Player Matchup

Baba Yaga
Baba Yaga
Chapeel31
Baba Yaga
Level 17
God Stats
1W - 3L
1,507 SR
Queue Stats
2W - 4L
1,258 Elo+
Solo
Skadi
Skadi
NailaApollyn
Skadi
Level 87
God Stats
20W - 26L
1,568 SR
Queue Stats
110W - 165L
1,447 Elo+
Party 2
Neith
Neith
nightbloomzz
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,500 Elo+
Party 2
Team Averages
Level 36
1,525 SR
1,401 Elo+

VS

Team Averages
Level 113
1,542 SR
1,454 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Nejoo161
Chaac
Level 24
God Stats
11W - 9L
1,583 SR
Queue Stats
50W - 81L
1,331 Elo+
Solo
Fenrir
Fenrir
UpHealthUp
Fenrir
Level 154
God Stats
6W - 5L
1,542 SR
Queue Stats
303W - 256L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Chapeel31
Baba Yaga
10
2 / 7 / 1
7,158
651
4,359
9,149
3,494
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 6 / 3
6,982
635
6,469
8,743
2,363
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
2 / 7 / 2
7,892
717
5,281
9,039
2,603
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
13
4 / 1 / 14
8,936
812
6,983
7,149
2,610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Nejoo161
Chaac
12
5 / 1 / 13
8,480
771
8,023
9,778
6,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
UpHealthUp
Fenrir
13
11 / 2 / 8
9,127
830
9,511
8,248
3,145
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
55
4
Kills
20
20
Deaths
4
6
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
4
1
14
11
L
Baba Yaga
Chapeel31
Baba Yaga
2
7
1
0.36
L
0
6
3
0.25
W
Chaac
Nejoo161
Chaac
5
1
13
11.5
W
Fenrir
UpHealthUp
Fenrir
11
2
8
7.5
L
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,109
Damage
24,517
26,931
Taken
25,175
8,460
Mitigated
12,241
2,722
Healing
11,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
6,983
423
2,695
5,015
7,149
2,610
416
1,503
5,646
30,789
0
L
Baba Yaga
Chapeel31
Baba Yaga
4,359
225
63
993
9,149
3,494
0
2,812
5,881
12,060
0
L
6,469
1,464
0
538
8,743
2,363
0
1,092
7,277
0
34,371
W
Chaac
Nejoo161
Chaac
8,023
255
0
2,759
9,778
6,486
395
2,143
7,635
1,932
20,074
W
Fenrir
UpHealthUp
Fenrir
9,511
2,202
0
1,100
8,248
3,145
630
986
7,262
0
22,609
L
5,281
2,652
0
1,128
9,039
2,603
0
3,268
5,251
0
15,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,032
Gold Earned
26,543
107
Minions Killed
136
4
Camps Cleared
6
523,363
Distance Traveled
623,541
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
8,936
812
79
7
5
227,369
5
L
Baba Yaga
7,158
651
8
1
0
190,159
4
L
Skadi
6,982
635
69
6
3
175,763
3
W
Chaac
8,480
771
34
3
0
230,412
0
W
Fenrir
9,127
830
23
2
1
165,760
4
L
Neith
7,892
717
30
3
1
157,441
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role