Player Matchup

Izanami
Izanami
Alle1Koch
Izanami
Level 63
God Stats
6W - 11L
1,444 SR
Queue Stats
44W - 101L
1,276 Elo+
Party 1
Bakasura
Bakasura
Delajurus
Bakasura
Level 42
God Stats
31W - 37L
1,479 SR
Queue Stats
100W - 152L
1,302 Elo+
Party 1
King Arthur
King Arthur
SneakSnekk
King Arthur
Level 29
God Stats
9W - 5L
1,720 SR
Queue Stats
120W - 132L
1,417 Elo+
Party 1
Ganesha
Ganesha
get9out9Alenka
Ganesha
Level 23
God Stats
30W - 57L
1,317 SR
Queue Stats
34W - 67L
1,273 Elo+
Party 1
Kukulkan
Kukulkan
xsddfrg
Kukulkan
Level 15
God Stats
10W - 9L
1,535 SR
Queue Stats
14W - 26L
1,380 Elo+
Party 1
Team Averages
Level 34
1,499 SR
1,330 Elo+

VS

Team Averages
Level 62
1,431 SR
1,432 Elo+
Neith
Neith
Blueblossom19
Neith
Level 17
God Stats
5W - 19L
1,011 SR
Queue Stats
19W - 46L
1,187 Elo+
Party 2
Sylvanus
Sylvanus
ImPro45
Sylvanus
Level 108
God Stats
12W - 7L
1,608 SR
Queue Stats
457W - 330L
1,634 Elo+
Party 2
Anubis
Anubis
Pa1n1
Anubis
Level 25
God Stats
2W - 1L
1,464 SR
Queue Stats
23W - 32L
1,411 Elo+
Party 3
Nu Wa
Nu Wa
Uzumakichan
Nu Wa
Level 99
God Stats
24W - 22L
1,383 SR
Queue Stats
387W - 463L
1,360 Elo+
Party 2
Mercury
Mercury
КармаТвоя
Mercury
Level 59
God Stats
13W - 6L
1,692 SR
Queue Stats
56W - 51L
1,568 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Alle1Koch
Izanami
20
4 / 7 / 1
13,211
456
10,057
20,576
6,290
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bakasura
Delajurus
Bakasura
20
5 / 7 / 5
14,283
493
14,459
26,824
11,035
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
SneakSnekk
King Arthur
19
3 / 11 / 5
12,987
448
16,533
39,474
27,534
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
0 / 4 / 3
11,788
406
4,421
33,248
27,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
xsddfrg
Kukulkan
18
2 / 12 / 2
12,048
415
12,515
22,012
6,336
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 5 / 7
12,685
437
5,226
14,744
6,128
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
ImPro45
Sylvanus
20
9 / 4 / 14
16,920
583
23,956
25,172
31,959
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Anubis
Pa1n1
Anubis
20
12 / 3 / 11
16,225
559
23,428
18,444
8,282
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
9 / 0 / 10
15,351
529
25,636
12,668
7,414
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
9 / 2 / 13
17,054
588
32,669
20,636
11,256
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
96
14
Kills
41
41
Deaths
14
16
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Izanami
Alle1Koch
Izanami
4
7
1
0.64
W
2
5
7
1.1
L
Bakasura
Delajurus
Bakasura
5
7
5
1.07
W
Sylvanus
ImPro45
Sylvanus
9
4
14
4
W
Anubis
Pa1n1
Anubis
12
3
11
5.83
L
King Arthur
SneakSnekk
King Arthur
3
11
5
0.5
W
9
0
10
14
L
0
4
3
0.38
L
Kukulkan
xsddfrg
Kukulkan
2
12
2
0.25
W
9
2
13
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,985
Damage
110,915
142,134
Taken
91,664
78,358
Mitigated
65,039
31,727
Healing
43,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Alle1Koch
Izanami
10,057
5,567
0
3,710
20,576
6,290
662
10,490
9,556
0
111,592
W
5,226
2,711
0
2,188
14,744
6,128
754
3,151
11,593
0
68,173
L
Bakasura
Delajurus
Bakasura
14,459
9,164
0
5,720
26,824
11,035
1,491
12,562
14,148
0
114,290
W
Sylvanus
ImPro45
Sylvanus
23,956
5,733
2,940
13,900
25,172
31,959
3,287
2,365
21,122
100,977
18,471
W
Anubis
Pa1n1
Anubis
23,428
817
0
9,651
18,444
8,282
2,337
7,021
10,272
109,849
0
L
King Arthur
SneakSnekk
King Arthur
16,533
2,264
0
9,080
39,474
27,534
189
19,125
20,148
0
75,910
W
25,636
4,335
508
2,670
12,668
7,414
2,210
3,785
8,533
93,141
0
L
4,421
66
226
11,859
33,248
27,163
293
15,662
16,844
54,627
0
L
Kukulkan
xsddfrg
Kukulkan
12,515
1,468
0
1,132
22,012
6,336
390
11,899
9,991
74,628
0
W
32,669
17,532
0
11,311
20,636
11,256
5,531
1,587
18,524
0
162,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,317
Gold Earned
78,235
719
Minions Killed
720
0
Camps Cleared
0
2,452,099
Distance Traveled
2,691,580
10
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
13,211
456
229
8
0
479,972
3
W
Neith
12,685
437
129
4
0
477,523
0
L
Bakasura
14,283
493
214
7
0
596,786
3
W
Sylvanus
16,920
583
150
5
0
443,582
16
W
Anubis
16,225
559
138
5
0
540,221
0
L
King Arthur
12,987
448
115
4
0
505,941
0
W
Nu Wa
15,351
529
94
3
0
548,684
4
L
Ganesha
11,788
406
27
1
0
453,282
4
L
Kukulkan
12,048
415
134
5
0
416,118
0
W
Mercury
17,054
588
209
7
0
681,570
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role