Player Matchup

Pele
Pele
KingJobar
Pele
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 28L
1,001 Elo+
Solo
Sun Wukong
Sun Wukong
Mirage17_
Sun Wukong
Level 7
God Stats
0W - 1L
1,323 SR
Queue Stats
0W - 2L
1,174 Elo+
Party 2
Cerberus
Cerberus
PrincetonLiamGav
Cerberus
Level 26
God Stats
4W - 4L
1,500 SR
Queue Stats
95W - 129L
1,247 Elo+
Solo
King Arthur
King Arthur
WEFY_IX
King Arthur
Level 15
God Stats
0W - 1L
1,236 SR
Queue Stats
0W - 2L
1,174 Elo+
Party 2
Da Ji
Da Ji
kijuki14
Da Ji
Level 21
God Stats
0W - 1L
1,723 SR
Queue Stats
0W - 2L
1,174 Elo+
Party 2
Team Averages
Level 14
1,456 SR
1,154 Elo+

VS

Team Averages
Level 22
1,397 SR
1,314 Elo+
Baron Samedi
Baron Samedi
Albino_Rhino132
Baron Samedi
Level 22
God Stats
5W - 4L
1,500 SR
Queue Stats
30W - 40L
1,266 Elo+
Party 1
Athena
Athena
Coletxd
Athena
Level 29
God Stats
4W - 6L
1,337 SR
Queue Stats
100W - 118L
1,313 Elo+
Solo
Achilles
Achilles
DABBINxASSASSIN
Achilles
Level 28
God Stats
4W - 6L
1,343 SR
Queue Stats
84W - 114L
1,265 Elo+
Solo
Pele
Pele
SLiK NoVa
Pele
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
ethanjames8
Nu Wa
Level 27
God Stats
4W - 6L
1,304 SR
Queue Stats
30W - 43L
1,226 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
16
6 / 7 / 4
10,937
476
14,160
20,822
8,623
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sun Wukong
Mirage17_
Sun Wukong
14
4 / 7 / 2
9,222
401
14,917
24,770
23,294
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
4 / 5 / 3
8,835
384
5,594
13,454
4,941
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

King Arthur
WEFY_IX
King Arthur
14
0 / 9 / 6
8,531
371
7,713
16,925
10,803
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
kijuki14
Da Ji
13
3 / 7 / 2
8,640
376
12,608
30,659
18,547
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Albino_Rhino132
Baron Samedi
18
9 / 8 / 6
12,505
544
26,270
19,530
9,379
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Athena
Coletxd
Athena
15
1 / 1 / 14
11,424
497
11,418
23,903
33,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
17
10 / 3 / 2
12,278
534
16,864
18,184
18,011
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pele
19
10 / 4 / 4
12,696
552
12,294
19,256
10,318
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
5 / 1 / 9
10,873
473
19,617
8,907
3,469
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
70
17
Kills
35
35
Deaths
17
17
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Albino_Rhino132
Baron Samedi
9
8
6
1.5
W
Athena
Coletxd
Athena
1
1
14
8
W
Achilles
10
3
2
3.67
L
Pele
6
7
4
1.14
L
Sun Wukong
Mirage17_
Sun Wukong
4
7
2
0.71
L
4
5
3
1.1
W
Pele
10
4
4
3
L
King Arthur
WEFY_IX
King Arthur
0
9
6
0.33
W
5
1
9
9.5
L
Da Ji
kijuki14
Da Ji
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,992
Damage
86,463
106,630
Taken
89,780
66,208
Mitigated
74,282
5,853
Healing
28,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Albino_Rhino132
Baron Samedi
26,270
6,800
2,238
8,277
19,530
9,379
1,880
1,576
17,597
69,779
0
W
Athena
Coletxd
Athena
11,418
3,301
0
4,062
23,903
33,105
1,378
106
22,847
33,822
0
W
Achilles
16,864
6,709
0
5,191
18,184
18,011
1,968
3,750
14,298
0
60,662
L
Pele
14,160
2,172
0
1,932
20,822
8,623
0
10,262
10,560
0
68,230
L
Sun Wukong
Mirage17_
Sun Wukong
14,917
4,131
0
1,838
24,770
23,294
0
17,186
7,584
0
40,259
L
5,594
578
0
884
13,454
4,941
0
4,510
8,944
20,127
0
W
Pele
12,294
3,676
0
7,634
19,256
10,318
1,398
308
18,726
0
102,808
L
King Arthur
WEFY_IX
King Arthur
7,713
571
0
0
16,925
10,803
236
7,264
9,661
458
30,320
W
19,617
7,508
580
573
8,907
3,469
5,921
40
8,819
62,094
0
L
Da Ji
kijuki14
Da Ji
12,608
2,163
322
877
30,659
18,547
0
18,083
12,576
0
41,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,165
Gold Earned
59,776
290
Minions Killed
465
0
Camps Cleared
0
1,791,777
Distance Traveled
1,956,703
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,505
544
93
4
0
343,404
0
W
Athena
11,424
497
39
2
0
462,712
0
W
Achilles
12,278
534
101
4
0
347,805
0
L
Pele
10,937
476
103
4
0
364,326
0
L
Sun Wukong
9,222
401
41
2
0
400,642
2
L
Cerberus
8,835
384
36
2
0
245,326
0
W
Pele
12,696
552
155
7
0
409,349
4
L
King Arthur
8,531
371
45
2
0
376,874
2
W
Nu Wa
10,873
473
77
3
0
393,433
2
L
Da Ji
8,640
376
65
3
0
404,609
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role