Player Matchup

Medusa
Medusa
Veeskela
Medusa
Level 149
God Stats
2W - 1L
1,385 SR
Queue Stats
342W - 303L
1,604 Elo+
Party 1
Geb
Geb
ДобрыйВечер
Geb
Level 149
God Stats
3W - 1L
1,704 SR
Queue Stats
147W - 119L
1,630 Elo+
Party 1
Anubis
Anubis
ОSАКОGGВЕТ
Anubis
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 77L
1,580 Elo+
Party 1
Team Averages
Level 142
1,530 SR
1,605 Elo+

VS

Team Averages
Level 45
1,534 SR
1,500 Elo+
Bellona
Bellona
 
Bellona
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
Creiaz
Ra
Level 4
God Stats
0W - 1L
1,315 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
sulli666
Ao Kuang
Level 11
God Stats
0W - 1L
1,787 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Veeskela
Medusa
14
16 / 0 / 11
10,000
1,000
15,907
5,885
2,606
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
4 / 0 / 22
9,399
940
4,927
7,056
6,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
10 / 1 / 14
9,411
941
8,279
4,055
1,621
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
10
0 / 8 / 1
6,317
632
4,087
15,484
13,776
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ra
8
0 / 11 / 0
5,870
587
2,170
9,616
3,173
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
sulli666
Ao Kuang
9
1 / 11 / 0
6,593
659
2,686
11,119
3,343
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
2
30
Kills
1
1
Deaths
30
47
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
8
1
0.06
L
Ra
0
11
0
0
W
Medusa
Veeskela
Medusa
16
0
11
21.5
L
Ao Kuang
sulli666
Ao Kuang
1
11
0
0.09
W
4
0
22
15
W
10
1
14
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,113
Damage
8,943
16,996
Taken
36,219
10,636
Mitigated
20,292
6,472
Healing
2,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
4,087
352
236
983
15,484
13,776
0
4,701
10,783
0
17,402
L
Ra
2,170
89
144
304
9,616
3,173
0
4,871
4,745
11,724
0
W
Medusa
Veeskela
Medusa
15,907
7,920
0
1,441
5,885
2,606
1,691
1,964
3,829
0
46,076
L
Ao Kuang
sulli666
Ao Kuang
2,686
549
0
808
11,119
3,343
0
3,738
7,381
8,348
0
W
4,927
1,036
510
2,858
7,056
6,409
553
1,692
5,188
8,884
0
W
8,279
970
0
1,663
4,055
1,621
294
1,171
2,806
31,017
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,810
Gold Earned
18,780
134
Minions Killed
58
9
Camps Cleared
0
567,148
Distance Traveled
425,289
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,317
632
23
2
0
151,389
1
L
Ra
5,870
587
20
2
0
128,318
0
W
Medusa
10,000
1,000
77
8
3
218,890
2
L
Ao Kuang
6,593
659
15
2
0
145,582
0
W
Geb
9,399
940
8
1
1
195,793
1
W
Anubis
9,411
941
49
5
5
152,465
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role