Player Matchup

Persephone
Persephone
DarthChocobo
Persephone
Level 94
God Stats
4W - 0L
1,702 SR
Queue Stats
110W - 97L
1,443 Elo+
Solo
Geb
Geb
Jaredfg2552
Geb
Level 28
God Stats
5W - 6L
1,593 SR
Queue Stats
240W - 211L
1,563 Elo+
Solo
Cthulhu
Cthulhu
LA_MUERTE-MAV
Cthulhu
Level 119
God Stats
2W - 0L
1,803 SR
Queue Stats
43W - 36L
1,465 Elo+
Solo
King Arthur
King Arthur
TheAntGamerr
King Arthur
Level 104
God Stats
2W - 0L
1,400 SR
Queue Stats
80W - 48L
1,580 Elo+
Solo
Nike
Nike
fpe clique
Nike
Level 145
God Stats
6W - 4L
1,576 SR
Queue Stats
373W - 417L
1,372 Elo+
Solo
Team Averages
Level 98
1,615 SR
1,485 Elo+

VS

Team Averages
Level 109
1,518 SR
1,421 Elo+
Osiris
Osiris
EGGS N HAM1
Osiris
Level 157
God Stats
0W - 1L
1,699 SR
Queue Stats
25W - 44L
1,342 Elo+
Solo
Ne Zha
Ne Zha
huntersfacade
Ne Zha
Level 155
God Stats
1W - 4L
1,252 SR
Queue Stats
480W - 511L
1,459 Elo+
Solo
Raijin
Raijin
jigsawjones4
Raijin
Level 119
God Stats
1W - 2L
1,729 SR
Queue Stats
276W - 272L
1,503 Elo+
Solo
Artemis
Artemis
l KurQ l
Artemis
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 42L
1,321 Elo+
Solo
Sobek
Sobek
moon2COFFEE
Sobek
Level 89
God Stats
0W - 3L
1,412 SR
Queue Stats
46W - 46L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
DarthChocobo
Persephone
19
11 / 2 / 18
11,832
986
21,878
13,155
6,342
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
3 / 3 / 29
10,866
906
13,531
19,704
25,299
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cthulhu
18
8 / 2 / 22
10,956
913
17,681
15,282
18,789
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

King Arthur
TheAntGamerr
King Arthur
14
4 / 6 / 11
9,536
795
10,016
14,849
7,900
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman

Talisman

+75
Health
+15
Magical Protection

19
9 / 1 / 21
11,822
985
13,755
14,562
14,362
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
14
0 / 5 / 8
7,857
655
8,140
24,553
20,001
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
4 / 9 / 6
9,142
762
9,778
13,851
5,019
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Raijin
15
7 / 9 / 3
10,121
843
14,512
16,184
6,597
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
l KurQ l
Artemis
16
1 / 7 / 8
8,726
727
14,854
11,298
4,115
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
2 / 5 / 9
9,980
832
8,663
19,601
24,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
48
35
Kills
14
14
Deaths
35
101
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Persephone
DarthChocobo
Persephone
11
2
18
10
L
Osiris
0
5
8
0.8
W
3
3
29
5.83
W
Cthulhu
8
2
22
9.5
W
King Arthur
TheAntGamerr
King Arthur
4
6
11
1.58
W
9
1
21
19.5
L
4
9
6
0.78
L
Raijin
7
9
3
0.94
L
Artemis
l KurQ l
Artemis
1
7
8
0.71
L
2
5
9
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,861
Damage
55,947
77,552
Taken
85,487
72,692
Mitigated
60,540
26,006
Healing
22,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
DarthChocobo
Persephone
21,878
1,601
1,748
3,462
13,155
6,342
817
3,404
9,600
42,682
0
L
Osiris
8,140
1,082
1,369
7,521
24,553
20,001
68
14,145
10,408
1,080
11,190
W
13,531
957
3,614
2,834
19,704
25,299
1,200
5,855
13,849
24,088
0
W
Cthulhu
17,681
1,941
3,708
2,893
15,282
18,789
1,250
3,564
11,718
28,000
0
W
King Arthur
TheAntGamerr
King Arthur
10,016
557
689
1,331
14,849
7,900
363
6,515
8,334
0
18,384
W
13,755
1,265
3,417
2,310
14,562
14,362
1,793
4,557
10,000
0
28,144
L
9,778
1,654
1,241
2,502
13,851
5,019
1,050
8,566
5,285
0
20,515
L
Raijin
14,512
1,506
1,828
1,955
16,184
6,597
45
10,384
5,800
30,893
0
L
Artemis
l KurQ l
Artemis
14,854
6,656
0
250
11,298
4,115
282
8,427
2,871
0
24,489
L
8,663
436
930
5,160
19,601
24,808
39
11,568
8,033
14,896
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,012
Gold Earned
45,826
132
Minions Killed
105
0
Camps Cleared
0
1,212,127
Distance Traveled
970,966
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
11,832
986
41
3
0
247,723
1
L
Osiris
7,857
655
11
1
0
222,850
1
W
Geb
10,866
906
16
1
0
213,480
2
W
Cthulhu
10,956
913
27
2
0
257,771
0
W
King Arthur
9,536
795
13
1
0
242,012
1
W
Nike
11,822
985
35
3
0
251,141
1
L
Ne Zha
9,142
762
18
2
0
186,595
0
L
Raijin
10,121
843
36
3
0
167,207
1
L
Artemis
8,726
727
27
2
0
175,138
1
L
Sobek
9,980
832
13
1
0
219,176
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role