Player Matchup

Amaterasu
Amaterasu
Axix Powers
Amaterasu
Level 65
God Stats
0W - 1L
1,506 SR
Queue Stats
99W - 146L
1,397 Elo+
Party 2
Kukulkan
Kukulkan
BoxmanAwesome
Kukulkan
Level 6
God Stats
1W - 1L
1,435 SR
Queue Stats
4W - 9L
1,704 Elo+
Party 2
Pele
Pele
Envariant
Pele
Level 7
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Chang'e
Chang'e
EvaDorei
Chang'e
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
VorTexKaari
Sun Wukong
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 41L
1,273 Elo+
Solo
Team Averages
Level 19
1,488 SR
1,475 Elo+

VS

Team Averages
Level 17
1,405 SR
1,399 Elo+
Loki
Loki
 
Loki
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
KaptinMunchies
Thanatos
Level 27
God Stats
6W - 1L
1,500 SR
Queue Stats
67W - 81L
1,419 Elo+
Solo
Ganesha
Ganesha
Luischanmac
Ganesha
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,385 Elo+
Solo
Pele
Pele
Mileis12
Pele
Level 14
God Stats
2W - 8L
1,265 SR
Queue Stats
10W - 15L
1,349 Elo+
Solo
Vulcan
Vulcan
Zankuxx98
Vulcan
Level 7
God Stats
1W - 1L
1,262 SR
Queue Stats
42W - 53L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Axix Powers
Amaterasu
13
3 / 9 / 6
8,306
437
7,484
15,479
10,312
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kukulkan
BoxmanAwesome
Kukulkan
12
5 / 14 / 6
8,616
453
12,743
15,497
3,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Pele
14
8 / 8 / 3
9,975
525
9,947
16,143
4,771
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chang'e
EvaDorei
Chang'e
11
0 / 11 / 12
7,390
389
4,042
11,801
2,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sun Wukong
VorTexKaari
Sun Wukong
11
1 / 6 / 0
7,292
384
4,911
12,995
5,303
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
20
15 / 1 / 5
12,148
639
16,600
14,728
11,212
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thanatos
17
26 / 2 / 5
12,283
646
18,517
16,534
6,734
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
Luischanmac
Ganesha
13
0 / 7 / 19
8,178
430
1,801
11,702
4,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pele
13
1 / 1 / 5
8,771
462
4,098
8,523
2,469
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vulcan
Zankuxx98
Vulcan
13
6 / 6 / 12
9,395
494
12,913
11,169
3,429
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
94
17
Kills
48
48
Deaths
17
27
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
15
1
5
17.5
L
Amaterasu
Axix Powers
Amaterasu
3
9
6
0.67
L
Kukulkan
BoxmanAwesome
Kukulkan
5
14
6
0.57
L
Pele
8
8
3
1.19
L
Chang'e
EvaDorei
Chang'e
0
11
12
0.55
W
Thanatos
26
2
5
14.25
W
Ganesha
Luischanmac
Ganesha
0
7
19
1.36
W
Pele
1
1
5
3.5
L
Sun Wukong
VorTexKaari
Sun Wukong
1
6
0
0.17
W
Vulcan
Zankuxx98
Vulcan
6
6
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,127
Damage
53,929
71,915
Taken
62,656
26,616
Mitigated
28,331
7,446
Healing
20,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
16,600
6,398
0
3,284
14,728
11,212
0
506
14,222
0
104,127
L
Amaterasu
Axix Powers
Amaterasu
7,484
4,107
0
2,446
15,479
10,312
336
4,772
10,707
0
30,369
L
Kukulkan
BoxmanAwesome
Kukulkan
12,743
3,206
0
693
15,497
3,679
544
3,326
12,171
39,272
0
L
Pele
9,947
3,290
0
1,562
16,143
4,771
0
1,785
14,358
0
51,086
L
Chang'e
EvaDorei
Chang'e
4,042
730
1,395
1,238
11,801
2,551
0
3,163
8,638
11,593
0
W
Thanatos
18,517
8,021
0
14,248
16,534
6,734
0
5,088
11,261
0
71,782
W
Ganesha
Luischanmac
Ganesha
1,801
142
0
120
11,702
4,487
202
5,221
6,341
4,769
0
W
Pele
4,098
633
0
866
8,523
2,469
2,639
1,610
6,861
0
43,195
L
Sun Wukong
VorTexKaari
Sun Wukong
4,911
1,086
0
112
12,995
5,303
0
1,668
11,327
0
39,549
W
Vulcan
Zankuxx98
Vulcan
12,913
2,595
0
1,832
11,169
3,429
1,663
3,757
7,186
37,678
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,579
Gold Earned
50,775
270
Minions Killed
421
0
Camps Cleared
0
1,518,369
Distance Traveled
1,736,040
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
12,148
639
161
8
0
357,348
6
L
Amaterasu
8,306
437
49
3
0
335,575
1
L
Kukulkan
8,616
453
65
3
0
263,977
0
L
Pele
9,975
525
65
3
0
325,176
1
L
Chang'e
7,390
389
17
1
0
279,254
0
W
Thanatos
12,283
646
102
5
0
415,787
1
W
Ganesha
8,178
430
0
0
0
366,795
0
W
Pele
8,771
462
90
5
0
327,108
0
L
Sun Wukong
7,292
384
74
4
0
314,387
2
W
Vulcan
9,395
494
68
4
0
269,002
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role