olorun
T9_FLaTz96
Olorun
4
11
5
0.59
L
Gilgamesh
Uzumakispawn
Gilgamesh
5
7
3
0.93
W
Zeus
7
2
15
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,377
Damage
39,447
48,628
Taken
70,355
32,304
Mitigated
56,373
13,731
Healing
7,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
AskZentrix
Ao Kuang
15,470
4,500
0
5,863
18,833
20,842
1,102
9,200
8,868
31,540
3,718
L
Jormungandr
Je Suis Charles
Jormungandr
14,087
2,447
0
537
20,215
25,334
150
11,570
8,170
45,290
0
W
20,465
4,201
0
2,235
16,868
6,511
0
7,844
8,576
0
47,842
L
Olorun
T9_FLaTz96
Olorun
8,462
4,406
831
4,288
23,707
6,863
333
13,922
9,397
20,914
0
L
Gilgamesh
Uzumakispawn
Gilgamesh
16,898
3,538
0
1,769
26,433
24,176
114
15,716
10,255
0
33,473
W
Zeus
28,442
2,342
418
5,215
12,927
4,951
1,108
6,175
6,436
98,184
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,281
Gold Earned
36,111
245
Minions Killed
139
14
Camps Cleared
3
995,492
Distance Traveled
875,855
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
13,695
721
27
1
5
320,877
5
L
Jormungandr
11,150
587
69
4
1
309,397
2
W
Pele
12,787
673
65
3
2
363,948
0
L
Olorun
12,810
674
34
2
0
233,249
1
L
Gilgamesh
12,151
640
36
2
2
333,209
3
W
Zeus
13,799
726
153
8
7
310,667
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role