Player Matchup

Cliodhna
Cliodhna
HvSxRoyal_
Cliodhna
Level 81
God Stats
15W - 12L
1,535 SR
Queue Stats
434W - 565L
1,433 Elo+
Party 2
Ares
Ares
HvSxSpudd
Ares
Level 24
God Stats
2W - 2L
1,404 SR
Queue Stats
34W - 65L
1,205 Elo+
Party 2
Discordia
Discordia
Kiautani
Discordia
Level 43
God Stats
2W - 2L
1,480 SR
Queue Stats
14W - 34L
1,167 Elo+
Solo
Olorun
Olorun
Scorpio542
Olorun
Level 68
God Stats
9W - 3L
1,581 SR
Queue Stats
314W - 386L
1,468 Elo+
Party 2
Bellona
Bellona
ali_ahura
Bellona
Level 47
God Stats
27W - 23L
1,441 SR
Queue Stats
174W - 235L
1,268 Elo+
Solo
Team Averages
Level 53
1,488 SR
1,308 Elo+

VS

Team Averages
Level 58
1,463 SR
1,348 Elo+
Loki
Loki
SilvaSilver180
Loki
Level 103
God Stats
2W - 7L
1,426 SR
Queue Stats
327W - 334L
1,373 Elo+
Party 1
Chiron
Chiron
Suhail-yoho
Chiron
Level 46
God Stats
2W - 4L
1,690 SR
Queue Stats
157W - 160L
1,417 Elo+
Party 1
Pele
Pele
Zxesyy_x
Pele
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 56L
1,302 Elo+
Solo
Sol
Sol
huskey42_
Sol
Level 68
God Stats
8W - 8L
1,500 SR
Queue Stats
161W - 176L
1,401 Elo+
Party 1
Sun Wukong
Sun Wukong
xXthiagoelproXx0
Sun Wukong
Level 37
God Stats
1W - 4L
1,200 SR
Queue Stats
37W - 63L
1,245 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
HvSxRoyal_
Cliodhna
13
4 / 2 / 2
7,745
596
5,416
8,447
2,552
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
10
1 / 4 / 1
6,295
484
4,057
8,248
5,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
Kiautani
Discordia
12
0 / 0 / 1
7,187
553
2,829
3,733
1,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Olorun
Scorpio542
Olorun
12
3 / 3 / 1
7,174
552
7,140
8,932
4,004
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bellona
ali_ahura
Bellona
13
2 / 0 / 2
7,818
601
5,894
6,908
6,119
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 4
6,696
515
5,122
8,954
5,136
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
11
3 / 3 / 4
6,461
497
7,095
8,463
2,871
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Pele
12
3 / 3 / 1
6,978
537
4,034
7,600
2,935
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
0 / 0 / 0
7,080
545
2,200
5,369
1,619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
xXthiagoelproXx0
Sun Wukong
10
0 / 3 / 1
5,942
457
2,615
9,332
6,620
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
19
10
Kills
9
9
Deaths
10
7
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
HvSxRoyal_
Cliodhna
4
2
2
2.5
W
Ares
1
4
1
0.38
W
Discordia
Kiautani
Discordia
0
0
1
0.5
W
Olorun
Scorpio542
Olorun
3
3
1
1.17
L
3
1
4
5
L
Chiron
3
3
4
1.67
L
Pele
3
3
1
1.17
W
Bellona
ali_ahura
Bellona
2
0
2
3
L
0
0
0
0
L
Sun Wukong
xXthiagoelproXx0
Sun Wukong
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,336
Damage
21,066
36,268
Taken
39,718
19,383
Mitigated
19,181
14,479
Healing
11,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
HvSxRoyal_
Cliodhna
5,416
764
86
5,095
8,447
2,552
0
533
7,766
0
37,803
W
Ares
4,057
312
0
1,330
8,248
5,659
248
0
8,248
14,501
0
W
Discordia
Kiautani
Discordia
2,829
0
0
1,191
3,733
1,049
0
1,373
2,176
40,303
0
W
Olorun
Scorpio542
Olorun
7,140
3,730
420
3,784
8,932
4,004
1,032
161
8,771
43,759
7,643
L
5,122
942
0
2,320
8,954
5,136
384
4,195
4,759
0
33,847
L
Chiron
7,095
2,915
443
2,572
8,463
2,871
696
4,778
3,685
0
33,956
L
Pele
4,034
1,337
0
1,908
7,600
2,935
0
2,102
5,498
0
45,863
W
Bellona
ali_ahura
Bellona
5,894
875
0
2,573
6,908
6,119
187
0
6,326
9,295
34,252
L
2,200
144
0
3,186
5,369
1,619
0
2,250
3,119
42,044
0
L
Sun Wukong
xXthiagoelproXx0
Sun Wukong
2,615
437
0
729
9,332
6,620
0
830
8,502
0
24,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,219
Gold Earned
33,157
388
Minions Killed
361
0
Camps Cleared
0
1,282,939
Distance Traveled
1,255,644
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
7,745
596
78
6
0
319,635
0
W
Ares
6,295
484
21
2
0
206,656
1
W
Discordia
7,187
553
103
8
0
241,621
0
W
Olorun
7,174
552
88
7
0
236,070
0
L
Loki
6,696
515
54
4
0
276,783
1
L
Chiron
6,461
497
62
5
0
196,883
2
L
Pele
6,978
537
95
7
0
290,548
2
W
Bellona
7,818
601
98
8
0
278,957
0
L
Sol
7,080
545
107
8
0
238,001
4
L
Sun Wukong
5,942
457
43
3
0
253,429
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role