Player Matchup

Bakasura
Bakasura
BookishAuto8033
Bakasura
Level 25
God Stats
9W - 11L
1,356 SR
Queue Stats
75W - 67L
1,322 Elo+
Solo
Kukulkan
Kukulkan
EggFriedRice717
Kukulkan
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
IDontPlaySmite_
Chang'e
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 13L
1,548 Elo+
Solo
King Arthur
King Arthur
TP_4s13r
King Arthur
Level 29
God Stats
4W - 5L
1,599 SR
Queue Stats
150W - 147L
1,461 Elo+
Solo
Ares
Ares
Tacticalmind359
Ares
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Team Averages
Level 14
1,491 SR
1,466 Elo+

VS

Team Averages
Level 11
1,448 SR
1,447 Elo+
Danzaburou
Danzaburou
BrightSky22
Danzaburou
Level 6
God Stats
1W - 2L
1,451 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Hachiman
Hachiman
Johnny22cm
Hachiman
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,614 Elo+
Solo
Bacchus
Bacchus
Shabitsko5314
Bacchus
Level 3
God Stats
0W - 3L
1,283 SR
Queue Stats
3W - 4L
1,305 Elo+
Solo
Arachne
Arachne
reing2222
Arachne
Level 19
God Stats
0W - 2L
1,262 SR
Queue Stats
5W - 5L
1,347 Elo+
Solo
Fenrir
Fenrir
zhenjux85
Fenrir
Level 24
God Stats
1W - 1L
1,743 SR
Queue Stats
16W - 8L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
13
8 / 0 / 3
8,071
577
7,357
8,507
3,533
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
5
0 / 6 / 2
5,080
363
901
4,717
1,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
12 / 1 / 2
9,740
696
11,281
10,207
3,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

King Arthur
TP_4s13r
King Arthur
15
8 / 1 / 3
8,691
621
7,577
8,017
8,677
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

7
0 / 4 / 2
5,635
403
1,526
5,995
3,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BrightSky22
Danzaburou
10
0 / 10 / 0
6,083
435
3,038
10,547
3,971
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hachiman
Johnny22cm
Hachiman
10
1 / 8 / 0
6,063
433
3,299
9,123
2,676
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Breastplate

Breastplate

+20
Physical Protection

Bacchus
9
5 / 1 / 2
6,679
477
4,253
8,680
7,382
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
reing2222
Arachne
10
1 / 4 / 1
6,295
450
2,657
7,790
2,684
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fenrir
zhenjux85
Fenrir
7
1 / 5 / 0
5,773
412
3,055
6,609
3,544
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
11
28
Kills
8
12
Deaths
28
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bakasura
8
0
3
9.5
L
Danzaburou
BrightSky22
Danzaburou
0
10
0
0
W
Kukulkan
0
6
2
0.17
W
12
1
2
13
L
Hachiman
Johnny22cm
Hachiman
1
8
0
0.13
L
Bacchus
5
1
2
6
W
King Arthur
TP_4s13r
King Arthur
8
1
3
9.5
W
0
4
2
0.25
L
Arachne
reing2222
Arachne
1
4
1
0.38
L
Fenrir
zhenjux85
Fenrir
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,642
Damage
16,302
37,443
Taken
42,749
20,792
Mitigated
20,257
9,694
Healing
6,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
7,357
4,856
0
3,146
8,507
3,533
1,200
1,080
7,427
0
39,053
L
Danzaburou
BrightSky22
Danzaburou
3,038
1,812
0
404
10,547
3,971
1,356
444
9,634
0
27,862
W
Kukulkan
901
247
0
0
4,717
1,147
0
590
4,127
10,447
0
W
11,281
702
76
5,461
10,207
3,619
558
684
9,523
70,425
0
L
Hachiman
Johnny22cm
Hachiman
3,299
2,771
0
0
9,123
2,676
303
5,334
3,566
0
24,152
L
Bacchus
4,253
853
252
2,240
8,680
7,382
423
3,549
4,906
17,243
0
W
King Arthur
TP_4s13r
King Arthur
7,577
921
0
500
8,017
8,677
762
448
7,569
0
55,930
W
1,526
322
0
511
5,995
3,816
129
1,451
4,544
11,816
0
L
Arachne
reing2222
Arachne
2,657
1,956
0
2,003
7,790
2,684
1,822
2,867
4,573
0
25,546
L
Fenrir
zhenjux85
Fenrir
3,055
1,525
0
1,413
6,609
3,544
0
1,350
5,039
0
21,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,217
Gold Earned
30,893
360
Minions Killed
190
0
Camps Cleared
0
1,328,451
Distance Traveled
1,061,144
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
8,071
577
84
6
0
324,923
4
L
Danzaburou
6,083
435
39
3
0
215,234
0
W
Kukulkan
5,080
363
22
2
0
197,470
1
W
Chang'e
9,740
696
132
9
0
270,587
2
L
Hachiman
6,063
433
39
3
0
200,275
0
L
Bacchus
6,679
477
23
2
0
251,186
3
W
King Arthur
8,691
621
106
8
0
284,318
1
W
Ares
5,635
403
16
1
0
251,153
0
L
Arachne
6,295
450
52
4
0
241,748
3
L
Fenrir
5,773
412
37
3
0
152,701
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role