Player Matchup

Ymir
Ymir
Benefox
Ymir
Level 5
God Stats
3W - 0L
1,758 SR
Queue Stats
8W - 3L
1,549 Elo+
Party 1
Tiamat
Tiamat
BlestyBlasty
Tiamat
Level 100
God Stats
12W - 10L
1,628 SR
Queue Stats
163W - 129L
1,626 Elo+
Party 1
Cliodhna
Cliodhna
LilSaltyDude
Cliodhna
Level 129
God Stats
14W - 3L
1,762 SR
Queue Stats
418W - 352L
1,666 Elo+
Party 1
Neith
Neith
TcMeltemSahin
Neith
Level 49
God Stats
143W - 135L
1,588 SR
Queue Stats
210W - 231L
1,476 Elo+
Solo
Da Ji
Da Ji
TrueMilkMan7240
Da Ji
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
171W - 115L
1,665 Elo+
Party 1
Team Averages
Level 79
1,647 SR
1,597 Elo+

VS

Team Averages
Level 66
1,528 SR
1,544 Elo+
Chronos
Chronos
 
Chronos
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Eset
Eset
CraftyMonkey_OW
Eset
Level 46
God Stats
5W - 5L
1,840 SR
Queue Stats
300W - 255L
1,581 Elo+
Solo
Achilles
Achilles
MrElderXI
Achilles
Level 100
God Stats
4W - 4L
1,615 SR
Queue Stats
104W - 95L
1,632 Elo+
Party 3
Amaterasu
Amaterasu
Ultra_Splicer
Amaterasu
Level 26
God Stats
6W - 3L
1,446 SR
Queue Stats
35W - 26L
1,494 Elo+
Party 2
Freya
Freya
derasdt
Freya
Level 132
God Stats
0W - 1L
1,239 SR
Queue Stats
65W - 47L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Benefox
Ymir
4
1 / 0 / 1
3,499
700
976
3,208
1,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tiamat
7
0 / 0 / 2
4,076
815
1,086
2,329
924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cliodhna
LilSaltyDude
Cliodhna
6
3 / 0 / 3
4,326
865
2,372
2,831
660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

5
1 / 0 / 2
3,611
722
2,447
2,261
458
Short Bow

Short Bow

+15%
Attack Speed

7
2 / 0 / 0
4,263
853
1,416
2,316
698

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
5
0 / 1 / 0
3,121
624
740
2,388
673
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

7
0 / 2 / 0
3,714
743
1,344
2,668
635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
MrElderXI
Achilles
4
0 / 2 / 0
3,340
668
2,328
4,420
1,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Amaterasu
Ultra_Splicer
Amaterasu
4
0 / 2 / 0
3,050
610
601
2,567
1,286
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Freya
derasdt
Freya
6
0 / 0 / 0
3,380
676
323
1,739
538
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
0
7
Kills
0
0
Deaths
7
8
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
0
1
0
0
W
Ymir
Benefox
Ymir
1
0
1
1.5
W
Tiamat
0
0
2
1
L
0
2
0
0
W
Cliodhna
LilSaltyDude
Cliodhna
3
0
3
4.5
L
Achilles
MrElderXI
Achilles
0
2
0
0
W
1
0
2
2
W
2
0
0
2
L
Amaterasu
Ultra_Splicer
Amaterasu
0
2
0
0
L
Freya
derasdt
Freya
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,297
Damage
5,336
12,945
Taken
13,782
3,966
Mitigated
4,451
6,273
Healing
4,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
740
194
0
684
2,388
673
0
497
1,891
9,625
1,416
W
Ymir
Benefox
Ymir
976
436
0
585
3,208
1,226
0
681
2,527
7,926
0
W
Tiamat
1,086
266
0
1,587
2,329
924
0
913
1,245
16,290
0
L
1,344
31
0
640
2,668
635
0
986
1,582
17,561
0
W
Cliodhna
LilSaltyDude
Cliodhna
2,372
478
0
1,740
2,831
660
0
336
2,455
0
14,127
L
Achilles
MrElderXI
Achilles
2,328
530
0
1,714
4,420
1,319
0
479
3,941
0
7,990
W
2,447
1,323
0
1,146
2,261
458
0
0
2,261
0
11,814
W
1,416
371
0
1,215
2,316
698
0
159
2,157
0
16,234
L
Amaterasu
Ultra_Splicer
Amaterasu
601
226
0
770
2,567
1,286
0
0
2,567
0
5,611
L
Freya
derasdt
Freya
323
121
0
926
1,739
538
0
0
1,739
8,681
3,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,775
Gold Earned
16,605
144
Minions Killed
127
0
Camps Cleared
0
555,423
Distance Traveled
476,348
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
3,121
624
32
6
0
102,443
1
W
Ymir
3,499
700
15
3
0
113,824
0
W
Tiamat
4,076
815
34
7
0
106,545
0
L
Eset
3,714
743
42
8
0
98,373
2
W
Cliodhna
4,326
865
30
6
0
128,921
2
L
Achilles
3,340
668
9
2
0
114,782
1
W
Neith
3,611
722
26
5
0
98,296
1
W
Da Ji
4,263
853
39
8
0
107,837
2
L
Amaterasu
3,050
610
13
3
0
58,341
0
L
Freya
3,380
676
31
6
0
102,409
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role