Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
 
Chronos
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
 
Arachne
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Mateus22
Loki
Level 128
God Stats
7W - 7L
1,522 SR
Queue Stats
121W - 129L
1,428 Elo+
Solo
Zeus
Zeus
panddemonio
Zeus
Level 105
God Stats
1W - 0L
1,431 SR
Queue Stats
17W - 5L
1,683 Elo+
Solo
Team Averages
Level 109
1,490 SR
1,522 Elo+

VS

Team Averages
Level 82
1,500 SR
1,474 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
TUTY_5354
King Arthur
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
iAM_PicanteX
Erlang Shen
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
igna173
Jormungandr
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
12
1 / 1 / 5
6,072
1,214
3,215
4,335
1,476
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chronos
 
Chronos
11
1 / 0 / 4
5,878
1,176
3,869
2,208
891
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
 
Arachne
9
1 / 3 / 5
5,283
1,057
2,857
5,166
1,797
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Loki
9
1 / 3 / 4
5,260
1,052
2,849
3,952
1,291
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
2 / 0 / 5
5,724
1,145
9,922
1,684
432
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
14
5 / 0 / 1
5,752
1,150
5,687
5,032
1,944
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
 
Gilgamesh
11
0 / 1 / 6
5,103
1,021
3,010
7,518
5,991
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

King Arthur
TUTY_5354
King Arthur
6
0 / 3 / 2
4,578
916
809
3,834
2,198
Erlang Shen
iAM_PicanteX
Erlang Shen
6
0 / 1 / 1
4,720
944
848
3,726
1,992
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jormungandr
igna173
Jormungandr
10
1 / 2 / 5
5,050
1,010
1,529
5,236
5,558
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
21
6
Kills
6
7
Deaths
7
23
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
1
1
5
3.5
W
Chronos
 
Chronos
1
0
4
3
W
Arachne
 
Arachne
1
3
5
1.17
L
Hou Yi
 
Hou Yi
5
0
1
5.5
L
Gilgamesh
 
Gilgamesh
0
1
6
3
W
Loki
1
3
4
1
L
King Arthur
TUTY_5354
King Arthur
0
3
2
0.33
L
Erlang Shen
iAM_PicanteX
Erlang Shen
0
1
1
0.5
L
Jormungandr
igna173
Jormungandr
1
2
5
1.75
W
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,712
Damage
11,883
17,345
Taken
25,346
5,887
Mitigated
17,683
7,835
Healing
6,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
3,215
2,325
329
1,088
4,335
1,476
520
631
3,538
0
16,259
W
Chronos
 
Chronos
3,869
1,279
1,567
1,472
2,208
891
183
139
2,029
8,301
0
W
Arachne
 
Arachne
2,857
1,598
408
1,438
5,166
1,797
0
248
4,835
0
3,742
L
Hou Yi
 
Hou Yi
5,687
2,095
530
2,528
5,032
1,944
0
3,011
2,021
0
17,374
L
Gilgamesh
 
Gilgamesh
3,010
292
833
1,910
7,518
5,991
0
3,358
4,160
0
6,567
W
Loki
2,849
171
104
409
3,952
1,291
0
319
3,587
0
6,444
L
King Arthur
TUTY_5354
King Arthur
809
285
0
0
3,834
2,198
0
1,682
2,152
0
1,412
L
Erlang Shen
iAM_PicanteX
Erlang Shen
848
60
399
302
3,726
1,992
0
2,172
1,554
0
1,867
L
Jormungandr
igna173
Jormungandr
1,529
242
0
7
5,236
5,558
0
3,568
1,668
5,325
0
W
9,922
218
169
851
1,684
432
0
192
1,492
13,190
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,217
Gold Earned
25,203
57
Minions Killed
50
0
Camps Cleared
0
586,271
Distance Traveled
515,811
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
6,072
1,214
32
6
0
120,629
1
W
Chronos
5,878
1,176
7
1
0
105,351
3
W
Arachne
5,283
1,057
4
1
0
124,352
0
L
Hou Yi
5,752
1,150
28
6
0
121,176
2
L
Gilgamesh
5,103
1,021
14
3
0
125,301
1
W
Loki
5,260
1,052
6
1
0
118,351
0
L
King Arthur
4,578
916
0
0
0
58,605
0
L
Erlang Shen
4,720
944
0
0
0
80,396
0
L
Jormungandr
5,050
1,010
8
2
0
130,333
0
W
Zeus
5,724
1,145
8
2
0
117,588
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role