Player Matchup

Neith
Neith
BjornTheFell914
Neith
Level 22
God Stats
10W - 11L
1,584 SR
Queue Stats
93W - 97L
1,507 Elo+
Solo
Jormungandr
Jormungandr
Derekgah-q
Jormungandr
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,505 Elo+
Party 1
Hel
Hel
honeyed-sunshine
Hel
Level 22
God Stats
6W - 1L
1,935 SR
Queue Stats
58W - 55L
1,518 Elo+
Solo
Nu Wa
Nu Wa
intolerantMAFA
Nu Wa
Level 20
God Stats
1W - 0L
1,423 SR
Queue Stats
19W - 13L
1,574 Elo+
Solo
Ratatoskr
Ratatoskr
jeremy-DBZS
Ratatoskr
Level 12
God Stats
3W - 1L
1,751 SR
Queue Stats
29W - 30L
1,561 Elo+
Party 1
Team Averages
Level 16
1,638 SR
1,533 Elo+

VS

Team Averages
Level 15
1,673 SR
1,577 Elo+
Baron Samedi
Baron Samedi
Keizezr
Baron Samedi
Level 23
God Stats
10W - 2L
1,952 SR
Queue Stats
96W - 95L
1,526 Elo+
Solo
Nu Wa
Nu Wa
LonelyHeart28
Nu Wa
Level 17
God Stats
7W - 2L
1,808 SR
Queue Stats
26W - 26L
1,563 Elo+
Solo
Izanami
Izanami
TDrage16
Izanami
Level 27
God Stats
7W - 6L
1,603 SR
Queue Stats
95W - 73L
1,609 Elo+
Solo
Loki
Loki
ikkifield8
Loki
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 28L
1,595 Elo+
Solo
Guan Yu
Guan Yu
maddy10
Guan Yu
Level 3
God Stats
2W - 2L
1,500 SR
Queue Stats
57W - 49L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 3 / 10
13,762
510
15,221
17,187
5,012
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
Derekgah-q
Jormungandr
18
2 / 8 / 9
12,140
450
5,770
17,709
17,322
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
6 / 3 / 9
15,179
562
21,632
30,876
22,183
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
13 / 3 / 6
16,001
593
29,108
14,838
2,981
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ratatoskr
jeremy-DBZS
Ratatoskr
20
8 / 4 / 6
15,359
569
11,486
17,032
7,160
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Keizezr
Baron Samedi
4
0 / 2 / 0
7,291
270
225
4,208
859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
1 / 11 / 3
11,851
439
12,409
20,390
6,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
TDrage16
Izanami
20
12 / 7 / 5
15,211
563
31,367
29,910
9,834
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
5 / 7 / 0
12,814
475
8,097
21,210
8,866
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
maddy10
Guan Yu
19
3 / 5 / 8
12,537
464
12,663
28,382
18,563
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
37
32
Kills
21
21
Deaths
32
40
Assists
16
Player
Kills
Deaths
Assists
KDA
W
3
3
10
2.67
W
Jormungandr
Derekgah-q
Jormungandr
2
8
9
0.81
L
Baron Samedi
Keizezr
Baron Samedi
0
2
0
0
L
1
11
3
0.23
L
Izanami
TDrage16
Izanami
12
7
5
2.07
W
6
3
9
3.5
L
5
7
0
0.71
W
13
3
6
5.33
W
Ratatoskr
jeremy-DBZS
Ratatoskr
8
4
6
2.75
L
Guan Yu
maddy10
Guan Yu
3
5
8
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,217
Damage
64,761
97,642
Taken
104,100
54,658
Mitigated
44,916
38,083
Healing
31,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,221
3,993
0
5,303
17,187
5,012
1,673
2,324
14,863
0
108,886
W
Jormungandr
Derekgah-q
Jormungandr
5,770
1,389
0
0
17,709
17,322
118
1,854
15,855
33,484
0
L
Baron Samedi
Keizezr
Baron Samedi
225
36
0
108
4,208
859
0
3,654
388
3,195
0
L
12,409
2,761
0
4,274
20,390
6,794
56
11,690
8,369
86,322
0
L
Izanami
TDrage16
Izanami
31,367
21,153
0
10,999
29,910
9,834
1,659
13,625
15,985
0
150,506
W
21,632
472
6,255
16,737
30,876
22,183
2,556
4,363
26,513
123,939
0
L
8,097
1,087
0
4,367
21,210
8,866
2,930
11,585
9,364
0
82,946
W
29,108
4,626
74
3,672
14,838
2,981
1,075
2,506
12,332
130,102
0
W
Ratatoskr
jeremy-DBZS
Ratatoskr
11,486
3,419
0
6,042
17,032
7,160
1,164
1,777
15,255
0
116,901
L
Guan Yu
maddy10
Guan Yu
12,663
1,036
1,826
10,002
28,382
18,563
197
14,804
13,306
0
71,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,441
Gold Earned
59,704
743
Minions Killed
612
0
Camps Cleared
0
2,567,304
Distance Traveled
1,943,442
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,762
510
147
5
0
483,545
3
W
Jormungandr
12,140
450
41
2
0
437,058
0
L
Baron Samedi
7,291
270
6
0
0
24,427
0
L
Nu Wa
11,851
439
123
5
0
432,846
1
L
Izanami
15,211
563
224
8
0
420,235
2
W
Hel
15,179
562
208
8
0
529,222
1
L
Loki
12,814
475
141
5
0
534,983
1
W
Nu Wa
16,001
593
164
6
0
495,830
5
W
Ratatoskr
15,359
569
183
7
0
621,649
1
L
Guan Yu
12,537
464
118
4
0
530,951
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role