Player Matchup

Scylla
Scylla
 
Scylla
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
ForgottenMemory
Danzaburou
Level 129
God Stats
25W - 11L
1,808 SR
Queue Stats
736W - 297L
1,840 Elo+
Party 1
Medusa
Medusa
TheReaImario
Medusa
Level 27
God Stats
2W - 0L
1,726 SR
Queue Stats
82W - 51L
1,564 Elo+
Party 1
Team Averages
Level 100
1,678 SR
1,635 Elo+

VS

Team Averages
Level 14
1,486 SR
1,438 Elo+
Thoth
Thoth
Camsken
Thoth
Level 17
God Stats
35W - 14L
1,631 SR
Queue Stats
138W - 76L
1,528 Elo+
Solo
Medusa
Medusa
MarkGH
Medusa
Level 6
God Stats
0W - 1L
1,790 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ganesha
Ganesha
eruptive_chit0
Ganesha
Level 18
God Stats
2W - 13L
1,037 SR
Queue Stats
76W - 108L
1,285 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
8
2 / 4 / 8
6,370
796
4,250
4,318
1,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
ForgottenMemory
Danzaburou
9
5 / 3 / 5
7,074
884
4,884
5,043
1,746
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Medusa
9
3 / 2 / 6
6,401
800
2,379
3,894
1,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Camsken
Thoth
9
4 / 4 / 2
6,140
768
1,073
5,124
1,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
MarkGH
Medusa
6
0 / 3 / 6
5,195
649
244
3,002
808
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 3 / 9
5,509
689
1,769
4,233
2,956
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
21
10
Kills
4
9
Deaths
10
19
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
2
4
8
1.5
L
Thoth
Camsken
Thoth
4
4
2
1.25
W
Danzaburou
ForgottenMemory
Danzaburou
5
3
5
2.5
L
Medusa
MarkGH
Medusa
0
3
6
1
W
Medusa
3
2
6
3
L
0
3
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,513
Damage
3,086
13,255
Taken
12,359
4,662
Mitigated
5,328
2,131
Healing
220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
4,250
471
0
550
4,318
1,082
50
1,452
2,866
11,919
0
L
Thoth
Camsken
Thoth
1,073
154
0
0
5,124
1,564
0
1,839
3,024
5,182
0
W
Danzaburou
ForgottenMemory
Danzaburou
4,884
1,279
0
628
5,043
1,746
1,203
869
3,966
0
14,906
L
Medusa
MarkGH
Medusa
244
160
0
0
3,002
808
0
1,058
1,820
0
245
W
Medusa
2,379
674
0
953
3,894
1,834
856
888
3,006
0
7,334
L
1,769
34
0
220
4,233
2,956
0
1,167
2,772
3,359
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,845
Gold Earned
16,844
56
Minions Killed
13
4
Camps Cleared
1
349,042
Distance Traveled
143,801
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
6,370
796
17
2
2
105,064
2
L
Thoth
6,140
768
12
2
1
47,344
0
W
Danzaburou
7,074
884
22
3
2
120,528
0
L
Medusa
5,195
649
0
0
0
14,956
0
W
Medusa
6,401
800
17
2
0
123,450
0
L
Ganesha
5,509
689
1
0
0
81,501
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role