Player Matchup

Gilgamesh
Gilgamesh
Chiefg
Gilgamesh
Level 44
God Stats
8W - 10L
1,516 SR
Queue Stats
210W - 187L
1,550 Elo+
Solo
Xbalanque
Xbalanque
Xeno8665
Xbalanque
Level 104
God Stats
1W - 2L
1,311 SR
Queue Stats
20W - 24L
1,507 Elo+
Solo
Thanatos
Thanatos
YmirFreezy
Thanatos
Level 87
God Stats
40W - 31L
1,593 SR
Queue Stats
535W - 513L
1,580 Elo+
Party 1
Tiamat
Tiamat
marlonb33
Tiamat
Level 109
God Stats
14W - 26L
1,394 SR
Queue Stats
226W - 188L
1,532 Elo+
Party 1
Artio
Artio
zarm1634
Artio
Level 29
God Stats
1W - 1L
1,333 SR
Queue Stats
106W - 80L
1,553 Elo+
Party 1
Team Averages
Level 75
1,430 SR
1,544 Elo+

VS

Team Averages
Level 102
1,645 SR
1,628 Elo+
Odin
Odin
 
Odin
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
 
Khepri
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fenrir
Fenrir
H1GHT3CHREDNECK
Fenrir
Level 109
God Stats
22W - 19L
1,633 SR
Queue Stats
637W - 627L
1,503 Elo+
Party 2
Nu Wa
Nu Wa
TurboInterBoy
Nu Wa
Level 81
God Stats
1W - 0L
1,793 SR
Queue Stats
24W - 4L
1,905 Elo+
Party 3
Ullr
Ullr
queeƒ
Ullr
Level 36
God Stats
8W - 3L
1,799 SR
Queue Stats
125W - 37L
1,734 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Chiefg
Gilgamesh
9
0 / 4 / 2
5,949
425
2,788
11,823
5,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Xbalanque
Xeno8665
Xbalanque
7
0 / 8 / 1
5,234
374
3,859
9,514
2,087
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
YmirFreezy
Thanatos
11
3 / 5 / 1
6,845
489
3,854
10,523
4,207
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
marlonb33
Tiamat
12
0 / 1 / 0
6,775
484
3,445
5,834
2,524
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Artio
zarm1634
Artio
13
1 / 1 / 1
7,388
528
4,638
11,629
9,295
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
13
0 / 1 / 2
7,414
530
5,199
8,604
4,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Khepri
 
Khepri
10
1 / 0 / 7
6,847
489
2,866
4,174
3,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
2 / 2 / 5
7,569
541
4,350
9,205
3,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
3 / 0 / 3
8,822
630
8,985
4,447
1,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ullr
queeƒ
Ullr
15
13 / 1 / 2
9,352
668
11,343
8,305
3,067
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
38
4
Kills
19
19
Deaths
4
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
0
1
2
1
W
Khepri
 
Khepri
1
0
7
4.5
L
Gilgamesh
Chiefg
Gilgamesh
0
4
2
0.25
W
2
2
5
2.25
W
3
0
3
4.5
L
Xbalanque
Xeno8665
Xbalanque
0
8
1
0.06
L
Thanatos
YmirFreezy
Thanatos
3
5
1
0.7
L
Tiamat
marlonb33
Tiamat
0
1
0
0
W
Ullr
queeƒ
Ullr
13
1
2
14
L
Artio
zarm1634
Artio
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,584
Damage
32,743
49,323
Taken
34,735
23,758
Mitigated
16,161
21,867
Healing
13,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
5,199
1,798
0
3,767
8,604
4,553
0
4,307
4,297
0
37,762
W
Khepri
 
Khepri
2,866
161
283
771
4,174
3,149
294
656
3,457
12,122
0
L
Gilgamesh
Chiefg
Gilgamesh
2,788
654
155
2,880
11,823
5,645
0
3,491
8,176
0
13,524
W
4,350
1,398
0
3,561
9,205
3,549
0
777
8,352
0
42,005
W
8,985
1,782
0
1,945
4,447
1,843
138
1,624
2,659
79,870
0
L
Xbalanque
Xeno8665
Xbalanque
3,859
1,759
0
1,463
9,514
2,087
162
1,552
7,894
0
22,815
L
Thanatos
YmirFreezy
Thanatos
3,854
984
0
7,343
10,523
4,207
0
2,299
8,100
0
42,653
L
Tiamat
marlonb33
Tiamat
3,445
67
0
2,741
5,834
2,524
0
2,538
3,223
47,577
0
W
Ullr
queeƒ
Ullr
11,343
5,304
0
3,289
8,305
3,067
1,809
370
7,887
0
63,753
L
Artio
zarm1634
Artio
4,638
1,037
65
7,220
11,629
9,295
0
1,522
9,004
43,838
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,191
Gold Earned
40,004
362
Minions Killed
474
0
Camps Cleared
0
1,270,336
Distance Traveled
1,294,156
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
7,414
530
81
6
0
234,290
5
W
Khepri
6,847
489
17
1
0
245,416
8
L
Gilgamesh
5,949
425
28
2
0
277,311
2
W
Fenrir
7,569
541
85
6
0
307,195
2
W
Nu Wa
8,822
630
177
13
0
254,191
3
L
Xbalanque
5,234
374
39
3
0
219,206
0
L
Thanatos
6,845
489
73
5
0
259,030
1
L
Tiamat
6,775
484
121
9
0
258,449
4
W
Ullr
9,352
668
114
8
0
253,064
0
L
Artio
7,388
528
101
7
0
256,340
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role