Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
 
Achilles
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
Afarmo
Da Ji
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
403W - 363L
1,569 Elo+
Party 1
Ullr
Ullr
ExOmIfRuit
Ullr
Level 85
God Stats
9W - 13L
1,518 SR
Queue Stats
427W - 389L
1,505 Elo+
Party 3
Cthulhu
Cthulhu
GODraf_
Cthulhu
Level 123
God Stats
1W - 4L
1,231 SR
Queue Stats
1,175W - 1,086L
1,464 Elo+
Party 3
Team Averages
Level 109
1,450 SR
1,508 Elo+

VS

Team Averages
Level 112
1,422 SR
1,496 Elo+
Cu Chulainn
Cu Chulainn
Its Bartosh
Cu Chulainn
Level 127
God Stats
2W - 6L
1,324 SR
Queue Stats
383W - 326L
1,491 Elo+
Party 2
Hachiman
Hachiman
JohnEdmunds
Hachiman
Level 148
God Stats
30W - 22L
1,617 SR
Queue Stats
225W - 227L
1,546 Elo+
Party 4
Pele
Pele
MasonC1510
Pele
Level 86
God Stats
3W - 4L
1,500 SR
Queue Stats
102W - 82L
1,494 Elo+
Party 2
Artio
Artio
Prof BokdroL974
Artio
Level 66
God Stats
0W - 4L
1,384 SR
Queue Stats
83W - 91L
1,441 Elo+
Solo
Baba Yaga
Baba Yaga
RGCurt
Baba Yaga
Level 132
God Stats
0W - 1L
1,287 SR
Queue Stats
60W - 57L
1,505 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
13
1 / 0 / 7
7,530
579
4,122
3,140
1,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
 
Achilles
12
2 / 2 / 3
6,964
536
8,384
10,985
8,225
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Da Ji
Afarmo
Da Ji
13
9 / 2 / 3
7,840
603
9,239
9,441
3,562
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 1 / 1
6,633
510
4,440
5,509
1,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
GODraf_
Cthulhu
10
3 / 2 / 5
6,344
488
3,089
8,853
7,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Its Bartosh
Cu Chulainn
13
2 / 3 / 1
7,433
572
9,072
11,653
9,077
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hachiman
JohnEdmunds
Hachiman
11
1 / 1 / 0
6,420
494
4,601
6,431
1,393
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
4 / 5 / 1
7,254
558
4,217
9,924
2,813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

7
0 / 4 / 0
4,939
380
2,224
9,435
4,893
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baba Yaga
RGCurt
Baba Yaga
11
0 / 3 / 0
6,671
513
2,267
6,086
1,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
9
16
Kills
7
7
Deaths
16
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
1
0
7
4.5
W
Achilles
 
Achilles
2
2
3
1.75
W
Da Ji
Afarmo
Da Ji
9
2
3
5.25
W
1
1
1
1.5
W
Cthulhu
GODraf_
Cthulhu
3
2
5
2.75
L
Cu Chulainn
Its Bartosh
Cu Chulainn
2
3
1
0.83
L
Hachiman
JohnEdmunds
Hachiman
1
1
0
1
L
4
5
1
0.9
L
0
4
0
0
L
Baba Yaga
RGCurt
Baba Yaga
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,274
Damage
22,381
37,928
Taken
43,529
22,029
Mitigated
20,093
8,309
Healing
13,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
4,122
517
0
983
3,140
1,208
0
697
2,443
48,214
0
W
Achilles
 
Achilles
8,384
3,158
0
1,639
10,985
8,225
0
2,402
8,583
2,753
38,182
W
Da Ji
Afarmo
Da Ji
9,239
2,593
0
3,094
9,441
3,562
0
967
8,474
0
39,284
W
4,440
1,421
0
1,436
5,509
1,588
0
611
4,898
0
42,745
W
Cthulhu
GODraf_
Cthulhu
3,089
356
45
1,112
8,853
7,446
0
2,219
6,634
16,999
0
L
Cu Chulainn
Its Bartosh
Cu Chulainn
9,072
1,722
0
3,029
11,653
9,077
0
934
10,719
7,279
37,446
L
Hachiman
JohnEdmunds
Hachiman
4,601
1,940
0
1,579
6,431
1,393
0
1,030
5,357
0
39,546
L
4,217
1,116
0
3,132
9,924
2,813
78
1,068
8,802
0
33,431
L
2,224
232
508
2,496
9,435
4,893
39
3,776
5,571
11,012
0
L
Baba Yaga
RGCurt
Baba Yaga
2,267
72
0
2,380
6,086
1,917
0
1,563
4,361
43,393
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,311
Gold Earned
32,717
374
Minions Killed
340
0
Camps Cleared
0
1,268,308
Distance Traveled
1,215,586
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
7,530
579
99
8
0
266,175
1
W
Achilles
6,964
536
83
6
0
236,547
3
W
Da Ji
7,840
603
79
6
0
272,822
5
W
Ullr
6,633
510
87
7
0
245,918
3
W
Cthulhu
6,344
488
26
2
0
246,846
1
L
Cu Chulainn
7,433
572
91
7
0
253,736
2
L
Hachiman
6,420
494
67
5
0
237,893
0
L
Pele
7,254
558
66
5
0
260,730
3
L
Artio
4,939
380
18
1
0
217,049
4
L
Baba Yaga
6,671
513
98
8
0
246,178
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role