Player Matchup

Cu Chulainn
Cu Chulainn
FEARD3STINY
Cu Chulainn
Level 101
God Stats
2W - 2L
1,187 SR
Queue Stats
154W - 161L
1,515 Elo+
Party 1
Nox
Nox
JOELPOWER
Nox
Level 160
God Stats
5W - 4L
1,500 SR
Queue Stats
233W - 209L
1,461 Elo+
Solo
Artemis
Artemis
MotorcycleJesus
Artemis
Level 80
God Stats
18W - 17L
1,581 SR
Queue Stats
333W - 323L
1,470 Elo+
Party 3
Ares
Ares
Sachikored
Ares
Level 66
God Stats
21W - 12L
1,707 SR
Queue Stats
233W - 205L
1,453 Elo+
Party 3
Susano
Susano
inFEARandFAITH4
Susano
Level 64
God Stats
2W - 5L
1,294 SR
Queue Stats
47W - 56L
1,462 Elo+
Party 1
Team Averages
Level 94
1,454 SR
1,472 Elo+

VS

Team Averages
Level 94
1,415 SR
1,492 Elo+
Hun Batz
Hun Batz
LawlietEdit
Hun Batz
Level 87
God Stats
8W - 3L
1,551 SR
Queue Stats
155W - 175L
1,531 Elo+
Solo
Gilgamesh
Gilgamesh
RoyLost
Gilgamesh
Level 81
God Stats
0W - 2L
1,051 SR
Queue Stats
81W - 83L
1,475 Elo+
Party 2
Izanami
Izanami
XxWaWiSxX
Izanami
Level 92
God Stats
225W - 208L
1,523 SR
Queue Stats
494W - 534L
1,447 Elo+
Solo
Terra
Terra
Zamorak Spawn
Terra
Level 89
God Stats
3W - 5L
1,484 SR
Queue Stats
306W - 323L
1,542 Elo+
Party 2
Ra
Ra
bigron75
Ra
Level 120
God Stats
9W - 12L
1,464 SR
Queue Stats
350W - 400L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
FEARD3STINY
Cu Chulainn
14
4 / 1 / 4
8,852
590
13,667
12,122
14,543
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
6 / 2 / 2
8,834
589
8,872
7,863
3,919
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 3 / 5
8,081
539
10,217
10,834
3,888
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
4 / 3 / 7
7,866
524
10,247
16,941
15,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
5 / 0 / 4
8,267
551
6,511
9,080
3,504
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
LawlietEdit
Hun Batz
14
4 / 6 / 2
8,245
550
6,333
13,162
5,777
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Gilgamesh
RoyLost
Gilgamesh
13
0 / 3 / 1
7,551
503
6,197
14,338
9,886
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mace

Mace

+10
Physical Power

Izanami
XxWaWiSxX
Izanami
13
3 / 6 / 1
7,725
515
9,205
12,727
3,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
1 / 4 / 4
6,468
431
4,387
16,723
11,396
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
1 / 3 / 3
7,797
520
7,267
10,669
4,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
20
22
Kills
9
9
Deaths
22
22
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
FEARD3STINY
Cu Chulainn
4
1
4
6
W
6
2
2
3.5
L
Hun Batz
LawlietEdit
Hun Batz
4
6
2
0.83
W
3
3
5
1.83
L
Gilgamesh
RoyLost
Gilgamesh
0
3
1
0.17
W
4
3
7
2.5
L
Izanami
XxWaWiSxX
Izanami
3
6
1
0.58
L
1
4
4
0.75
L
1
3
3
0.83
W
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,514
Damage
33,389
56,840
Taken
67,619
41,097
Mitigated
34,776
13,544
Healing
22,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
FEARD3STINY
Cu Chulainn
13,667
1,843
0
2,451
12,122
14,543
0
1,273
10,822
12,929
42,890
W
8,872
738
0
1,033
7,863
3,919
402
3,322
4,308
53,451
0
L
Hun Batz
LawlietEdit
Hun Batz
6,333
2,155
0
3,173
13,162
5,777
87
4,151
8,925
0
53,439
W
10,217
6,740
0
3,560
10,834
3,888
1,829
480
10,234
0
58,813
L
Gilgamesh
RoyLost
Gilgamesh
6,197
1,427
0
4,989
14,338
9,886
200
2,839
11,499
6,016
36,585
W
10,247
761
529
3,236
16,941
15,243
70
5,287
10,859
25,700
0
L
Izanami
XxWaWiSxX
Izanami
9,205
5,841
0
2,131
12,727
3,657
1,234
1,978
10,749
0
56,173
L
4,387
1,624
1,638
4,847
16,723
11,396
168
7,679
8,885
14,235
0
L
7,267
1,687
843
4,782
10,669
4,060
142
5,818
4,641
54,255
0
W
6,511
1,478
321
2,414
9,080
3,504
231
1,290
7,682
0
41,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,900
Gold Earned
37,786
404
Minions Killed
444
0
Camps Cleared
0
1,490,353
Distance Traveled
1,472,364
23
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
8,852
590
110
7
0
307,002
3
W
Nox
8,834
589
109
7
0
292,511
12
L
Hun Batz
8,245
550
94
6
0
313,397
2
W
Artemis
8,081
539
93
6
0
253,344
1
L
Gilgamesh
7,551
503
99
7
0
309,771
0
W
Ares
7,866
524
23
2
0
306,602
6
L
Izanami
7,725
515
102
7
0
259,041
2
L
Terra
6,468
431
22
1
0
283,552
1
L
Ra
7,797
520
127
8
0
306,603
5
W
Susano
8,267
551
69
5
0
330,894
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role