Player Matchup

Athena
Athena
Andyst
Athena
Level 29
God Stats
1W - 3L
1,664 SR
Queue Stats
137W - 117L
1,638 Elo+
Solo
Chiron
Chiron
CelticElephant
Chiron
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 11L
1,700 Elo+
Solo
Nemesis
Nemesis
Lornd7
Nemesis
Level 25
God Stats
4W - 5L
1,470 SR
Queue Stats
85W - 89L
1,584 Elo+
Solo
Hun Batz
Hun Batz
Maloif
Hun Batz
Level 25
God Stats
1W - 1L
1,746 SR
Queue Stats
93W - 92L
1,636 Elo+
Solo
Janus
Janus
Syrr20
Janus
Level 18
God Stats
4W - 5L
1,547 SR
Queue Stats
163W - 125L
1,606 Elo+
Solo
Team Averages
Level 22
1,585 SR
1,633 Elo+

VS

Team Averages
Level 27
1,684 SR
1,638 Elo+
Geb
Geb
 
Geb
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Diegofnd403
Neith
Level 28
God Stats
3W - 0L
1,573 SR
Queue Stats
121W - 114L
1,641 Elo+
Solo
Thanatos
Thanatos
IdUnknown4
Thanatos
Level 24
God Stats
8W - 5L
1,987 SR
Queue Stats
116W - 108L
1,658 Elo+
Solo
Freya
Freya
ThePurpleFencer
Freya
Level 27
God Stats
4W - 1L
1,500 SR
Queue Stats
76W - 38L
1,677 Elo+
Solo
Nu Wa
Nu Wa
Tiddiebounce
Nu Wa
Level 25
God Stats
9W - 3L
1,862 SR
Queue Stats
210W - 142L
1,715 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Andyst
Athena
10
1 / 7 / 3
6,426
428
4,053
16,455
9,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
1 / 5 / 1
7,188
479
7,142
9,867
3,091
Short Bow

Short Bow

+15%
Attack Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Lornd7
Nemesis
12
3 / 5 / 1
8,071
538
6,189
11,958
5,160
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hun Batz
Maloif
Hun Batz
14
3 / 6 / 3
8,177
545
9,672
13,262
3,816
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
Syrr20
Janus
11
0 / 5 / 4
6,656
444
3,554
8,249
1,826
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
13
5 / 0 / 6
8,725
582
7,009
9,651
9,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

15
6 / 3 / 6
8,872
591
9,498
11,066
4,271
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
IdUnknown4
Thanatos
14
11 / 4 / 2
9,114
608
11,507
13,655
6,482
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
4 / 1 / 5
9,439
629
9,343
12,716
4,494
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

14
2 / 0 / 5
8,358
557
10,208
5,105
1,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
52
8
Kills
28
28
Deaths
8
12
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
5
0
6
8
L
Athena
Andyst
Athena
1
7
3
0.36
L
1
5
1
0.3
W
6
3
6
3
W
Thanatos
IdUnknown4
Thanatos
11
4
2
3
L
Nemesis
Lornd7
Nemesis
3
5
1
0.7
L
Hun Batz
Maloif
Hun Batz
3
6
3
0.75
L
Janus
Syrr20
Janus
0
5
4
0.4
W
4
1
5
6.5
W
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,610
Damage
47,565
59,791
Taken
52,193
23,482
Mitigated
26,151
12,024
Healing
25,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
7,009
1,492
0
2,347
9,651
9,153
0
2,809
6,640
25,297
0
L
Athena
Andyst
Athena
4,053
1,981
0
1,478
16,455
9,589
0
8,515
7,940
18,835
0
L
7,142
2,972
205
3,255
9,867
3,091
280
8,095
1,751
0
41,582
W
9,498
3,029
429
2,896
11,066
4,271
1,524
699
10,327
0
55,447
W
Thanatos
IdUnknown4
Thanatos
11,507
3,462
0
10,826
13,655
6,482
0
1,762
11,787
0
53,528
L
Nemesis
Lornd7
Nemesis
6,189
1,522
0
2,901
11,958
5,160
436
2,959
8,999
0
36,369
L
Hun Batz
Maloif
Hun Batz
9,672
3,832
0
3,288
13,262
3,816
0
3,735
9,527
0
56,743
L
Janus
Syrr20
Janus
3,554
41
0
897
8,249
1,826
0
3,235
5,014
41,657
0
W
9,343
3,658
0
8,167
12,716
4,494
0
1,078
11,638
78,077
0
W
10,208
2,000
0
998
5,105
1,751
335
875
4,194
68,878
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,518
Gold Earned
44,508
368
Minions Killed
482
0
Camps Cleared
0
1,444,623
Distance Traveled
1,490,523
10
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,725
582
34
2
0
330,396
7
L
Athena
6,426
428
28
2
0
280,916
5
L
Chiron
7,188
479
83
6
0
289,717
0
W
Neith
8,872
591
94
6
0
270,021
0
W
Thanatos
9,114
608
89
6
0
305,323
5
L
Nemesis
8,071
538
67
4
0
285,367
1
L
Hun Batz
8,177
545
106
7
0
302,586
3
L
Janus
6,656
444
84
6
0
286,037
1
W
Freya
9,439
629
139
9
0
280,355
4
W
Nu Wa
8,358
557
126
8
0
304,428
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role