Player Matchup

Awilix
Awilix
Platinum V
Misumu
Awilix
Platinum V
Level 122
God Stats
0W - 1L
1,406 SR
Queue Stats
205W - 221L
1,737 MMR
Solo
Sylvanus
Sylvanus
Platinum II
NeoLightAngel10
Sylvanus
Platinum II
Level 140
God Stats
17W - 15L
1,689 SR
Queue Stats
817W - 827L
1,911 MMR
Solo
Apollo
Apollo
Platinum II
SensoryRaven
Apollo
Platinum II
Level 160
God Stats
23W - 19L
1,640 SR
Queue Stats
1,145W - 1,139L
1,742 MMR
Solo
Merlin
Merlin
Gold I
misterawesome
Merlin
Gold I
Level 129
God Stats
1W - 1L
1,603 SR
Queue Stats
17W - 9L
1,880 MMR
Party 1
Chaac
Chaac
Gold II
mnmrocks
Chaac
Gold II
Level 149
God Stats
6W - 2L
1,803 SR
Queue Stats
28W - 21L
1,800 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 140
1,628 SR
1,814 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 115
1,554 SR
1,764 MMR
Nemesis
Nemesis
Platinum V
 
Nemesis
Platinum V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Platinum IV
EvilProPlayerOp
Sol
Platinum IV
Level 59
God Stats
5W - 3L
1,349 SR
Queue Stats
108W - 93L
1,989 MMR
Solo
Anhur
Anhur
Platinum V
JeffHiddla
Anhur
Platinum V
Level 67
God Stats
13W - 8L
1,648 SR
Queue Stats
49W - 40L
1,808 MMR
Solo
Cerberus
Cerberus
Platinum V
Sejuaspro
Cerberus
Platinum V
Level 129
God Stats
10W - 4L
1,707 SR
Queue Stats
351W - 339L
1,792 MMR
Solo
Ares
Ares
Platinum III
StrawbrryNesquik
Ares
Platinum III
Level 159
God Stats
3W - 2L
1,568 SR
Queue Stats
188W - 181L
1,729 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Misumu
Awilix
14
0 / 3 / 0
8,332
439
5,222
14,126
3,947
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
11
0 / 7 / 1
7,919
417
5,630
17,623
11,719
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Apollo
17
2 / 3 / 0
10,503
553
4,297
13,726
3,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 3 / 1
8,294
437
9,658
9,007
2,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
mnmrocks
Chaac
16
1 / 2 / 0
9,556
503
6,595
12,014
9,248
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
ArtioLokiOdinGebTiamat

VS

Bans
MulanNikeTerraBellonaSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
17
3 / 2 / 9
10,548
555
9,148
13,794
7,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
3 / 0 / 9
10,220
538
8,577
10,529
4,966
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Anhur
20
10 / 0 / 1
12,957
682
11,334
7,046
3,024
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
Sejuaspro
Cerberus
17
0 / 0 / 6
11,083
583
10,496
12,218
14,262
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
2 / 1 / 12
9,692
510
8,731
16,958
18,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
55
3
Kills
18
18
Deaths
3
2
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
3
2
9
3.75
W
3
0
9
7.5
W
Anhur
10
0
1
10.5
L
Awilix
Misumu
Awilix
0
3
0
0
L
Sylvanus
0
7
1
0.07
W
Cerberus
Sejuaspro
Cerberus
0
0
6
3
L
Apollo
2
3
0
0.67
W
2
1
12
8
L
0
3
1
0.17
L
Chaac
mnmrocks
Chaac
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,402
Damage
48,286
66,496
Taken
60,545
31,194
Mitigated
47,856
18,606
Healing
24,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
9,148
2,539
0
5,695
13,794
7,261
790
4,120
9,674
0
75,128
W
8,577
2,706
0
7,514
10,529
4,966
3,205
3,447
7,082
67,195
9,521
W
Anhur
11,334
6,188
0
3,777
7,046
3,024
3,514
1,395
5,651
0
107,873
L
Awilix
Misumu
Awilix
5,222
1,847
0
3,864
14,126
3,947
0
4,981
9,145
0
54,593
L
Sylvanus
5,630
499
2,845
3,191
17,623
11,719
0
8,657
8,966
19,474
0
W
Cerberus
Sejuaspro
Cerberus
10,496
466
0
4,054
12,218
14,262
179
3,308
8,910
73,626
0
L
Apollo
4,297
3,213
0
3,894
13,726
3,724
3,473
3,454
10,272
0
86,505
W
8,731
667
0
3,932
16,958
18,343
309
5,484
11,474
28,992
0
L
9,658
463
0
1,161
9,007
2,556
0
4,592
4,415
67,550
0
L
Chaac
mnmrocks
Chaac
6,595
751
0
3,651
12,014
9,248
0
5,544
6,470
0
65,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,604
Gold Earned
54,500
573
Minions Killed
581
0
Camps Cleared
0
1,761,627
Distance Traveled
1,946,095
27
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,548
555
108
6
0
455,252
3
W
Sol
10,220
538
107
6
0
362,506
8
W
Anhur
12,957
682
195
10
0
375,476
5
L
Awilix
8,332
439
107
6
0
407,658
3
L
Sylvanus
7,919
417
34
2
0
298,738
4
W
Cerberus
11,083
583
146
8
0
383,236
8
L
Apollo
10,503
553
175
9
0
333,025
7
W
Ares
9,692
510
25
1
0
369,625
9
L
Merlin
8,294
437
108
6
0
348,016
9
L
Chaac
9,556
503
149
8
0
374,190
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role