Player Matchup

Janus
Janus
BattaYattaB
Janus
Level 22
God Stats
1W - 1L
1,415 SR
Queue Stats
10W - 7L
1,547 Elo+
Solo
Hel
Hel
Caresha Plz
Hel
Level 29
God Stats
3W - 1L
1,473 SR
Queue Stats
15W - 3L
1,433 Elo+
Solo
Loki
Loki
GOMEZ057797
Loki
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,440 Elo+
Solo
Awilix
Awilix
WizzyCoxJR
Awilix
Level 24
God Stats
3W - 4L
1,426 SR
Queue Stats
105W - 100L
1,499 Elo+
Solo
Neith
Neith
sweettpea_
Neith
Level 18
God Stats
5W - 0L
2,017 SR
Queue Stats
45W - 45L
1,524 Elo+
Solo
Team Averages
Level 21
1,566 SR
1,488 Elo+

VS

Team Averages
Level 24
1,420 SR
1,422 Elo+
Pele
Pele
BitWriter67
Pele
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 62L
1,391 Elo+
Solo
Izanami
Izanami
JuicyCuuchie
Izanami
Level 7
God Stats
1W - 2L
1,218 SR
Queue Stats
4W - 2L
1,436 Elo+
Party 2
King Arthur
King Arthur
LuvcraftCat
King Arthur
Level 27
God Stats
5W - 3L
1,556 SR
Queue Stats
111W - 66L
1,615 Elo+
Party 2
Artemis
Artemis
Stonedmen
Artemis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 27L
1,372 Elo+
Party 1
Cthulhu
Cthulhu
Xero6188
Cthulhu
Level 28
God Stats
0W - 2L
1,325 SR
Queue Stats
11W - 21L
1,298 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 5
8,956
560
6,739
8,912
2,619
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

15
7 / 5 / 7
9,250
578
12,399
15,328
9,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 3 / 5
8,623
539
7,171
9,912
3,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Awilix
WizzyCoxJR
Awilix
17
10 / 1 / 4
10,086
630
11,607
11,952
5,032
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
13
4 / 2 / 7
8,192
512
7,552
8,105
2,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 8 / 2
7,079
442
4,802
14,096
4,100
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
JuicyCuuchie
Izanami
15
4 / 4 / 1
9,576
599
6,700
10,523
4,195
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
LuvcraftCat
King Arthur
15
9 / 4 / 1
10,056
629
16,691
15,719
11,550
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
Stonedmen
Artemis
11
1 / 8 / 2
7,099
444
5,492
9,934
2,633
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
Xero6188
Cthulhu
10
0 / 4 / 4
6,601
413
5,183
12,336
7,312
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
24
28
Kills
14
14
Deaths
28
28
Assists
10
Player
Kills
Deaths
Assists
KDA
W
3
3
5
1.83
L
0
8
2
0.13
W
7
5
7
2.1
W
4
3
5
2.17
L
Izanami
JuicyCuuchie
Izanami
4
4
1
1.13
L
King Arthur
LuvcraftCat
King Arthur
9
4
1
2.38
L
Artemis
Stonedmen
Artemis
1
8
2
0.25
W
Awilix
WizzyCoxJR
Awilix
10
1
4
12
L
Cthulhu
Xero6188
Cthulhu
0
4
4
0.5
W
Neith
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,468
Damage
38,868
54,209
Taken
62,608
22,563
Mitigated
29,790
22,283
Healing
12,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,739
633
0
2,538
8,912
2,619
376
843
8,069
49,960
0
L
4,802
915
0
3,720
14,096
4,100
0
5,359
8,737
0
37,589
W
12,399
998
941
7,170
15,328
9,411
833
1,746
13,582
47,354
0
W
7,171
1,142
0
3,953
9,912
3,338
0
656
9,256
0
52,778
L
Izanami
JuicyCuuchie
Izanami
6,700
2,724
0
1,557
10,523
4,195
2,630
4,669
5,854
0
68,528
L
King Arthur
LuvcraftCat
King Arthur
16,691
2,706
149
3,909
15,719
11,550
0
3,953
11,766
7,549
50,973
L
Artemis
Stonedmen
Artemis
5,492
2,904
0
1,005
9,934
2,633
0
1,824
8,110
0
29,692
W
Awilix
WizzyCoxJR
Awilix
11,607
5,568
0
4,544
11,952
5,032
0
2,603
9,349
0
73,847
L
Cthulhu
Xero6188
Cthulhu
5,183
628
626
1,838
12,336
7,312
0
3,400
8,936
15,400
0
W
Neith
7,552
3,404
0
3,137
8,105
2,163
2,964
1,343
6,762
0
40,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,107
Gold Earned
40,411
477
Minions Killed
369
0
Camps Cleared
0
1,532,433
Distance Traveled
1,463,885
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,956
560
101
6
0
304,895
0
L
Pele
7,079
442
60
4
0
306,199
0
W
Hel
9,250
578
92
6
0
296,956
0
W
Loki
8,623
539
92
6
0
367,312
2
L
Izanami
9,576
599
141
9
0
303,246
2
L
King Arthur
10,056
629
92
6
0
306,580
2
L
Artemis
7,099
444
59
4
0
275,498
2
W
Awilix
10,086
630
113
7
0
334,532
3
L
Cthulhu
6,601
413
17
1
0
272,362
2
W
Neith
8,192
512
79
5
0
228,738
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role