Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
FitzBadgerlock
Ymir
Level 5
God Stats
1W - 1L
1,334 SR
Queue Stats
1W - 1L
1,320 Elo+
Party 1
Anubis
Anubis
Krewker
Anubis
Level 95
God Stats
1W - 1L
1,573 SR
Queue Stats
32W - 41L
1,320 Elo+
Party 1
Charybdis
Charybdis
Timoune
Charybdis
Level 7
God Stats
1W - 1L
1,334 SR
Queue Stats
1W - 1L
1,320 Elo+
Party 1
Tsukuyomi
Tsukuyomi
setkai
Tsukuyomi
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Team Averages
Level 39
1,448 SR
1,392 Elo+

VS

Team Averages
Level 13
1,472 SR
1,369 Elo+
Athena
Athena
CutePapayaOwO
Athena
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 92L
1,506 Elo+
Solo
Ra
Ra
Dukraffa
Ra
Level 15
God Stats
0W - 2L
1,411 SR
Queue Stats
7W - 13L
1,301 Elo+
Solo
Neith
Neith
Maso2312
Neith
Level 16
God Stats
13W - 13L
1,450 SR
Queue Stats
19W - 25L
1,376 Elo+
Party 2
Guan Yu
Guan Yu
Tokoru123
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,162 Elo+
Party 2
Hun Batz
Hun Batz
Tormentatoxica
Hun Batz
Level 2
God Stats
1W - 4L
1,500 SR
Queue Stats
6W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
10
5 / 0 / 1
6,481
648
3,173
3,785
3,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

7
0 / 1 / 4
4,853
485
1,975
3,492
2,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
Krewker
Anubis
11
5 / 0 / 1
6,604
660
4,013
1,865
801
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
Timoune
Charybdis
7
2 / 0 / 2
5,046
505
3,962
2,643
599
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
setkai
Tsukuyomi
7
0 / 2 / 3
4,981
498
1,713
4,453
1,646
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 3 / 1
4,929
493
1,006
9,049
2,907
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

4
0 / 2 / 0
3,979
398
436
2,609
434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
Maso2312
Neith
7
2 / 1 / 0
4,573
457
3,392
3,875
958
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Guan Yu
Tokoru123
Guan Yu
6
0 / 5 / 0
4,069
407
1,152
4,857
1,942
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mace

Mace

+10
Physical Power

Breastplate

Breastplate

+20
Physical Protection

Hun Batz
5
0 / 1 / 0
4,147
415
468
4,825
948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
4
12
Kills
3
3
Deaths
12
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
5
0
1
5.5
L
1
3
1
0.5
L
0
2
0
0
W
0
1
4
2
W
Anubis
Krewker
Anubis
5
0
1
5.5
L
Neith
Maso2312
Neith
2
1
0
2
W
Charybdis
Timoune
Charybdis
2
0
2
3
L
Guan Yu
Tokoru123
Guan Yu
0
5
0
0
L
Hun Batz
0
1
0
0
W
Tsukuyomi
setkai
Tsukuyomi
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,836
Damage
6,454
16,238
Taken
25,215
8,367
Mitigated
7,189
4,796
Healing
6,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
3,173
816
0
1,075
3,785
3,041
0
175
3,572
0
21,571
L
1,006
115
401
1,600
9,049
2,907
0
3,153
5,896
15,482
0
L
436
31
0
758
2,609
434
0
1,181
1,428
9,171
0
W
1,975
650
0
614
3,492
2,280
252
585
2,907
6,769
0
W
Anubis
Krewker
Anubis
4,013
19
0
1,094
1,865
801
992
169
1,642
34,900
0
L
Neith
Maso2312
Neith
3,392
1,197
0
1,237
3,875
958
0
690
3,185
0
14,649
W
Charybdis
Timoune
Charybdis
3,962
2,573
0
1,158
2,643
599
476
167
2,476
0
23,238
L
Guan Yu
Tokoru123
Guan Yu
1,152
228
0
660
4,857
1,942
0
27
4,503
0
6,728
L
Hun Batz
468
0
0
1,398
4,825
948
0
937
3,888
0
10,802
W
Tsukuyomi
setkai
Tsukuyomi
1,713
220
0
855
4,453
1,646
398
254
4,199
0
23,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,965
Gold Earned
21,697
234
Minions Killed
123
0
Camps Cleared
0
919,613
Distance Traveled
733,606
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
6,481
648
55
6
0
182,486
1
L
Athena
4,929
493
36
4
0
170,785
2
L
Ra
3,979
398
22
2
0
94,850
0
W
Ymir
4,853
485
11
1
0
179,102
0
W
Anubis
6,604
660
74
7
0
186,583
1
L
Neith
4,573
457
26
3
0
157,019
0
W
Charybdis
5,046
505
49
5
0
165,261
0
L
Guan Yu
4,069
407
10
1
0
158,785
0
L
Hun Batz
4,147
415
29
3
0
152,167
2
W
Tsukuyomi
4,981
498
45
5
0
206,181
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role