Player Matchup

Zeus
Zeus
 
Zeus
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
BorkBorkBork78
Ymir
Level 59
God Stats
49W - 40L
1,617 SR
Queue Stats
187W - 199L
1,504 Elo+
Solo
Set
Set
DeeezNutsHAGOTEM
Set
Level 43
God Stats
4W - 0L
1,929 SR
Queue Stats
147W - 40L
1,810 Elo+
Party 1
Hachiman
Hachiman
FreePalestìne
Hachiman
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 14L
1,733 Elo+
Party 1
Sun Wukong
Sun Wukong
leshuk28
Sun Wukong
Level 103
God Stats
4W - 1L
1,934 SR
Queue Stats
123W - 121L
1,511 Elo+
Solo
Team Averages
Level 98
1,696 SR
1,612 Elo+

VS

Team Averages
Level 90
1,547 SR
1,537 Elo+
Raijin
Raijin
Highkeyy
Raijin
Level 69
God Stats
10W - 8L
1,577 SR
Queue Stats
522W - 481L
1,510 Elo+
Solo
Cliodhna
Cliodhna
Recoil US
Cliodhna
Level 106
God Stats
22W - 17L
1,667 SR
Queue Stats
138W - 127L
1,589 Elo+
Solo
Danzaburou
Danzaburou
minotar685
Danzaburou
Level 118
God Stats
23W - 10L
1,659 SR
Queue Stats
176W - 166L
1,541 Elo+
Solo
Ymir
Ymir
nesumpavlin
Ymir
Level 37
God Stats
10W - 8L
1,605 SR
Queue Stats
206W - 214L
1,515 Elo+
Solo
Guan Yu
Guan Yu
venomzombie1231
Guan Yu
Level 119
God Stats
0W - 4L
1,229 SR
Queue Stats
74W - 71L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
7
1 / 0 / 0
3,793
759
814
1,719
425
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

5
0 / 0 / 3
3,571
714
1,119
2,138
610
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
2 / 0 / 0
4,230
846
2,015
2,682
945
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hachiman
6
4 / 0 / 0
3,770
754
3,047
1,785
384
Sun Wukong
leshuk28
Sun Wukong
5
0 / 0 / 0
3,298
660
452
2,166
680
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Highkeyy
Raijin
2
0 / 1 / 0
2,700
540
338
1,082
248
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
Recoil US
Cliodhna
6
0 / 0 / 0
3,325
665
824
1,905
438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
minotar685
Danzaburou
4
0 / 3 / 0
2,891
578
904
3,031
416
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

4
0 / 1 / 0
2,705
541
89
2,584
972
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

5
0 / 2 / 0
3,311
662
1,197
3,037
1,787
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
0
7
Kills
0
0
Deaths
7
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
1
0
0
1
W
0
0
3
1.5
W
2
0
0
2
W
Hachiman
4
0
0
4
L
Raijin
Highkeyy
Raijin
0
1
0
0
L
Cliodhna
Recoil US
Cliodhna
0
0
0
0
W
Sun Wukong
leshuk28
Sun Wukong
0
0
0
0
L
Danzaburou
minotar685
Danzaburou
0
3
0
0
L
0
1
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,447
Damage
3,352
10,490
Taken
11,639
3,044
Mitigated
3,861
5,455
Healing
3,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
814
177
0
1,078
1,719
425
0
280
1,381
17,715
0
W
1,119
276
505
886
2,138
610
0
0
2,138
5,276
0
W
2,015
1,263
0
1,288
2,682
945
0
0
2,603
0
19,021
W
Hachiman
3,047
1,344
0
611
1,785
384
21
89
1,696
0
16,500
L
Raijin
Highkeyy
Raijin
338
0
0
460
1,082
248
0
457
625
4,471
0
L
Cliodhna
Recoil US
Cliodhna
824
0
0
1,379
1,905
438
0
357
1,548
0
11,796
W
Sun Wukong
leshuk28
Sun Wukong
452
0
0
1,087
2,166
680
0
0
2,166
0
11,799
L
Danzaburou
minotar685
Danzaburou
904
547
0
536
3,031
416
0
611
2,420
0
8,338
L
89
0
0
772
2,584
972
0
508
2,076
2,932
0
L
1,197
490
60
689
3,037
1,787
94
0
3,037
0
12,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,662
Gold Earned
14,932
155
Minions Killed
98
0
Camps Cleared
0
497,856
Distance Traveled
403,870
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
3,793
759
39
8
0
99,786
0
W
Ymir
3,571
714
7
1
0
97,783
2
W
Set
4,230
846
45
9
0
97,932
2
W
Hachiman
3,770
754
31
6
0
101,641
1
L
Raijin
2,700
540
10
2
0
41,375
1
L
Cliodhna
3,325
665
35
7
0
96,641
0
W
Sun Wukong
3,298
660
33
7
0
100,714
1
L
Danzaburou
2,891
578
18
4
0
84,878
0
L
Ymir
2,705
541
8
2
0
82,551
2
L
Guan Yu
3,311
662
27
5
0
98,425
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role