Player Matchup

Arachne
Arachne
 
Arachne
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
LatajacyHolender
Khepri
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,665 Elo+
Party 3
Chronos
Chronos
Noilliramlis
Chronos
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Fenrir
Fenrir
RetsOne
Fenrir
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 18L
1,349 Elo+
Party 2
Horus
Horus
Ruslik9000
Horus
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 59L
1,339 Elo+
Party 2
Team Averages
Level 66
1,500 SR
1,471 Elo+

VS

Team Averages
Level 115
1,565 SR
1,389 Elo+
Janus
Janus
J00L5
Janus
Level 158
God Stats
3W - 1L
1,345 SR
Queue Stats
224W - 221L
1,439 Elo+
Solo
Skadi
Skadi
NAAAZGUUUL
Skadi
Level 119
God Stats
2W - 3L
1,601 SR
Queue Stats
179W - 175L
1,426 Elo+
Solo
Ah Puch
Ah Puch
Ste_Leeds
Ah Puch
Level 103
God Stats
13W - 7L
1,596 SR
Queue Stats
502W - 540L
1,357 Elo+
Party 1
Sylvanus
Sylvanus
TheQueenOfNaboo
Sylvanus
Level 104
God Stats
16W - 12L
1,549 SR
Queue Stats
499W - 594L
1,330 Elo+
Party 1
Ares
Ares
xXAlexCoffeXx
Ares
Level 89
God Stats
6W - 2L
1,733 SR
Queue Stats
175W - 177L
1,391 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
16
4 / 5 / 4
9,433
629
10,324
15,842
11,492
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
2 / 8 / 5
9,955
664
9,134
21,084
21,621
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chronos
Noilliramlis
Chronos
16
0 / 10 / 5
9,023
602
15,573
18,245
7,517
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
RetsOne
Fenrir
13
1 / 11 / 5
7,975
532
8,418
20,121
17,967
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Horus
16
4 / 5 / 3
9,868
658
5,305
16,190
20,261
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
J00L5
Janus
18
5 / 1 / 28
11,324
755
15,816
7,391
3,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Skadi
20
18 / 2 / 19
12,639
843
30,827
12,452
6,456
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
Ste_Leeds
Ah Puch
18
6 / 1 / 30
11,591
773
24,189
8,247
3,858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sylvanus
19
5 / 3 / 27
12,211
814
5,279
28,010
33,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
5 / 4 / 17
10,158
677
5,330
14,095
13,459
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
160
11
Kills
39
39
Deaths
11
22
Assists
121
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
4
5
4
1.2
W
Janus
J00L5
Janus
5
1
28
19
L
2
8
5
0.56
W
Skadi
18
2
19
13.75
L
Chronos
Noilliramlis
Chronos
0
10
5
0.25
L
Fenrir
RetsOne
Fenrir
1
11
5
0.32
L
Horus
4
5
3
1.1
W
Ah Puch
Ste_Leeds
Ah Puch
6
1
30
21
W
Sylvanus
5
3
27
6.17
W
5
4
17
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,754
Damage
81,441
91,482
Taken
70,195
78,858
Mitigated
60,340
22,233
Healing
29,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
10,324
7,625
467
3,779
15,842
11,492
0
6,913
8,418
0
23,034
W
Janus
J00L5
Janus
15,816
1,616
1,469
1,013
7,391
3,129
759
4,114
3,277
47,752
0
L
9,134
817
465
4,659
21,084
21,621
0
11,878
8,254
23,449
0
W
Skadi
30,827
18,253
786
1,813
12,452
6,456
2,515
5,561
6,891
0
57,266
L
Chronos
Noilliramlis
Chronos
15,573
5,348
32
1,977
18,245
7,517
0
10,735
6,795
32,807
0
L
Fenrir
RetsOne
Fenrir
8,418
1,115
0
514
20,121
17,967
0
9,919
9,514
0
13,091
L
Horus
5,305
2,296
3,392
6,948
16,190
20,261
0
7,795
7,887
170
7,837
W
Ah Puch
Ste_Leeds
Ah Puch
24,189
879
1,516
2,801
8,247
3,858
1,222
2,471
5,776
46,096
0
W
Sylvanus
5,279
2,610
5,379
11,589
28,010
33,438
678
8,800
19,210
10,563
0
W
5,330
545
1,284
1,544
14,095
13,459
305
3,931
10,164
8,359
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,254
Gold Earned
57,923
118
Minions Killed
204
0
Camps Cleared
0
1,228,664
Distance Traveled
1,324,288
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,433
629
29
2
0
262,416
0
W
Janus
11,324
755
95
6
0
271,328
0
L
Khepri
9,955
664
31
2
0
261,874
0
W
Skadi
12,639
843
42
3
0
261,889
1
L
Chronos
9,023
602
48
3
0
179,097
0
L
Fenrir
7,975
532
3
0
0
238,917
0
L
Horus
9,868
658
7
0
0
286,360
0
W
Ah Puch
11,591
773
47
3
0
295,986
0
W
Sylvanus
12,211
814
11
1
0
237,796
0
W
Ares
10,158
677
9
1
0
257,289
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role