Player Matchup

Cerberus
Cerberus
AbacusMensch
Cerberus
Level 27
God Stats
4W - 4L
1,111 SR
Queue Stats
187W - 271L
1,313 Elo+
Solo
Fenrir
Fenrir
DuckMan001
Fenrir
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 51L
1,518 Elo+
Solo
Mulan
Mulan
Herpiou5
Mulan
Level 23
God Stats
21W - 12L
1,464 SR
Queue Stats
124W - 89L
1,491 Elo+
Solo
Izanami
Izanami
Novawurmson
Izanami
Level 9
God Stats
13W - 8L
1,309 SR
Queue Stats
20W - 18L
1,328 Elo+
Party 2
Chang'e
Chang'e
Vincalota
Chang'e
Level 13
God Stats
29W - 22L
1,424 SR
Queue Stats
33W - 23L
1,449 Elo+
Party 2
Team Averages
Level 20
1,362 SR
1,420 Elo+

VS

Team Averages
Level 13
1,431 SR
1,332 Elo+
Ullr
Ullr
Ak74 Kidd
Ullr
Level 12
God Stats
2W - 6L
1,329 SR
Queue Stats
11W - 14L
1,505 Elo+
Solo
Ymir
Ymir
BishaSmily
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,104 Elo+
Solo
Kukulkan
Kukulkan
Brandaro
Kukulkan
Level 17
God Stats
0W - 4L
1,327 SR
Queue Stats
23W - 29L
1,421 Elo+
Party 1
Susano
Susano
Darth1nvadeHer
Susano
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 5L
1,232 Elo+
Solo
Baba Yaga
Baba Yaga
oleary54321
Baba Yaga
Level 26
God Stats
0W - 3L
1,500 SR
Queue Stats
69W - 76L
1,397 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AbacusMensch
Cerberus
20
3 / 1 / 20
12,751
981
9,717
19,601
24,032
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Fenrir
DuckMan001
Fenrir
20
6 / 8 / 21
13,018
1,001
17,600
24,908
30,058
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mulan
Herpiou5
Mulan
20
7 / 3 / 19
13,678
1,052
15,991
23,093
26,248
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Izanami
Novawurmson
Izanami
20
18 / 5 / 9
14,281
1,099
35,744
16,753
6,186
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
Vincalota
Chang'e
20
5 / 0 / 20
13,654
1,050
15,218
14,042
4,424
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

182

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
19
12 / 2 / 4
14,732
1,133
27,053
19,382
8,502
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
2 / 10 / 13
12,730
979
12,387
29,157
41,227
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kukulkan
Brandaro
Kukulkan
18
3 / 6 / 8
12,154
935
20,097
13,229
6,292
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

19
0 / 15 / 12
11,246
865
16,709
22,931
9,958
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Baba Yaga
oleary54321
Baba Yaga
19
0 / 6 / 10
11,592
892
14,182
18,791
7,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
64
39
Kills
17
17
Deaths
39
89
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Cerberus
AbacusMensch
Cerberus
3
1
20
13
L
Ullr
12
2
4
7
L
2
10
13
0.85
L
Kukulkan
Brandaro
Kukulkan
3
6
8
1.17
L
0
15
12
0.4
W
Fenrir
DuckMan001
Fenrir
6
8
21
2.06
W
Mulan
Herpiou5
Mulan
7
3
19
5.5
W
Izanami
Novawurmson
Izanami
18
5
9
4.5
W
Chang'e
Vincalota
Chang'e
5
0
20
15
L
Baba Yaga
oleary54321
Baba Yaga
0
6
10
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,270
Damage
90,428
98,397
Taken
103,490
90,948
Mitigated
73,775
25,884
Healing
4,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
AbacusMensch
Cerberus
9,717
392
0
1,178
19,601
24,032
0
11,467
8,134
29,254
0
L
Ullr
27,053
14,729
0
439
19,382
8,502
0
3,675
15,707
0
42,024
L
12,387
2,618
0
406
29,157
41,227
0
7,371
21,786
35,994
0
L
Kukulkan
Brandaro
Kukulkan
20,097
4,823
0
455
13,229
6,292
0
2,046
11,183
47,667
0
L
16,709
3,982
0
0
22,931
9,958
0
7,251
15,680
0
30,260
W
Fenrir
DuckMan001
Fenrir
17,600
4,580
1,402
3,970
24,908
30,058
0
10,441
13,839
821
26,293
W
Mulan
Herpiou5
Mulan
15,991
1,431
0
2,750
23,093
26,248
0
9,418
13,675
0
37,580
W
Izanami
Novawurmson
Izanami
35,744
21,394
0
887
16,753
6,186
0
4,903
11,850
0
59,418
W
Chang'e
Vincalota
Chang'e
15,218
1,088
8,374
7,323
14,042
4,424
0
10,437
3,605
48,849
0
L
Baba Yaga
oleary54321
Baba Yaga
14,182
1,346
51
3,204
18,791
7,796
0
5,413
13,378
41,521
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,382
Gold Earned
62,454
249
Minions Killed
222
9
Camps Cleared
5
1,255,108
Distance Traveled
1,134,133
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,751
981
39
3
0
236,469
1
L
Ullr
14,732
1,133
28
2
1
270,103
2
L
Ymir
12,730
979
52
4
0
201,313
1
L
Kukulkan
12,154
935
45
3
1
214,533
0
L
Susano
11,246
865
31
2
1
218,361
0
W
Fenrir
13,018
1,001
19
1
2
240,128
0
W
Mulan
13,678
1,052
50
4
3
261,107
3
W
Izanami
14,281
1,099
60
5
3
237,254
0
W
Chang'e
13,654
1,050
81
6
1
280,150
0
L
Baba Yaga
11,592
892
66
5
2
229,823
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role